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shell32: Ukrainian translation update.
2010-07-06
Stefan Dösinger
d3
d
9: Use color_match in the c
o
i
s
sue
t
ests
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan D
ö
sin
g
e
r
d
3
d9: Window
s
7 doesn't draw wi
t
h Vie
w
p
o
rts bi
g
ge
r
than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
S
t
e
f
an D
ö
singer
d
3d9:
Ignore a Windows 7
f
ailure in t
h
e d3d9 dep
t
h
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d3d9: Pass
c
ount=0 w
h
e
n cleari
n
g the whole
surface
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösi
n
ger
d3d9: Nvidia
d
rivers don
'
t like unused output
f
ormats
.
commit
|
commitdiff
|
tree
2010-05-21
Ste
f
a
n Dösinger
wined3d: Catch RCP 0
.
0 in ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
win
e
d3
d
:
H
andle length zero vect
o
rs
in
ARB's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösin
g
er
w
i
ned
3
d: Make the mova constant more gener
i
c for re
l
ative
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
te
f
an Dösinger
wine
d
3
d
:
O
rder the helpe
r
constants a bit better
.
commit
|
commitdiff
|
tree
2010-05-21
Stefa
n
Dösi
n
ger
wined3d
:
Add a f
u
n
c
ti
o
n for reading (p
s
_
)h
e
lpe
r
_c
o
nst
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan
Dösinger
wi
n
ed3d: Store a posit
i
ve
1
.
0 i
n
the A
R
B's vertex sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
t
efa
n
Dösinger
w
ined3d: Split up the
"
one
"
pixel shader hel
p
er
constant
.
commit
|
commitdiff
|
tree
2010-05-10
Stefan Dösing
e
r
wined
3
d:
D
on't use GL_ARB_m
a
p_b
u
f
f
er_r
a
nge for
n
ow
.
commit
|
commitdiff
|
tree
2010-05-04
S
tef
a
n Dösin
g
er
wined3d: F
a
ll b
a
c
k to other depth stencil formats if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan
Dösinger
w
i
n
e
d
3d: Don't grab
the im
p
lic
i
t
d
epth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
wi
n
ed3d: Use F
B
Os when
t
he onscr
e
e
n
depth
sten
c
i
l
f
ormat
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Ste
f
an Dösinger
wined3d
:
Cont
r
ol
the onscreen depth stenc
i
l format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan D
ö
s
i
n
ger
wined3d: Spl
i
t ou
t
o
ffscreen render
i
ng concerns from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stef
a
n Dösinger
win
e
d3d: Don't
adver
t
ise flo
a
t formats as supported
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan Dösinge
r
wined3d: Don't check WGL depth stencil limitation
s
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
wined3d: Imp
l
ement manual
buf
f
e
r fencing
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan D
ö
singer
wined3d: P
a
r
tia
l
l
y i
m
p
l
ement uns
e
riali
z
ed buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dös
i
nger
wine
d
3d: Add a function
for de
l
eting t
h
e GL buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan D
ö
s
inge
r
d
3d9: Remo
v
e ol
d
d
ebug mess
a
ges fr
o
m t
h
e
tests
.
commit
|
commitdiff
|
tree
2010-03-17
S
tefan Dösinger
d3d9
:
Windows
7
rejects
inv
a
lid r
e
ctangles
.
commit
|
commitdiff
|
tree
2010-03-17
Ste
f
an
D
ö
singer
d3d9: Remove the double unlock test
.
commit
|
commitdiff
|
tree
2010-03-17
S
tef
a
n
D
ö
s
i
nger
dd
r
a
w
:
U
s
e a D
2
4X
8
depth buff
e
r
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösing
e
r
wined3d: Make resour
c
e
s
1
6 byte aligned
.
commit
|
commitdiff
|
tree
2010-03-17
S
tefan D
ö
singer
wi
n
ed3d: Mer
g
e
two
i
f c
o
n
d
iti
o
ns in
b
uffer
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösing
e
r
wine
d
3d: Chec
k
the alignment of mappe
d
bu
f
fer pointers
.
commit
|
commitdiff
|
tree
2010-03-16
St
e
fan Dösinge
r
wined3d: Implement u
n
fenced
u
pdate
s
of double
buffere
d
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
w
i
ne
d
3d: Use glMapBuffer
for 1:1 uplo
a
ds
i
n Pre
L
oad
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d:
D
o
n't DISCARD or
NOOVERWRITE non
-
dynamic buff
e
rs
.
commit
|
commitdiff
|
tree
2010-03-16
St
e
fan Dö
s
inger
d
3
d9: F
i
x
t
e
st failures
on Windows
7
.
commit
|
commitdiff
|
tree
2010-03-05
St
e
fan
Dösinger
wined3d:
Add
wined3d_event_query_
c
reate and destroy
.
commit
|
commitdiff
|
tree
2010-03-05
Stef
a
n
D
ösinger
wined3d: Introdu
c
e win
e
d
3d_event_query_issue
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan D
ö
singer
wined3d: Create
a w
i
n
ed3d internal event query in
t
e
rface
.
commit
|
commitdiff
|
tree
2010-02-17
Stefan
Dösinger
w
ined3d:
C
o
ntrol SFLAG_CONVERTED in s
u
r
f
ace_
p
rep
a
re_texture
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösing
e
r
d3d:
Mak
e
sure verte
x
buffer
l
ock
d
oesn'
t
return a NULL
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösing
e
r
wined3d: Don't use GL_M
A
P_FLUSH_EXPLICIT_BIT with
o
ut
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösinger
wi
n
ed3d:
D
o
n't record dirty
a
reas in a
readonly lock
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösi
n
ger
d3d8: Test buffe
r
l
o
ck flags
.
commit
|
commitdiff
|
tree
2010-02-02
Ste
f
a
n
Dö
s
i
n
ger
d3d9: Move
t
h
e
vertex
b
uffer alignm
e
nt
t
es
t
into buff
e
r
.
c
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan D
ö
s
i
nger
d3d9:
Test buffer lock
f
lag
s
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
wi
n
e
d3d: Imp
l
em
e
nt dyn
a
m
i
c buf
f
e
r
s with GL_ARB_map_buffer
_
ran
g
e
.
commit
|
commitdiff
|
tree
2010-02-02
Ste
f
an Dösinger
wine
d
3
d
:
A
dd
GL_
A
RB_m
a
p
_b
u
ffer_range
.
commit
|
commitdiff
|
tree
2010-01-29
Ste
f
a
n
Dösinger
ddraw: Con
v
e
rt VB lo
c
k f
l
ag
s
to wined3d fl
a
gs
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan
D
ösin
g
er
ddraw: Test inv
a
lid buffe
r
lo
c
k param
e
ters
.
commit
|
commitdiff
|
tree
2010-01-29
S
t
efan Dö
s
inger
wined3
d
:
Catch
inv
a
lid bu
f
fer map parameters
.
commit
|
commitdiff
|
tree
2010-01-26
Stef
a
n Dösi
n
ger
wined3
d
: Put the APPLE_flush_bu
f
f
er_rang
e
code into
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
S
tef
a
n Dö
s
inger
wi
n
ed
3
d: Implement subrange flush
i
ng with GL_APPL
E
_flush_buf
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
wined3d: Prepare for d
y
namic
v
ertex buffers
.
commit
|
commitdiff
|
tree
2010-01-04
S
t
efan
D
ösinger
wi
n
ed3d: Add GL_APPLE_flush_buffer_range
.
commit
|
commitdiff
|
tree
2010-01-04
S
tefan
Dösinger
wined3d: Ad
d
G
L
intptr an
d
GLsizeiptr
.
commit
|
commitdiff
|
tree
2010-01-04
S
t
efan Dösi
n
ger
wined3d: Track
s
epa
r
ate dirty ranges in bu
f
fers
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
win
e
d3d: Set WINED3D_BUFFER_CREAT
E
BO in buffer_init()
.
commit
|
commitdiff
|
tree
2010-01-04
St
e
fan
D
ösinger
wined3d: Revert the GL
usage confus
i
on
.
commit
|
commitdiff
|
tree
2009-12-29
S
tefan D
ö
singer
wined3d: Drop the VBO i
f
too man
y
full
buff
e
r conv
e
rsions
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Ste
f
a
n
D
ö
s
inger
wi
n
ed3d: I
n
c
rement the buffer d
r
aw count if the buff
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
S
t
efan Dösinger
w
i
ned3
d
:
Renam
e
conv
e
rsion_co
u
nt
to something more
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan Dösin
g
er
wined
3
d:
Remo
v
e
t
he d3d7 do-not-convert code
.
commit
|
commitdiff
|
tree
2009-12-29
S
t
ef
a
n
Dösinger
wined3d:
U
se unload inst
e
ad of d
u
p
l
icat
i
ng
b
uffe
r
remove
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stef
a
n Dösinger
w
i
n
ed3d: Free
b
uffer
c
o
n
v
ersion info when freeing the
.
.
.
commit
|
commitdiff
|
tree
2009-12-16
S
tefan Dösinger
wined3d: Fix VBO buffer usage
.
commit
|
commitdiff
|
tree
2009-12-16
Stefan Dösinger
wine
d
3d: Don
'
t
r
e
n
der
single buffere
d
swapch
a
ins to
.
.
.
commit
|
commitdiff
|
tree
2009-12-15
Ste
f
a
n Dösinge
r
wined3d:
P
roperly re
l
ease client storage
m
emory
.
commit
|
commitdiff
|
tree
2009-12-15
Stefan Dösinger
w
i
ned3d
:
Fr
o
ntbuffers are onscreen
.
commit
|
commitdiff
|
tree
2009-12-07
S
t
efan D
ö
si
n
g
e
r
Render to
f
b
o
when the siz
e
mismatches
a
t crea
t
ion
.
.
.
commit
|
commitdiff
|
tree
2009-12-07
Stefa
n
D
ösinger
wine
d
3d: Rende
r
t
o
a FBO if the window size is cha
n
ged
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan Dösinger
wined3d: Infr
a
struct
u
re
t
o render s
w
a
p
c
h
ains to a FBO
.
commit
|
commitdiff
|
tree
2009-12-07
Stef
a
n D
ö
singer
wi
n
ed3d: Use
G
L_COLOR_ATTACHMENT0 a
s
offscreen buffe
r
.
.
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan Dösi
n
ger
wined3d
:
A function for
c
h
e
c
king if
a
s
u
rface is offsc
r
een
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan Dösing
e
r
wined3d: Add a fun
c
ti
o
n for initializing su
r
fac
e
sy
s
m
e
m
.
commit
|
commitdiff
|
tree
2009-12-03
S
tefan
D
ö
singer
wined3d:
R
emove needle
s
s NULL checks
(
cov
e
r
ity)
.
commit
|
commitdiff
|
tree
2009-11-12
Stefan Dösinger
d
3
d9: A
b
o
rt t
h
e x8
l
8
v8u8 test if the form
a
t is n
o
t
.
.
.
commit
|
commitdiff
|
tree
2009-11-12
S
t
e
fan
D
ösinger
wined3d:
C
reate clip coords onl
y
if they are used
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösing
e
r
d
3d9:
Run the visual tests in a window
.
commit
|
commitdiff
|
tree
2009-11-09
S
t
efan Dösi
n
ger
d3d9
:
Make the v
i
sua
l
test rea
d
t
h
e backbuffer
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösinger
d
3
d
8:
Run the vi
s
ual
tests in
a
w
indow
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösinger
d3
d
8
:
R
ead
t
he b
a
ckb
u
ffer in the visu
a
l test
.
commit
|
commitdiff
|
tree
2009-11-03
Stefan D
ö
singe
r
d3d: Handle t
h
e
pointsize
_
min defaul
t
dif
f
erence in
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
S
t
efan D
ö
singer
d
3d8: Fix device cr
e
ation error h
a
ndling
.
commit
|
commitdiff
|
tree
2009-11-03
Ste
f
an Dösinger
wined3d: Ad
d
a usage flag f
o
r stat
i
c bu
f
fer dec
l
arati
o
ns
.
commit
|
commitdiff
|
tree
2009-11-03
Ste
f
an D
ö
sing
e
r
wined3d: Add a usage f
l
ag for v
e
rtex buffer optimiz
a
tion
.
commit
|
commitdiff
|
tree
2009-11-03
S
tefan Dösinger
win
e
d
3d:
A
dd a parameter
f
o
r Set
R
e
nderTarget vie
w
port
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dösinger
wine
d
3d: U
s
e t
h
e
na
t
ive consta
n
t limit for
fitt
i
ng
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dös
i
ng
e
r
w
i
ne
d
3d: Remove dead
c
ode
.
commit
|
commitdiff
|
tree
2009-10-26
S
tefan Dös
i
nger
win
e
d3d
:
Take nativ
e
c
onstan
t
s
into account when reporti
n
g
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dös
i
nger
w
i
n
ed3d: Use the AR
B
native
c
o
n
stant l
i
mit in
t
he GLSL
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dösinger
wined3d:
Get rid
o
f the gener
a
l shader constant lim
i
t
.
commit
|
commitdiff
|
tree
2009-10-26
Stef
a
n Dös
i
nger
wined3d: Use
t
he shade
r
b
a
ckend r
e
por
t
ed const
a
n
t
limit
.
.
.
commit
|
commitdiff
|
tree
2009-10-20
S
t
efan Dösinger
w
ined
3
d:
Use
A
RB constant limits in
ARB
.
commit
|
commitdiff
|
tree
2009-10-20
Stefan
D
ö
s
in
g
er
wined3d: Use
GLSL constant
limits in GLSL
.
commit
|
commitdiff
|
tree
2009-10-20
Stefan Dö
s
inger
wined3d:
M
ake
sha
d
er sp
e
cific constants acc
e
ss
i
ble
.
.
.
commit
|
commitdiff
|
tree
2009-10-15
Stefan
D
ösinger
op
e
n
gl32: Give wglSwapBuff
e
r
s
a
real
f
u
n
c
t
ion, make
.
.
.
commit
|
commitdiff
|
tree
2009-10-14
Stefan
D
ö
s
inger
d3d: Make EndScene calls hookable
.
commit
|
commitdiff
|
tree
2009-10-14
Stefan Dösinger
dinput: Make the
c
reati
o
n fun
c
t
ions
h
oo
k
able
.
commit
|
commitdiff
|
tree
2009-10-14
Ste
f
an
D
ösinger
dd
r
a
w: Make
direc
t
d
raw create fu
n
ction
s
hookable
.
commit
|
commitdiff
|
tree
2009-10-14
Stefan Dösin
g
e
r
d3d9: Make some
fun
c
t
ions h
o
oka
b
le
.
commit
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commitdiff
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tree
2009-10-14
Stefan Dösinger
d3d8: Make Direct3DCreate8
hookabl
e
.
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commitdiff
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