dbghelp: Print the debug string and not the pointer to it.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw7.c
blobf1dbea1e77ef4b38660c63731c767585ce05d127
1 /*
2 * Copyright 2006 Stefan Dösinger for CodeWeavers
3 * Copyright 2011 Henri Verbeet for CodeWeavers
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
21 #include <limits.h>
22 #include "d3d.h"
24 static HRESULT (WINAPI *pDirectDrawCreateEx)(GUID *guid, void **ddraw, REFIID iid, IUnknown *outer_unknown);
26 struct vec2
28 float x, y;
31 struct vec3
33 float x, y, z;
36 struct vec4
38 float x, y, z, w;
41 struct create_window_thread_param
43 HWND window;
44 HANDLE window_created;
45 HANDLE destroy_window;
46 HANDLE thread;
49 static BOOL compare_float(float f, float g, unsigned int ulps)
51 int x = *(int *)&f;
52 int y = *(int *)&g;
54 if (x < 0)
55 x = INT_MIN - x;
56 if (y < 0)
57 y = INT_MIN - y;
59 if (abs(x - y) > ulps)
60 return FALSE;
62 return TRUE;
65 static BOOL compare_vec3(struct vec3 *vec, float x, float y, float z, unsigned int ulps)
67 return compare_float(vec->x, x, ulps)
68 && compare_float(vec->y, y, ulps)
69 && compare_float(vec->z, z, ulps);
72 static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
74 return compare_float(vec->x, x, ulps)
75 && compare_float(vec->y, y, ulps)
76 && compare_float(vec->z, z, ulps)
77 && compare_float(vec->w, w, ulps);
80 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
82 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
83 c1 >>= 8; c2 >>= 8;
84 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
85 c1 >>= 8; c2 >>= 8;
86 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
87 c1 >>= 8; c2 >>= 8;
88 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
89 return TRUE;
92 static DWORD WINAPI create_window_thread_proc(void *param)
94 struct create_window_thread_param *p = param;
95 DWORD res;
96 BOOL ret;
98 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
99 0, 0, 640, 480, 0, 0, 0, 0);
100 ret = SetEvent(p->window_created);
101 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
103 for (;;)
105 MSG msg;
107 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
108 DispatchMessage(&msg);
109 res = WaitForSingleObject(p->destroy_window, 100);
110 if (res == WAIT_OBJECT_0)
111 break;
112 if (res != WAIT_TIMEOUT)
114 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
115 break;
119 DestroyWindow(p->window);
121 return 0;
124 static void create_window_thread(struct create_window_thread_param *p)
126 DWORD res, tid;
128 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
129 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
130 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
131 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
132 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
133 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
134 res = WaitForSingleObject(p->window_created, INFINITE);
135 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
138 static void destroy_window_thread(struct create_window_thread_param *p)
140 SetEvent(p->destroy_window);
141 WaitForSingleObject(p->thread, INFINITE);
142 CloseHandle(p->destroy_window);
143 CloseHandle(p->window_created);
144 CloseHandle(p->thread);
147 static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device)
149 IDirectDrawSurface7 *rt, *ret;
150 DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
151 HRESULT hr;
153 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
154 ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr);
155 hr = IDirectDrawSurface7_GetAttachedSurface(rt, &caps, &ret);
156 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
157 IDirectDrawSurface7_Release(rt);
158 return ret;
161 static D3DCOLOR get_surface_color(IDirectDrawSurface7 *surface, UINT x, UINT y)
163 RECT rect = {x, y, x + 1, y + 1};
164 DDSURFACEDESC2 surface_desc;
165 D3DCOLOR color;
166 HRESULT hr;
168 memset(&surface_desc, 0, sizeof(surface_desc));
169 surface_desc.dwSize = sizeof(surface_desc);
171 hr = IDirectDrawSurface7_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY, NULL);
172 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
173 if (FAILED(hr))
174 return 0xdeadbeef;
176 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
178 hr = IDirectDrawSurface7_Unlock(surface, &rect);
179 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
181 return color;
184 static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
186 DDPIXELFORMAT *z_fmt = ctx;
188 if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
189 *z_fmt = *format;
191 return DDENUMRET_OK;
194 static IDirectDraw7 *create_ddraw(void)
196 IDirectDraw7 *ddraw;
198 if (FAILED(pDirectDrawCreateEx(NULL, (void **)&ddraw, &IID_IDirectDraw7, NULL)))
199 return NULL;
201 return ddraw;
204 static IDirect3DDevice7 *create_device(HWND window, DWORD coop_level)
206 IDirectDrawSurface7 *surface, *ds;
207 IDirect3DDevice7 *device = NULL;
208 DDSURFACEDESC2 surface_desc;
209 DDPIXELFORMAT z_fmt;
210 IDirectDraw7 *ddraw;
211 IDirect3D7 *d3d7;
212 HRESULT hr;
214 if (!(ddraw = create_ddraw()))
215 return NULL;
217 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, coop_level);
218 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
220 memset(&surface_desc, 0, sizeof(surface_desc));
221 surface_desc.dwSize = sizeof(surface_desc);
222 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
223 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
224 surface_desc.dwWidth = 640;
225 surface_desc.dwHeight = 480;
227 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
228 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
230 if (coop_level & DDSCL_NORMAL)
232 IDirectDrawClipper *clipper;
234 hr = IDirectDraw7_CreateClipper(ddraw, 0, &clipper, NULL);
235 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
236 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
237 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
238 hr = IDirectDrawSurface7_SetClipper(surface, clipper);
239 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
240 IDirectDrawClipper_Release(clipper);
243 hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d7);
244 IDirectDraw7_Release(ddraw);
245 if (FAILED(hr))
247 IDirectDrawSurface7_Release(surface);
248 return NULL;
251 memset(&z_fmt, 0, sizeof(z_fmt));
252 hr = IDirect3D7_EnumZBufferFormats(d3d7, &IID_IDirect3DTnLHalDevice, enum_z_fmt, &z_fmt);
253 if (FAILED(hr) || !z_fmt.dwSize)
255 IDirect3D7_Release(d3d7);
256 IDirectDrawSurface7_Release(surface);
257 return NULL;
260 memset(&surface_desc, 0, sizeof(surface_desc));
261 surface_desc.dwSize = sizeof(surface_desc);
262 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
263 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
264 U4(surface_desc).ddpfPixelFormat = z_fmt;
265 surface_desc.dwWidth = 640;
266 surface_desc.dwHeight = 480;
267 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
268 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
269 if (FAILED(hr))
271 IDirect3D7_Release(d3d7);
272 IDirectDrawSurface7_Release(surface);
273 return NULL;
276 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
277 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
278 IDirectDrawSurface7_Release(ds);
279 if (FAILED(hr))
281 IDirect3D7_Release(d3d7);
282 IDirectDrawSurface7_Release(surface);
283 return NULL;
286 hr = IDirect3D7_CreateDevice(d3d7, &IID_IDirect3DTnLHalDevice, surface, &device);
287 IDirect3D7_Release(d3d7);
288 IDirectDrawSurface7_Release(surface);
289 if (FAILED(hr))
290 return NULL;
292 return device;
295 static void test_process_vertices(void)
297 IDirect3DVertexBuffer7 *src_vb, *dst_vb1, *dst_vb2;
298 D3DVERTEXBUFFERDESC vb_desc;
299 IDirect3DDevice7 *device;
300 struct vec4 *dst_data;
301 struct vec3 *dst_data2;
302 struct vec3 *src_data;
303 IDirect3D7 *d3d7;
304 D3DVIEWPORT7 vp;
305 HWND window;
306 HRESULT hr;
308 static D3DMATRIX world =
310 0.0f, 1.0f, 0.0f, 0.0f,
311 1.0f, 0.0f, 0.0f, 0.0f,
312 0.0f, 0.0f, 0.0f, 1.0f,
313 0.0f, 1.0f, 1.0f, 1.0f,
315 static D3DMATRIX view =
317 2.0f, 0.0f, 0.0f, 0.0f,
318 0.0f, -1.0f, 0.0f, 0.0f,
319 0.0f, 0.0f, 1.0f, 0.0f,
320 0.0f, 0.0f, 0.0f, 3.0f,
322 static D3DMATRIX proj =
324 1.0f, 0.0f, 0.0f, 1.0f,
325 0.0f, 1.0f, 1.0f, 0.0f,
326 0.0f, 1.0f, 1.0f, 0.0f,
327 1.0f, 0.0f, 0.0f, 1.0f,
330 window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
331 0, 0, 640, 480, 0, 0, 0, 0);
332 if (!(device = create_device(window, DDSCL_NORMAL)))
334 skip("Failed to create a ddraw object, skipping test.\n");
335 DestroyWindow(window);
336 return;
339 hr = IDirect3DDevice7_GetDirect3D(device, &d3d7);
340 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
342 memset(&vb_desc, 0, sizeof(vb_desc));
343 vb_desc.dwSize = sizeof(vb_desc);
344 vb_desc.dwFVF = D3DFVF_XYZ;
345 vb_desc.dwNumVertices = 4;
346 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &src_vb, 0);
347 ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr);
349 hr = IDirect3DVertexBuffer7_Lock(src_vb, 0, (void **)&src_data, NULL);
350 ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr);
351 src_data[0].x = 0.0f;
352 src_data[0].y = 0.0f;
353 src_data[0].z = 0.0f;
354 src_data[1].x = 1.0f;
355 src_data[1].y = 1.0f;
356 src_data[1].z = 1.0f;
357 src_data[2].x = -1.0f;
358 src_data[2].y = -1.0f;
359 src_data[2].z = 0.5f;
360 src_data[3].x = 0.5f;
361 src_data[3].y = -0.5f;
362 src_data[3].z = 0.25f;
363 hr = IDirect3DVertexBuffer7_Unlock(src_vb);
364 ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr);
366 memset(&vb_desc, 0, sizeof(vb_desc));
367 vb_desc.dwSize = sizeof(vb_desc);
368 vb_desc.dwFVF = D3DFVF_XYZRHW;
369 vb_desc.dwNumVertices = 4;
370 /* MSDN says that the last parameter must be 0 - check that. */
371 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &dst_vb1, 4);
372 ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
374 memset(&vb_desc, 0, sizeof(vb_desc));
375 vb_desc.dwSize = sizeof(vb_desc);
376 vb_desc.dwFVF = D3DFVF_XYZ;
377 vb_desc.dwNumVertices = 5;
378 /* MSDN says that the last parameter must be 0 - check that. */
379 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &dst_vb2, 12345678);
380 ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
382 memset(&vp, 0, sizeof(vp));
383 vp.dwX = 64;
384 vp.dwY = 64;
385 vp.dwWidth = 128;
386 vp.dwHeight = 128;
387 vp.dvMinZ = 0.0f;
388 vp.dvMaxZ = 1.0f;
389 hr = IDirect3DDevice7_SetViewport(device, &vp);
390 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
392 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
393 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
394 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb2, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
395 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
397 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
398 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
399 ok(compare_vec4(&dst_data[0], +1.280e+2f, +1.280e+2f, +0.000e+0f, +1.000e+0f, 4096),
400 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
401 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
402 ok(compare_vec4(&dst_data[1], +1.920e+2f, +6.400e+1f, +1.000e+0f, +1.000e+0f, 4096),
403 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
404 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
405 ok(compare_vec4(&dst_data[2], +6.400e+1f, +1.920e+2f, +5.000e-1f, +1.000e+0f, 4096),
406 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
407 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
408 ok(compare_vec4(&dst_data[3], +1.600e+2f, +1.600e+2f, +2.500e-1f, +1.000e+0f, 4096),
409 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
410 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
411 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
412 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
414 hr = IDirect3DVertexBuffer7_Lock(dst_vb2, 0, (void **)&dst_data2, NULL);
415 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
416 /* Small thing without much practical meaning, but I stumbled upon it,
417 * so let's check for it: If the output vertex buffer has no RHW value,
418 * the RHW value of the last vertex is written into the next vertex. */
419 ok(compare_vec3(&dst_data2[4], +1.000e+0f, +0.000e+0f, +0.000e+0f, 4096),
420 "Got unexpected vertex 4 {%.8e, %.8e, %.8e}.\n",
421 dst_data2[4].x, dst_data2[4].y, dst_data2[4].z);
422 hr = IDirect3DVertexBuffer7_Unlock(dst_vb2);
423 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
425 /* Try a more complicated viewport, same vertices. */
426 memset(&vp, 0, sizeof(vp));
427 vp.dwX = 10;
428 vp.dwY = 5;
429 vp.dwWidth = 246;
430 vp.dwHeight = 130;
431 vp.dvMinZ = -2.0f;
432 vp.dvMaxZ = 4.0f;
433 hr = IDirect3DDevice7_SetViewport(device, &vp);
434 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
436 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
437 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
439 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
440 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
441 ok(compare_vec4(&dst_data[0], +1.330e+2f, +7.000e+1f, -2.000e+0f, +1.000e+0f, 4096),
442 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
443 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
444 ok(compare_vec4(&dst_data[1], +2.560e+2f, +5.000e+0f, +4.000e+0f, +1.000e+0f, 4096),
445 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
446 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
447 ok(compare_vec4(&dst_data[2], +1.000e+1f, +1.350e+2f, +1.000e+0f, +1.000e+0f, 4096),
448 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
449 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
450 ok(compare_vec4(&dst_data[3], +1.945e+2f, +1.025e+2f, -5.000e-1f, +1.000e+0f, 4096),
451 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
452 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
453 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
454 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
456 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &world);
457 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
458 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &view);
459 ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr);
460 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &proj);
461 ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr);
463 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
464 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
466 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
467 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
468 ok(compare_vec4(&dst_data[0], +2.560e+2f, +7.000e+1f, -2.000e+0f, +3.333e-1f, 4096),
469 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
470 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
471 ok(compare_vec4(&dst_data[1], +2.560e+2f, +7.813e+1f, -2.750e+0f, +1.250e-1f, 4096),
472 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
473 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
474 ok(compare_vec4(&dst_data[2], +2.560e+2f, +4.400e+1f, +4.000e-1f, +4.000e-1f, 4096),
475 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
476 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
477 ok(compare_vec4(&dst_data[3], +2.560e+2f, +8.182e+1f, -3.091e+0f, +3.636e-1f, 4096),
478 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
479 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
480 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
481 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
483 IDirect3DVertexBuffer7_Release(dst_vb2);
484 IDirect3DVertexBuffer7_Release(dst_vb1);
485 IDirect3DVertexBuffer7_Release(src_vb);
486 IDirect3D7_Release(d3d7);
487 IDirect3DDevice7_Release(device);
488 DestroyWindow(window);
491 static void test_coop_level_create_device_window(void)
493 HWND focus_window, device_window;
494 IDirectDraw7 *ddraw;
495 HRESULT hr;
497 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
498 0, 0, 640, 480, 0, 0, 0, 0);
499 if (!(ddraw = create_ddraw()))
501 skip("Failed to create a 3D device, skipping test.\n");
502 DestroyWindow(focus_window);
503 return;
506 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
507 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
508 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
509 ok(!device_window, "Unexpected device window found.\n");
510 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
511 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
512 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
513 ok(!device_window, "Unexpected device window found.\n");
514 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
515 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
516 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
517 ok(!device_window, "Unexpected device window found.\n");
518 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
519 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
520 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
521 ok(!device_window, "Unexpected device window found.\n");
522 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
523 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
524 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
525 ok(!device_window, "Unexpected device window found.\n");
527 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
528 if (broken(hr == DDERR_INVALIDPARAMS))
530 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
531 IDirectDraw7_Release(ddraw);
532 DestroyWindow(focus_window);
533 return;
536 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
537 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
538 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
539 ok(!device_window, "Unexpected device window found.\n");
540 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
541 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
542 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
543 ok(!device_window, "Unexpected device window found.\n");
545 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
546 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
547 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
548 ok(!device_window, "Unexpected device window found.\n");
549 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
550 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
551 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
552 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
553 ok(!!device_window, "Device window not found.\n");
555 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
556 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
557 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
558 ok(!device_window, "Unexpected device window found.\n");
559 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
560 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
561 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
562 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
563 ok(!!device_window, "Device window not found.\n");
565 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
566 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
567 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
568 ok(!device_window, "Unexpected device window found.\n");
569 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
570 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
571 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
572 ok(!device_window, "Unexpected device window found.\n");
573 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
574 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
575 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
576 ok(!device_window, "Unexpected device window found.\n");
577 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
578 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
579 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
580 ok(!!device_window, "Device window not found.\n");
582 IDirectDraw7_Release(ddraw);
583 DestroyWindow(focus_window);
586 static void test_clipper_blt(void)
588 IDirectDrawSurface7 *src_surface, *dst_surface;
589 RECT client_rect, src_rect, *rect;
590 IDirectDrawClipper *clipper;
591 DDSURFACEDESC2 surface_desc;
592 unsigned int i, j, x, y;
593 IDirectDraw7 *ddraw;
594 RGNDATA *rgn_data;
595 D3DCOLOR color;
596 HRGN r1, r2;
597 HWND window;
598 DDBLTFX fx;
599 HRESULT hr;
600 DWORD *ptr;
601 DWORD ret;
603 static const DWORD src_data[] =
605 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
606 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
607 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
609 static const D3DCOLOR expected1[] =
611 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
612 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
613 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
614 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
616 static const D3DCOLOR expected2[] =
618 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
619 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
620 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
621 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
624 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
625 10, 10, 640, 480, 0, 0, 0, 0);
626 ShowWindow(window, SW_SHOW);
627 if (!(ddraw = create_ddraw()))
629 skip("Failed to create a ddraw object, skipping test.\n");
630 DestroyWindow(window);
631 return;
634 ret = GetClientRect(window, &client_rect);
635 ok(ret, "Failed to get client rect.\n");
636 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
637 ok(ret, "Failed to map client rect.\n");
639 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
640 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
642 hr = IDirectDraw7_CreateClipper(ddraw, 0, &clipper, NULL);
643 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
644 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
645 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
646 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
647 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
648 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
649 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
650 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
651 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
652 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
653 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
654 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
655 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
656 ok(rgn_data->rdh.nRgnSize == 16, "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
657 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
658 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
659 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
660 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
661 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
662 rect = (RECT *)&rgn_data->Buffer[0];
663 ok(EqualRect(rect, &client_rect),
664 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
665 rect->left, rect->top, rect->right, rect->bottom,
666 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
667 HeapFree(GetProcessHeap(), 0, rgn_data);
669 r1 = CreateRectRgn(0, 0, 320, 240);
670 ok(!!r1, "Failed to create region.\n");
671 r2 = CreateRectRgn(320, 240, 640, 480);
672 ok(!!r2, "Failed to create region.\n");
673 CombineRgn(r1, r1, r2, RGN_OR);
674 ret = GetRegionData(r1, 0, NULL);
675 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
676 ret = GetRegionData(r1, ret, rgn_data);
677 ok(!!ret, "Failed to get region data.\n");
679 DeleteObject(r2);
680 DeleteObject(r1);
682 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
683 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
684 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
685 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
686 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
687 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
689 HeapFree(GetProcessHeap(), 0, rgn_data);
691 memset(&surface_desc, 0, sizeof(surface_desc));
692 surface_desc.dwSize = sizeof(surface_desc);
693 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
694 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
695 surface_desc.dwWidth = 640;
696 surface_desc.dwHeight = 480;
697 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
698 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
699 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
700 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
701 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
702 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
704 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
705 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
706 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
707 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
709 memset(&fx, 0, sizeof(fx));
710 fx.dwSize = sizeof(fx);
711 hr = IDirectDrawSurface7_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
712 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
713 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
714 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
716 hr = IDirectDrawSurface7_Lock(src_surface, NULL, &surface_desc, 0, NULL);
717 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
718 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
719 ptr = surface_desc.lpSurface;
720 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
721 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
722 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
723 hr = IDirectDrawSurface7_Unlock(src_surface, NULL);
724 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
726 hr = IDirectDrawSurface7_SetClipper(dst_surface, clipper);
727 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
729 SetRect(&src_rect, 1, 1, 5, 2);
730 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
731 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
732 for (i = 0; i < 4; ++i)
734 for (j = 0; j < 4; ++j)
736 x = 80 * ((2 * j) + 1);
737 y = 60 * ((2 * i) + 1);
738 color = get_surface_color(dst_surface, x, y);
739 ok(compare_color(color, expected1[i * 4 + j], 1),
740 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
744 U5(fx).dwFillColor = 0xff0000ff;
745 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
746 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
747 for (i = 0; i < 4; ++i)
749 for (j = 0; j < 4; ++j)
751 x = 80 * ((2 * j) + 1);
752 y = 60 * ((2 * i) + 1);
753 color = get_surface_color(dst_surface, x, y);
754 ok(compare_color(color, expected2[i * 4 + j], 1),
755 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
759 hr = IDirectDrawSurface7_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
760 ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr);
762 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
763 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
764 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
765 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
766 DestroyWindow(window);
767 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
768 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
769 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
770 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
771 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
772 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
773 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
774 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
775 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
776 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
777 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
778 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
780 IDirectDrawSurface7_Release(dst_surface);
781 IDirectDrawSurface7_Release(src_surface);
782 IDirectDrawClipper_Release(clipper);
783 IDirectDraw7_Release(ddraw);
786 static void test_coop_level_d3d_state(void)
788 IDirectDrawSurface7 *rt, *surface;
789 IDirect3DDevice7 *device;
790 IDirectDraw7 *ddraw;
791 IDirect3D7 *d3d;
792 D3DCOLOR color;
793 DWORD value;
794 HWND window;
795 HRESULT hr;
797 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
798 0, 0, 640, 480, 0, 0, 0, 0);
799 if (!(device = create_device(window, DDSCL_NORMAL)))
801 skip("Failed to create D3D device, skipping test.\n");
802 DestroyWindow(window);
803 return;
806 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
807 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
808 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
809 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
810 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
811 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
812 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
813 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
814 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
815 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
816 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
817 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
818 color = get_surface_color(rt, 320, 240);
819 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
821 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
822 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
823 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
824 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
825 IDirect3D7_Release(d3d);
826 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
827 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
828 hr = IDirectDrawSurface7_IsLost(rt);
829 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
830 hr = IDirectDraw7_RestoreAllSurfaces(ddraw);
831 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
832 IDirectDraw7_Release(ddraw);
834 hr = IDirect3DDevice7_GetRenderTarget(device, &surface);
835 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
836 ok(surface == rt, "Got unexpected surface %p.\n", surface);
837 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
838 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
839 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
840 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
841 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
842 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
843 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
844 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
845 color = get_surface_color(rt, 320, 240);
846 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
848 IDirectDrawSurface7_Release(surface);
849 IDirectDrawSurface7_Release(rt);
850 IDirect3DDevice7_Release(device);
851 DestroyWindow(window);
854 static void test_surface_interface_mismatch(void)
856 IDirectDraw7 *ddraw = NULL;
857 IDirect3D7 *d3d = NULL;
858 IDirectDrawSurface7 *surface = NULL, *ds;
859 IDirectDrawSurface3 *surface3 = NULL;
860 IDirect3DDevice7 *device = NULL;
861 DDSURFACEDESC2 surface_desc;
862 DDPIXELFORMAT z_fmt;
863 ULONG refcount;
864 HRESULT hr;
865 D3DCOLOR color;
866 HWND window;
868 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
869 0, 0, 640, 480, 0, 0, 0, 0);
871 if (!(ddraw = create_ddraw()))
873 skip("Failed to create a ddraw object, skipping test.\n");
874 goto cleanup;
877 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
878 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
880 memset(&surface_desc, 0, sizeof(surface_desc));
881 surface_desc.dwSize = sizeof(surface_desc);
882 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
883 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
884 surface_desc.dwWidth = 640;
885 surface_desc.dwHeight = 480;
887 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
888 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
890 hr = IDirectDrawSurface7_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
891 ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr);
893 hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d);
894 if (FAILED(hr))
896 skip("Failed to get the IDirect3D7 interface, skipping test.\n");
897 goto cleanup;
900 memset(&z_fmt, 0, sizeof(z_fmt));
901 hr = IDirect3D7_EnumZBufferFormats(d3d, &IID_IDirect3DTnLHalDevice, enum_z_fmt, &z_fmt);
902 if (FAILED(hr) || !z_fmt.dwSize)
904 skip("No depth buffer formats available, skipping test.\n");
905 goto cleanup;
908 memset(&surface_desc, 0, sizeof(surface_desc));
909 surface_desc.dwSize = sizeof(surface_desc);
910 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
911 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
912 U4(surface_desc).ddpfPixelFormat = z_fmt;
913 surface_desc.dwWidth = 640;
914 surface_desc.dwHeight = 480;
915 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
916 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
917 if (FAILED(hr))
918 goto cleanup;
920 /* Using a different surface interface version still works */
921 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
922 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
923 refcount = IDirectDrawSurface7_Release(ds);
924 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
925 if (FAILED(hr))
926 goto cleanup;
928 /* Here too */
929 hr = IDirect3D7_CreateDevice(d3d, &IID_IDirect3DTnLHalDevice, (IDirectDrawSurface7 *)surface3, &device);
930 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
931 if (FAILED(hr))
932 goto cleanup;
934 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
935 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
936 color = get_surface_color(surface, 320, 240);
937 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
939 cleanup:
940 if (surface3) IDirectDrawSurface3_Release(surface3);
941 if (surface) IDirectDrawSurface7_Release(surface);
942 if (device) IDirect3DDevice7_Release(device);
943 if (d3d) IDirect3D7_Release(d3d);
944 if (ddraw) IDirectDraw7_Release(ddraw);
945 DestroyWindow(window);
948 static void test_coop_level_threaded(void)
950 struct create_window_thread_param p;
951 IDirectDraw7 *ddraw;
952 HRESULT hr;
954 if (!(ddraw = create_ddraw()))
956 skip("Failed to create a ddraw object, skipping test.\n");
957 return;
959 create_window_thread(&p);
961 hr = IDirectDraw7_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
962 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
964 IDirectDraw7_Release(ddraw);
965 destroy_window_thread(&p);
968 static void test_depth_blit(void)
970 IDirect3DDevice7 *device;
971 static struct
973 float x, y, z;
974 DWORD color;
976 quad1[] =
978 { -1.0, 1.0, 0.50f, 0xff00ff00},
979 { 1.0, 1.0, 0.50f, 0xff00ff00},
980 { -1.0, -1.0, 0.50f, 0xff00ff00},
981 { 1.0, -1.0, 0.50f, 0xff00ff00},
983 static const D3DCOLOR expected_colors[4][4] =
985 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
986 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
987 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
988 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
990 DDSURFACEDESC2 ddsd_new, ddsd_existing;
992 IDirectDrawSurface7 *ds1, *ds2, *ds3, *rt;
993 RECT src_rect, dst_rect;
994 unsigned int i, j;
995 D3DCOLOR color;
996 HRESULT hr;
997 IDirect3D7 *d3d;
998 IDirectDraw7 *ddraw;
999 DDBLTFX fx;
1000 HWND window;
1002 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1003 0, 0, 640, 480, 0, 0, 0, 0);
1004 if (!(device = create_device(window, DDSCL_NORMAL)))
1006 skip("Failed to create D3D device, skipping test.\n");
1007 DestroyWindow(window);
1008 return;
1011 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
1012 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
1013 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
1014 ok(SUCCEEDED(hr), "Failed to get DirectDraw7 interface, hr %#x.\n", hr);
1015 IDirect3D7_Release(d3d);
1017 ds1 = get_depth_stencil(device);
1019 memset(&ddsd_new, 0, sizeof(ddsd_new));
1020 ddsd_new.dwSize = sizeof(ddsd_new);
1021 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
1022 ddsd_existing.dwSize = sizeof(ddsd_existing);
1023 hr = IDirectDrawSurface7_GetSurfaceDesc(ds1, &ddsd_existing);
1024 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1025 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1026 ddsd_new.dwWidth = ddsd_existing.dwWidth;
1027 ddsd_new.dwHeight = ddsd_existing.dwHeight;
1028 U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat;
1029 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
1030 ok(SUCCEEDED(hr), "Failed to create a z buffer, hr %#x.\n", hr);
1031 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
1032 ok(SUCCEEDED(hr), "Failed to create a z buffer, hr %#x.\n", hr);
1033 IDirectDraw7_Release(ddraw);
1035 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
1036 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
1037 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
1038 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
1039 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
1040 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
1042 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
1043 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
1045 /* Partial blit. */
1046 SetRect(&src_rect, 0, 0, 320, 240);
1047 SetRect(&dst_rect, 0, 0, 320, 240);
1048 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1049 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1050 /* Different locations. */
1051 SetRect(&src_rect, 0, 0, 320, 240);
1052 SetRect(&dst_rect, 320, 240, 640, 480);
1053 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1054 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1055 /* Streched. */
1056 SetRect(&src_rect, 0, 0, 320, 240);
1057 SetRect(&dst_rect, 0, 0, 640, 480);
1058 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1059 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1060 /* Flipped. */
1061 SetRect(&src_rect, 0, 480, 640, 0);
1062 SetRect(&dst_rect, 0, 0, 640, 480);
1063 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1064 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1065 SetRect(&src_rect, 0, 0, 640, 480);
1066 SetRect(&dst_rect, 0, 480, 640, 0);
1067 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1068 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1069 /* Full, explicit. */
1070 SetRect(&src_rect, 0, 0, 640, 480);
1071 SetRect(&dst_rect, 0, 0, 640, 480);
1072 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1073 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1074 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
1076 /* Depth blit inside a BeginScene / EndScene pair */
1077 hr = IDirect3DDevice7_BeginScene(device);
1078 ok(SUCCEEDED(hr), "Failed to start scene, hr %#x.\n", hr);
1079 /* From the current depth stencil */
1080 hr = IDirectDrawSurface7_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1081 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1082 /* To the current depth stencil */
1083 hr = IDirectDrawSurface7_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1084 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1085 /* Between unbound surfaces */
1086 hr = IDirectDrawSurface7_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1087 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1088 hr = IDirect3DDevice7_EndScene(device);
1089 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1091 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1092 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1093 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1094 * a reliable result(z = 0.0) */
1095 memset(&fx, 0, sizeof(fx));
1096 fx.dwSize = sizeof(fx);
1097 hr = IDirectDrawSurface7_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1098 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1100 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
1101 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1102 SetRect(&dst_rect, 0, 0, 320, 240);
1103 hr = IDirectDrawSurface7_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1104 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1105 IDirectDrawSurface7_Release(ds3);
1106 IDirectDrawSurface7_Release(ds2);
1107 IDirectDrawSurface7_Release(ds1);
1109 hr = IDirect3DDevice7_BeginScene(device);
1110 ok(SUCCEEDED(hr), "Failed to start scene, hr %#x.\n", hr);
1111 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
1112 quad1, 4, 0);
1113 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1114 hr = IDirect3DDevice7_EndScene(device);
1115 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1117 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
1118 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1119 for (i = 0; i < 4; ++i)
1121 for (j = 0; j < 4; ++j)
1123 unsigned int x = 80 * ((2 * j) + 1);
1124 unsigned int y = 60 * ((2 * i) + 1);
1125 color = get_surface_color(rt, x, y);
1126 ok(compare_color(color, expected_colors[i][j], 1),
1127 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1131 IDirectDrawSurface7_Release(rt);
1132 IDirect3DDevice7_Release(device);
1133 DestroyWindow(window);
1136 static void test_texture_load_ckey(void)
1138 HWND window;
1139 IDirect3DDevice7 *device;
1140 IDirectDraw7 *ddraw;
1141 IDirectDrawSurface7 *src;
1142 IDirectDrawSurface7 *dst;
1143 DDSURFACEDESC2 ddsd;
1144 HRESULT hr;
1145 DDCOLORKEY ckey;
1146 IDirect3D7 *d3d;
1148 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1149 0, 0, 640, 480, 0, 0, 0, 0);
1150 if (!(device = create_device(window, DDSCL_NORMAL)))
1152 skip("Failed to create D3D device, skipping test.\n");
1153 DestroyWindow(window);
1154 return;
1157 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
1158 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
1159 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
1160 ok(SUCCEEDED(hr), "Failed to get DirectDraw7 interface, hr %#x.\n", hr);
1161 IDirect3D7_Release(d3d);
1163 memset(&ddsd, 0, sizeof(ddsd));
1164 ddsd.dwSize = sizeof(ddsd);
1165 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1166 ddsd.dwHeight = 128;
1167 ddsd.dwWidth = 128;
1168 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1169 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &src, NULL);
1170 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1171 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1172 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &dst, NULL);
1173 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1175 /* No surface has a color key */
1176 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1177 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1178 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1179 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1180 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1181 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1182 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1184 /* Source surface has a color key */
1185 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1186 hr = IDirectDrawSurface7_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1187 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1188 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1189 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1190 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1191 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1192 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1193 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1195 /* Both surfaces have a color key: Dest ckey is overwritten */
1196 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1197 hr = IDirectDrawSurface7_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1198 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1199 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1200 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1201 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1202 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1203 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1204 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1206 /* Only the destination has a color key: It is deleted. This behavior differs from
1207 * IDirect3DTexture(2)::Load */
1208 hr = IDirectDrawSurface7_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1209 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1210 hr = IDirectDrawSurface7_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1211 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1212 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1213 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1214 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1215 todo_wine ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1217 IDirectDrawSurface7_Release(dst);
1218 IDirectDrawSurface7_Release(src);
1219 IDirectDraw7_Release(ddraw);
1220 IDirect3DDevice7_Release(device);
1223 static void test_zenable(void)
1225 static struct
1227 struct vec4 position;
1228 D3DCOLOR diffuse;
1230 tquad[] =
1232 {{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00},
1233 {{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00},
1234 {{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00},
1235 {{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00},
1237 IDirect3DDevice7 *device;
1238 IDirectDrawSurface7 *rt;
1239 D3DCOLOR color;
1240 HWND window;
1241 HRESULT hr;
1242 UINT x, y;
1243 UINT i, j;
1245 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1246 0, 0, 640, 480, 0, 0, 0, 0);
1247 if (!(device = create_device(window, DDSCL_NORMAL)))
1249 skip("Failed to create D3D device, skipping test.\n");
1250 DestroyWindow(window);
1251 return;
1254 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1255 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1257 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0);
1258 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
1259 hr = IDirect3DDevice7_BeginScene(device);
1260 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1261 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
1262 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1263 hr = IDirect3DDevice7_EndScene(device);
1264 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1266 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
1267 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1268 for (i = 0; i < 4; ++i)
1270 for (j = 0; j < 4; ++j)
1272 x = 80 * ((2 * j) + 1);
1273 y = 60 * ((2 * i) + 1);
1274 color = get_surface_color(rt, x, y);
1275 ok(compare_color(color, 0x0000ff00, 1),
1276 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1279 IDirectDrawSurface7_Release(rt);
1281 IDirect3DDevice7_Release(device);
1282 DestroyWindow(window);
1285 static void test_ck_rgba(void)
1287 static struct
1289 struct vec4 position;
1290 struct vec2 texcoord;
1292 tquad[] =
1294 {{ 0.0f, 480.0f, 0.25f, 1.0f}, {0.0f, 0.0f}},
1295 {{ 0.0f, 0.0f, 0.25f, 1.0f}, {0.0f, 1.0f}},
1296 {{640.0f, 480.0f, 0.25f, 1.0f}, {1.0f, 0.0f}},
1297 {{640.0f, 0.0f, 0.25f, 1.0f}, {1.0f, 1.0f}},
1298 {{ 0.0f, 480.0f, 0.75f, 1.0f}, {0.0f, 0.0f}},
1299 {{ 0.0f, 0.0f, 0.75f, 1.0f}, {0.0f, 1.0f}},
1300 {{640.0f, 480.0f, 0.75f, 1.0f}, {1.0f, 0.0f}},
1301 {{640.0f, 0.0f, 0.75f, 1.0f}, {1.0f, 1.0f}},
1303 static const struct
1305 D3DCOLOR fill_color;
1306 BOOL color_key;
1307 BOOL blend;
1308 D3DCOLOR result1;
1309 D3DCOLOR result2;
1311 tests[] =
1313 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1314 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1315 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1316 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1317 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1318 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1319 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1320 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1323 IDirectDrawSurface7 *texture;
1324 DDSURFACEDESC2 surface_desc;
1325 IDirect3DDevice7 *device;
1326 IDirectDrawSurface7 *rt;
1327 IDirectDraw7 *ddraw;
1328 IDirect3D7 *d3d;
1329 D3DCOLOR color;
1330 HWND window;
1331 DDBLTFX fx;
1332 HRESULT hr;
1333 UINT i;
1335 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1336 0, 0, 640, 480, 0, 0, 0, 0);
1337 if (!(device = create_device(window, DDSCL_NORMAL)))
1339 skip("Failed to create D3D device, skipping test.\n");
1340 DestroyWindow(window);
1341 return;
1344 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
1345 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1346 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
1347 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
1348 IDirect3D7_Release(d3d);
1350 memset(&surface_desc, 0, sizeof(surface_desc));
1351 surface_desc.dwSize = sizeof(surface_desc);
1352 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1353 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1354 surface_desc.dwWidth = 256;
1355 surface_desc.dwHeight = 256;
1356 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
1357 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1358 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
1359 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1360 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1361 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
1362 U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1363 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1364 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1365 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &texture, NULL);
1366 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1368 hr = IDirect3DDevice7_SetTexture(device, 0, texture);
1369 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1370 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1371 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1372 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1373 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1375 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
1376 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1378 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1380 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1381 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1382 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1383 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1385 memset(&fx, 0, sizeof(fx));
1386 fx.dwSize = sizeof(fx);
1387 U5(fx).dwFillColor = tests[i].fill_color;
1388 hr = IDirectDrawSurface7_Blt(texture, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1389 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1391 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 1.0f, 0);
1392 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
1393 hr = IDirect3DDevice7_BeginScene(device);
1394 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1395 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
1396 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1397 hr = IDirect3DDevice7_EndScene(device);
1398 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1400 color = get_surface_color(rt, 320, 240);
1401 if (i == 2)
1402 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1403 tests[i].result1, i, color);
1404 else
1405 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1406 tests[i].result1, i, color);
1408 U5(fx).dwFillColor = 0xff0000ff;
1409 hr = IDirectDrawSurface7_Blt(texture, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1410 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1412 hr = IDirect3DDevice7_BeginScene(device);
1413 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1414 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[4], 4, 0);
1415 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1416 hr = IDirect3DDevice7_EndScene(device);
1417 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1419 /* This tests that fragments that are masked out by the color key are
1420 * discarded, instead of just fully transparent. */
1421 color = get_surface_color(rt, 320, 240);
1422 if (i == 2)
1423 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1424 tests[i].result2, i, color);
1425 else
1426 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1427 tests[i].result2, i, color);
1430 IDirectDrawSurface7_Release(rt);
1431 IDirectDrawSurface7_Release(texture);
1432 IDirectDraw7_Release(ddraw);
1433 IDirect3DDevice7_Release(device);
1434 DestroyWindow(window);
1437 START_TEST(ddraw7)
1439 HMODULE module = GetModuleHandleA("ddraw.dll");
1441 if (!(pDirectDrawCreateEx = (void *)GetProcAddress(module, "DirectDrawCreateEx")))
1443 win_skip("DirectDrawCreateEx not available, skipping tests.\n");
1444 return;
1447 test_process_vertices();
1448 test_coop_level_create_device_window();
1449 test_clipper_blt();
1450 test_coop_level_d3d_state();
1451 test_surface_interface_mismatch();
1452 test_coop_level_threaded();
1453 test_depth_blit();
1454 test_texture_load_ckey();
1455 test_zenable();
1456 test_ck_rgba();