2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 static inline struct d3d9
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
29 return CONTAINING_RECORD(iface
, struct d3d9
, IDirect3D9Ex_iface
);
32 static HRESULT WINAPI
d3d9_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **out
)
34 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
36 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
38 if (IsEqualGUID(riid
, &IID_IDirect3D9
)
39 || IsEqualGUID(riid
, &IID_IUnknown
))
41 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
42 *out
= &d3d9
->IDirect3D9Ex_iface
;
46 if (IsEqualGUID(riid
, &IID_IDirect3D9Ex
))
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
55 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
56 *out
= &d3d9
->IDirect3D9Ex_iface
;
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
66 static ULONG WINAPI
d3d9_AddRef(IDirect3D9Ex
*iface
)
68 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
69 ULONG refcount
= InterlockedIncrement(&d3d9
->refcount
);
71 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
76 static ULONG WINAPI
d3d9_Release(IDirect3D9Ex
*iface
)
78 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
79 ULONG refcount
= InterlockedDecrement(&d3d9
->refcount
);
81 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
86 wined3d_decref(d3d9
->wined3d
);
87 wined3d_mutex_unlock();
89 HeapFree(GetProcessHeap(), 0, d3d9
);
95 static HRESULT WINAPI
d3d9_RegisterSoftwareDevice(IDirect3D9Ex
*iface
, void *init_function
)
97 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
100 TRACE("iface %p, init_function %p.\n", iface
, init_function
);
102 wined3d_mutex_lock();
103 hr
= wined3d_register_software_device(d3d9
->wined3d
, init_function
);
104 wined3d_mutex_unlock();
109 static UINT WINAPI
d3d9_GetAdapterCount(IDirect3D9Ex
*iface
)
111 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
114 TRACE("iface %p.\n", iface
);
116 wined3d_mutex_lock();
117 ret
= wined3d_get_adapter_count(d3d9
->wined3d
);
118 wined3d_mutex_unlock();
123 static HRESULT WINAPI
d3d9_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT adapter
,
124 DWORD flags
, D3DADAPTER_IDENTIFIER9
*identifier
)
126 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
127 struct wined3d_adapter_identifier adapter_id
;
130 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
131 iface
, adapter
, flags
, identifier
);
133 adapter_id
.driver
= identifier
->Driver
;
134 adapter_id
.driver_size
= sizeof(identifier
->Driver
);
135 adapter_id
.description
= identifier
->Description
;
136 adapter_id
.description_size
= sizeof(identifier
->Description
);
137 adapter_id
.device_name
= identifier
->DeviceName
;
138 adapter_id
.device_name_size
= sizeof(identifier
->DeviceName
);
140 wined3d_mutex_lock();
141 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, flags
, &adapter_id
);
142 wined3d_mutex_unlock();
144 identifier
->DriverVersion
= adapter_id
.driver_version
;
145 identifier
->VendorId
= adapter_id
.vendor_id
;
146 identifier
->DeviceId
= adapter_id
.device_id
;
147 identifier
->SubSysId
= adapter_id
.subsystem_id
;
148 identifier
->Revision
= adapter_id
.revision
;
149 memcpy(&identifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(identifier
->DeviceIdentifier
));
150 identifier
->WHQLLevel
= adapter_id
.whql_level
;
155 static UINT WINAPI
d3d9_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT adapter
, D3DFORMAT format
)
157 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
160 TRACE("iface %p, adapter %u, format %#x.\n", iface
, adapter
, format
);
162 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
163 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
166 wined3d_mutex_lock();
167 ret
= wined3d_get_adapter_mode_count(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(format
));
168 wined3d_mutex_unlock();
173 static HRESULT WINAPI
d3d9_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT adapter
,
174 D3DFORMAT format
, UINT mode_idx
, D3DDISPLAYMODE
*mode
)
176 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
179 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
180 iface
, adapter
, format
, mode_idx
, mode
);
182 if (format
!= D3DFMT_X8R8G8B8
&& format
!= D3DFMT_R5G6B5
)
183 return D3DERR_INVALIDCALL
;
185 wined3d_mutex_lock();
186 hr
= wined3d_enum_adapter_modes(d3d9
->wined3d
, adapter
, wined3dformat_from_d3dformat(format
),
187 mode_idx
, (struct wined3d_display_mode
*)mode
);
188 wined3d_mutex_unlock();
191 mode
->Format
= d3dformat_from_wined3dformat(mode
->Format
);
196 static HRESULT WINAPI
d3d9_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT adapter
, D3DDISPLAYMODE
*mode
)
198 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
201 TRACE("iface %p, adapter %u, mode %p.\n", iface
, adapter
, mode
);
203 wined3d_mutex_lock();
204 hr
= wined3d_get_adapter_display_mode(d3d9
->wined3d
, adapter
, (struct wined3d_display_mode
*)mode
);
205 wined3d_mutex_unlock();
208 mode
->Format
= d3dformat_from_wined3dformat(mode
->Format
);
213 static HRESULT WINAPI
d3d9_CheckDeviceType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
214 D3DFORMAT display_format
, D3DFORMAT backbuffer_format
, BOOL windowed
)
216 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
219 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
220 iface
, adapter
, device_type
, display_format
, backbuffer_format
, windowed
);
222 wined3d_mutex_lock();
223 hr
= wined3d_check_device_type(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(display_format
),
224 wined3dformat_from_d3dformat(backbuffer_format
), windowed
);
225 wined3d_mutex_unlock();
230 static HRESULT WINAPI
d3d9_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
231 D3DFORMAT adapter_format
, DWORD usage
, D3DRESOURCETYPE resource_type
, D3DFORMAT format
)
233 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
234 enum wined3d_resource_type wined3d_rtype
;
237 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
238 iface
, adapter
, device_type
, adapter_format
, usage
, resource_type
, format
);
240 switch (resource_type
)
242 case D3DRTYPE_VERTEXBUFFER
:
243 case D3DRTYPE_INDEXBUFFER
:
244 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
248 wined3d_rtype
= resource_type
;
252 wined3d_mutex_lock();
253 hr
= wined3d_check_device_format(d3d9
->wined3d
, adapter
, device_type
, wined3dformat_from_d3dformat(adapter_format
),
254 usage
, wined3d_rtype
, wined3dformat_from_d3dformat(format
), WINED3D_SURFACE_TYPE_OPENGL
);
255 wined3d_mutex_unlock();
260 static HRESULT WINAPI
d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
261 D3DFORMAT format
, BOOL windowed
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD
*levels
)
263 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
266 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
267 iface
, adapter
, device_type
, format
, windowed
, multisample_type
, levels
);
269 wined3d_mutex_lock();
270 hr
= wined3d_check_device_multisample_type(d3d9
->wined3d
, adapter
, device_type
,
271 wined3dformat_from_d3dformat(format
), windowed
, multisample_type
, levels
);
272 wined3d_mutex_unlock();
277 static HRESULT WINAPI
d3d9_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
,
278 D3DFORMAT adapter_format
, D3DFORMAT rt_format
, D3DFORMAT ds_format
)
280 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
283 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
284 iface
, adapter
, device_type
, adapter_format
, rt_format
, ds_format
);
286 wined3d_mutex_lock();
287 hr
= wined3d_check_depth_stencil_match(d3d9
->wined3d
, adapter
, device_type
,
288 wined3dformat_from_d3dformat(adapter_format
), wined3dformat_from_d3dformat(rt_format
),
289 wined3dformat_from_d3dformat(ds_format
));
290 wined3d_mutex_unlock();
295 static HRESULT WINAPI
d3d9_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT adapter
,
296 D3DDEVTYPE device_type
, D3DFORMAT src_format
, D3DFORMAT dst_format
)
298 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
301 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
302 iface
, adapter
, device_type
, src_format
, dst_format
);
304 wined3d_mutex_lock();
305 hr
= wined3d_check_device_format_conversion(d3d9
->wined3d
, adapter
, device_type
,
306 wined3dformat_from_d3dformat(src_format
), wined3dformat_from_d3dformat(dst_format
));
307 wined3d_mutex_unlock();
312 void filter_caps(D3DCAPS9
* pCaps
)
314 DWORD ps_minor_version
[] = {0, 4, 0, 0};
315 DWORD vs_minor_version
[] = {0, 1, 0, 0};
316 DWORD textureFilterCaps
=
317 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
318 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
319 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
320 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
321 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
322 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
323 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
324 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
327 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
328 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
329 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
330 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
331 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
332 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
333 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
336 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
337 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
340 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
341 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
342 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
343 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
344 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
345 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
348 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
349 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
350 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
353 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
354 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
356 pCaps
->VertexProcessingCaps
&=
357 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
358 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
359 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
361 pCaps
->TextureCaps
&=
362 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
363 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
364 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
365 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
366 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
367 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
369 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
370 pCaps
->NumSimultaneousRTs
= min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS
, pCaps
->NumSimultaneousRTs
);
372 if (pCaps
->PixelShaderVersion
> 3)
373 pCaps
->PixelShaderVersion
= D3DPS_VERSION(3,0);
376 DWORD major
= pCaps
->PixelShaderVersion
;
377 pCaps
->PixelShaderVersion
= D3DPS_VERSION(major
,ps_minor_version
[major
]);
380 if (pCaps
->VertexShaderVersion
> 3)
381 pCaps
->VertexShaderVersion
= D3DVS_VERSION(3,0);
384 DWORD major
= pCaps
->VertexShaderVersion
;
385 pCaps
->VertexShaderVersion
= D3DVS_VERSION(major
,vs_minor_version
[major
]);
389 static HRESULT WINAPI
d3d9_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT adapter
, D3DDEVTYPE device_type
, D3DCAPS9
*caps
)
391 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
392 WINED3DCAPS
*wined3d_caps
;
395 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, adapter
, device_type
, caps
);
398 return D3DERR_INVALIDCALL
;
400 if (!(wined3d_caps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
))))
401 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
402 memset(caps
, 0, sizeof(*caps
));
404 wined3d_mutex_lock();
405 hr
= wined3d_get_device_caps(d3d9
->wined3d
, adapter
, device_type
, wined3d_caps
);
406 wined3d_mutex_unlock();
408 WINECAPSTOD3D9CAPS(caps
, wined3d_caps
)
409 HeapFree(GetProcessHeap(), 0, wined3d_caps
);
411 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
412 caps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
419 static HMONITOR WINAPI
d3d9_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT adapter
)
421 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
424 TRACE("iface %p, adapter %u.\n", iface
, adapter
);
426 wined3d_mutex_lock();
427 ret
= wined3d_get_adapter_monitor(d3d9
->wined3d
, adapter
);
428 wined3d_mutex_unlock();
433 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
434 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
435 IDirect3DDevice9
**device
)
437 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
438 struct d3d9_device
*object
;
441 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
442 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
444 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
447 ERR("Failed to allocate device memory.\n");
448 return E_OUTOFMEMORY
;
451 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
454 WARN("Failed to initialize device, hr %#x.\n", hr
);
455 HeapFree(GetProcessHeap(), 0, object
);
459 TRACE("Created device %p.\n", object
);
460 *device
= (IDirect3DDevice9
*)object
;
465 static UINT WINAPI
d3d9_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
466 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
468 FIXME("iface %p, adapter %u, filter %p stub!\n", iface
, adapter
, filter
);
473 static HRESULT WINAPI
d3d9_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
474 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
476 FIXME("iface %p, adapter %u, filter %p, mode_idx %u, mode %p stub!\n",
477 iface
, adapter
, filter
, mode_idx
, mode
);
482 static HRESULT WINAPI
d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
483 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
485 FIXME("iface %p, adapter %u, mode %p, rotation %p stub!\n",
486 iface
, adapter
, mode
, rotation
);
491 static HRESULT WINAPI DECLSPEC_HOTPATCH
d3d9_CreateDeviceEx(IDirect3D9Ex
*iface
,
492 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
493 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
495 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
496 struct d3d9_device
*object
;
499 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
500 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
502 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
505 ERR("Failed to allocate device memory.\n");
506 return E_OUTOFMEMORY
;
509 hr
= device_init(object
, d3d9
, d3d9
->wined3d
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
512 WARN("Failed to initialize device, hr %#x.\n", hr
);
513 HeapFree(GetProcessHeap(), 0, object
);
517 TRACE("Created device %p.\n", object
);
518 *device
= &object
->IDirect3DDevice9Ex_iface
;
523 static HRESULT WINAPI
d3d9_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
525 struct d3d9
*d3d9
= impl_from_IDirect3D9Ex(iface
);
526 struct wined3d_adapter_identifier adapter_id
;
529 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
531 adapter_id
.driver_size
= 0;
532 adapter_id
.description_size
= 0;
533 adapter_id
.device_name_size
= 0;
535 wined3d_mutex_lock();
536 hr
= wined3d_get_adapter_identifier(d3d9
->wined3d
, adapter
, 0, &adapter_id
);
537 wined3d_mutex_unlock();
539 memcpy(luid
, &adapter_id
.adapter_luid
, sizeof(*luid
));
544 static const struct IDirect3D9ExVtbl d3d9_vtbl
=
551 d3d9_RegisterSoftwareDevice
,
552 d3d9_GetAdapterCount
,
553 d3d9_GetAdapterIdentifier
,
554 d3d9_GetAdapterModeCount
,
555 d3d9_EnumAdapterModes
,
556 d3d9_GetAdapterDisplayMode
,
557 d3d9_CheckDeviceType
,
558 d3d9_CheckDeviceFormat
,
559 d3d9_CheckDeviceMultiSampleType
,
560 d3d9_CheckDepthStencilMatch
,
561 d3d9_CheckDeviceFormatConversion
,
563 d3d9_GetAdapterMonitor
,
566 d3d9_GetAdapterModeCountEx
,
567 d3d9_EnumAdapterModesEx
,
568 d3d9_GetAdapterDisplayModeEx
,
573 BOOL
d3d9_init(struct d3d9
*d3d9
, BOOL extended
)
575 d3d9
->IDirect3D9Ex_iface
.lpVtbl
= &d3d9_vtbl
;
578 wined3d_mutex_lock();
579 d3d9
->wined3d
= wined3d_create(9, 0);
580 wined3d_mutex_unlock();
583 d3d9
->extended
= extended
;