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wined3d: Simplify the "transformed" check in state_lighting().
2009-03-26
Henri
Verbeet
wined3d: Simplify the "transformed" ch
e
ck i
n
stat
e
_l
i
ghting()
.
commit
|
commitdiff
|
tree
2009-03-26
H
e
n
ri Verbeet
wined3d: Simpli
f
y I
W
ineD3DDeviceImpl_ProcessVertices()
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbe
e
t
wined3
d
:
Si
m
plify re
m
ov
e
_vbos()
.
commit
|
commitdiff
|
tree
2009-03-26
Henr
i
Verbee
t
wined3d: Remo
v
e
unused attribu
t
es from
W
i
n
e
D
irect3DVerte
x
Str
.
.
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
d
3d9: Don't dep
e
n
d on speci
f
ic disp
l
ay modes in test_reset
(
)
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
d
3
d9: Properly initialize the view
p
ort dimensions
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
d3
d
9: Fix some ind
e
ntat
i
on
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbee
t
d3d8: Fix
some indentation
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verb
e
et
wine
d
3d: Do
the ffp_
v
a
l
id chec
k
bef
o
r
e even trying
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
H
e
nri Verbee
t
wined3d: Don't use rtIn
t
ernal
f
or surfaces that
a
re
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henr
i
Verbeet
wined3d: Add a more conve
n
ient way to check if a s
u
rf
a
ce
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: Fix a few s
i
gn
c
ompare warni
n
gs
.
commit
|
commitdiff
|
tree
2009-03-25
Henri V
e
rbeet
w
ined
3
d: Make the
texunit fiel
d
in struct
s
tb_con
s
t_desc
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbe
e
t
wined3d: Implement WINED3DTSS_T
C
I_S
P
HEREMAP
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verb
e
e
t
wined3
d
: Re
d
uce the number of che
c
kGLc
a
ll's in
tex_co
o
r
dind
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: P
r
i
n
t
a FIXME in
t
e
x_coor
d
inde
x
(
)
w
h
en NV_TEXGEN_R
E
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: Fix the inden
t
a
tion
i
n tex_coordind
e
x()
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: Print a warning
w
hen
t
he stage
isn't mapped
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
shdocvw:
A
dd a
stu
b
ITaskbar
L
ist
implem
e
ntatio
n
.
commit
|
commitdiff
|
tree
2009-03-24
H
enri Verbeet
w
ined3d: Pass format_desc to se
t
_shade
r
()
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
win
e
d3
d
:
Pass format_des
c
to ge
t
C
o
lo
r
Bit
s
(
)
and getDepthSten
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henr
i
Verbeet
w
i
ned3d
:
Pas
s
f
o
rma
t
_desc
t
o the Check
*
Capability(
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Ver
b
eet
w
i
ne
d
3
d
: Remove the by
t
esPerPixel fie
l
d from IWine
D
3
DSu
r
fac
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
wine
d
3d: Set
t
h
e
byte c
o
unt for WINED3DFMT_UNKN
O
W
N
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri
V
erbeet
d3d8:
C
leanup
the vertexshader h
a
ndling co
d
e a bit
.
commit
|
commitdiff
|
tree
2009-03-24
H
enri
Verb
e
et
d3d8: Cleanup t
h
e pixelshader handling code a
bit
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Ver
b
eet
d
3
d8: Properly handle
u
nsetti
n
g the pixelshader i
n
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
wined3d:
T
r
y to make Coverity s
h
ut u
p
(CID 863, 905
)
.
commit
|
commitdiff
|
tree
2009-03-23
H
e
n
r
i Verbeet
d
3d10core: Only destroy the
dev
i
ce when it doesn't
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d
3
d8:
F
i
x
lo
c
king
.
commit
|
commitdiff
|
tree
2009-03-23
Henr
i
Verbeet
d3d8: G
e
t rid of resource
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
H
e
nri
Verbeet
d3d8: Get rid of
b
asetextur
e
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henr
i
Ve
r
beet
d3d9: Fi
x
locking
.
commit
|
commitdiff
|
tree
2009-03-23
Henri
V
erbee
t
d3d9: Get rid of resource
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Hen
r
i
V
e
rbeet
d3d9: Get rid of baset
e
xt
u
re
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
H
e
nri Verbee
t
w
ined3d: Set the
c
urrently
ac
t
ive conte
x
t to NUL
L
wh
e
n
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
H
e
n
r
i Ver
b
ee
t
w
ined3d: Compare
the
actual formats
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
w
i
ned3d: Unload resources
o
n
Uninit3D()
.
commit
|
commitdiff
|
tree
2009-03-13
Henr
i
V
erb
e
et
w
i
n
ed3d: Rem
o
ve
t
he f
o
rm
a
t field from IWineD3DResourceCl
a
ss
.
commit
|
commitdiff
|
tree
2009-03-13
Henr
i
Verbeet
wined3
d
: Only
r
eturn a
p
o
i
nter to st
r
uct GlPixelForma
t
Des
c
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
wined3d:
Add f
i
elds f
r
om StaticPixelFo
r
matDesc
to struct
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
wined3
d
: Remove the width and he
i
ght
f
ields fr
o
m
I
WineD3DTex
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
wined3
d
: Rem
o
ve s
o
m
e redundant field
s
from struct glDesc
r
i
p
t
o
r
.
commit
|
commitdiff
|
tree
2009-03-13
Henri V
e
rbeet
wine
d
3d: Eliminat
e
the heightscale
f
ield f
r
o
m IWineD3DSurfac
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri V
e
rb
e
et
wined3d: Also
c
han
g
e the r
e
sou
r
ce's fo
r
mat desc i
n
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
nri Verbeet
d3d8: R
e
lease th
e
d3
d
8
shader once we're done with
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbeet
wined3
d
: Rem
o
ve
the shader_color_fi
x
up field from IWineD3D
B
a
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbeet
w
ined3d: Get rid
of some calls to getFormatDes
c
En
t
ry
(
)
.
commit
|
commitdiff
|
tree
2009-03-12
Hen
r
i V
e
rbeet
w
ined3d: S
t
ore a p
o
i
nt
e
r to th
e
format description
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbeet
wined3d
:
Remov
e
a redundan
t
c
h
e
ck
.
commit
|
commitdiff
|
tree
2009-03-12
Henri V
e
rb
e
et
wine
d
3d: Re
m
ove an unused field
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verb
e
et
wined3d:
Explicitly pas
s
th
e
texU
n
itMap to shader_glsl_load_
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
He
n
r
i
Verbeet
d3d9:
P
r
e
sent
p
a
r
a
meters are an array when D3DCR
E
ATE_ADAPTER
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbe
e
t
wined3d: Don't leak WineD3DAd
a
pter
.
cfgs
.
commit
|
commitdiff
|
tree
2009-03-11
He
n
ri Verbeet
wined3d: Get rid o
f
t
h
e PUSH1 m
a
cro
.
commit
|
commitdiff
|
tree
2009-03-11
H
enri Verbe
e
t
w
ine
d
3d
:
The adapt
e
rs array sho
u
ld
be owned by IWineD3
D
Impl
.
commit
|
commitdiff
|
tree
2009-03-11
H
e
nri Verbe
e
t
wined3d: Free the log
o
path when we're done wit
h
i
t
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
w
i
ned3d: Set the corr
e
ct text
u
r
e
n
ames
o
n c
u
be surf
a
ces
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
d3d8
:
Handle
s
aren't s
u
ppose
d
to be
point
e
rs
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
d3d8:
M
ake the
s
h
ader hand
l
e
table a bit m
o
re generic
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verb
e
et
d3d8: Do
n
't call Rel
e
ase() in a while loop
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Ver
b
e
et
d3d8: F
i
x some sign compare warnings
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
wined
3
d: Get rid of
a
fe
w
stack bu
f
f
e
rs
.
commit
|
commitdiff
|
tree
2009-03-10
He
n
ri V
e
rbeet
w
i
n
ed3d
:
D
o
n
't call sh
a
der_glsl_append_dst() from
s
had
e
r_
g
ls
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbeet
d3d9:
F
ix som
e
sig
n
compare warnings
.
commit
|
commitdiff
|
tree
2009-03-09
Henr
i
Verbeet
wined3d: Handle error
c
ondi
t
ions bet
t
er
in RemoveContextFrom
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henr
i
Ver
b
eet
wined3d: Use
sha
d
er_glsl_g
e
t_wri
t
e_mask_
s
ize() to calc
u
l
a
te
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
H
enri Verbeet
wined
3
d: Don't compare cons
t
_n
u
m
aga
i
nst -1
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Ve
r
beet
wined
3
d: Don't compa
r
e texUnitMap entries t
o
-1
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbeet
w
ined
3
d: Buffer
o
bject ID'
s
are suppo
s
ed to b
e
un
s
igned
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verbe
e
t
d3d9: Impr
o
ve ID
i
rect3DD
e
v
i
ce9::SetFVF() code flow
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verbeet
wined3d: Merge IWineD3DVerte
x
B
u
ffer with IWineD3DBuffer
.
commit
|
commitdiff
|
tree
2009-03-06
He
n
r
i Verb
e
et
win
e
d3d: Simplify IWineD3DV
e
rte
x
Buf
f
erImpl_
P
re
L
o
ad
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verbeet
wined3d: Also se
t
VBFLAG_
H
ASDESC if w
e
can de
t
ermine
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verbeet
d
3
d
1
0: Imple
m
ent ID3D10Effe
c
t
Pass
:
:
Apply()
.
commit
|
commitdiff
|
tree
2009-03-06
He
n
ri
Verbeet
d3d10: Create
s
h
aders
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Ve
r
bee
t
d3d10:
I
mple
m
e
nt ID
3
D1
0
Ef
f
ect
:
:Get
D
e
vi
c
e()
.
commit
|
commitdiff
|
tree
2009-03-05
H
enri Verbeet
d3d10cor
e
: Implement
I
D3D10Device::D
r
aw()
.
commit
|
commitdiff
|
tree
2009-03-05
Henri Verbeet
w
ined3d: Add
s
eparate methods for
setting the primitive
.
.
.
commit
|
commitdiff
|
tree
2009-03-05
Henri Verb
e
e
t
win
e
d
3d: Add d3d
1
0
prim
i
tive typ
e
s
.
commit
|
commitdiff
|
tree
2009-03-05
Henri V
e
rb
e
et
wine
d
3d
:
Add support for ARB_g
e
omet
r
y_
s
hader4
.
commit
|
commitdiff
|
tree
2009-03-05
Henr
i
Ver
b
eet
w
ined3d: Fix som
e
prot
o
types
.
commit
|
commitdiff
|
tree
2009-03-05
Hen
r
i Ver
b
e
e
t
wined3d: Pass the vertex
c
ount rather t
h
an the primitive
.
.
.
commit
|
commitdiff
|
tree
2009-03-04
H
en
r
i V
e
rbeet
d3d10core: Add a st
u
b
ID3D10
P
ix
e
lShader impl
e
mentation
.
commit
|
commitdiff
|
tree
2009-03-04
He
n
ri Verbeet
d3
d
10core:
Add a st
u
b
I
D3D10G
e
omet
r
yShader impleme
n
tation
.
commit
|
commitdiff
|
tree
2009-03-04
Henr
i
Verbeet
d
3
d10core: Add a st
u
b ID3D1
0
Ver
t
e
x
Shader implementation
.
commit
|
commitdiff
|
tree
2009-03-04
H
e
n
r
i
Ver
b
eet
d
3
d10core: Add a st
u
b
I
D3D10InputLa
y
out imp
l
eme
n
tat
i
on
.
commit
|
commitdiff
|
tree
2009-03-04
H
enri Verbeet
wined3d: Us
e
flag
s
for s
h
ader
_
glsl_get_s
a
mple_func
t
ion()
.
commit
|
commitdiff
|
tree
2009-03-03
He
n
r
i Verbeet
d3d10: Implement
I
D3D10EffectPass::GetDesc()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri Verb
e
e
t
d3d10: Store the shader's input s
i
gnature
.
commit
|
commitdiff
|
tree
2009-03-03
H
e
nri
V
erbeet
d3d10:
I
mp
l
ement ID3
D
10Effe
c
tTechniq
u
e
:
:Ge
t
Desc()
.
commit
|
commitdiff
|
tree
2009-03-03
He
n
r
i Verbeet
d
3
d10: Simplify D
X
BC chunk ha
n
dlers
.
commit
|
commitdiff
|
tree
2009-03-03
Henri V
e
r
be
e
t
d3d10: A
c
tua
l
ly use the parse_fx10() return v
a
l
ue
.
commit
|
commitdiff
|
tree
2009-03-02
Hen
r
i Verb
e
et
d
3d10: Impleme
n
t ID
3
D10Eff
e
ctTechniqu
e
:
:GetPassByIndex()
.
commit
|
commitdiff
|
tree
2009-03-02
H
e
nri Ve
r
b
e
et
d3d10:
I
mplement ID3D1
0
Ef
f
ectT
e
c
hnique:
:
GetPassB
y
N
am
e
()
.
commit
|
commitdiff
|
tree
2009-03-02
H
e
nri Verbeet
d3d
1
0: Implement ID3D10Effect::GetTec
h
n
i
qu
e
By
I
nd
e
x
(
)
.
commit
|
commitdiff
|
tree
2009-03-02
Henr
i
Ve
r
b
e
et
d3d10: Implement ID3D10Effect::GetTec
h
niqueByName()
.
commit
|
commitdiff
|
tree
2009-03-02
Henri Verbee
t
d3d10: F
i
x a ty
p
o
.
commit
|
commitdiff
|
tree
2009-02-27
Henri Ver
b
eet
d
3d10: Add
a
n
initial effect parser
.
commit
|
commitdiff
|
tree
2009-02-27
He
n
r
i
Verbeet
d3d10: Add
s
o
me code
f
or parsing
DXBC data
.
commit
|
commitdiff
|
tree
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