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mshtml: Use set_nsstyle_attr_var in IHTMLStyle::put_width implementation.
2010-02-05
Henri Ver
b
eet
wined3
d
: Use the HDC
f
rom
t
he acqu
i
red c
o
n
t
ext to c
a
l
l
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henr
i
Verbeet
wined3d:
C
all
S
e
tDestWindowOverrid
e
() before
a
cqu
i
ring
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
wined3d: Get
rid of the now redundan
t
max_ffp_texture_stages
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
wined
3
d
:
Se
t
the te
x
t
ure stage limit
bas
e
d
o
n
the fragment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbee
t
wined3d: Ad
d
t
he general combiner
limit to wined3d_gl
_
info
.
commit
|
commitdiff
|
tree
2010-02-04
H
e
nri Ve
r
beet
wined3d: Remove the
unused
d
evice type parameter f
r
om
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbe
e
t
w
ined3d: Remove the
u
nused device t
y
pe parameter
f
r
om
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
H
e
nri Ve
r
beet
win
e
d3d: Do
not preload surfa
c
e
s
wh
e
n attaching th
e
m
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ve
r
beet
wi
n
ed
3
d: Int
r
oduce surf
a
ce_prepare_texture()
.
commit
|
commitdiff
|
tree
2010-02-04
Henr
i
Verbeet
w
ined3d: Never
a
cqu
i
re a context in IWin
e
D
3
D
Surface
I
m
pl_Bi
n
d
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d: Expli
c
itly load and modi
f
y t
h
e surface in
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
nri Ver
b
e
et
wined
3
d: Do n
o
t
depe
n
d o
n
co
n
text_attach_su
r
face_fbo
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri
V
erb
e
e
t
wined
3
d: Upd
a
te the st
r
e
a
m info bef
o
re applying sta
t
es
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
n
ri
Verbeet
wined3d: Preloa
d
textures before applying states
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
win
e
d3d: Sele
c
t th
e
bli
t
t
e
r
dur
i
ng adapter initialization
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
w
i
ned3d: Select the shader backend during a
d
apter initializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
H
e
n
r
i Verbee
t
wined3d: Select the fragment pipe
l
ine dur
i
ng
ad
a
pter
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Hen
r
i
V
erbeet
wined3d: U
p
date the swapchain'
s
present parameter
s
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wined3d:
T
R
ACE IWineD3DDeviceImpl_C
r
e
a
t
e
Surface() param
e
t
e
r
s
.
commit
|
commitdiff
|
tree
2010-02-02
H
enri
Verbeet
wined3d: Dump ARB program shade
r
s on co
m
pile
fai
l
ure
.
commit
|
commitdiff
|
tree
2010-02-01
H
enri Verb
e
et
wined3d:
U
se the a
b
solute source value in shade
r
_gl
s
l_rsq()
.
commit
|
commitdiff
|
tree
2010-02-01
Hen
r
i Verbe
e
t
wined3d
:
Handle
a zero s
o
u
r
ce value for WINED3DSIH_RSQ
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wi
n
ed3d: Handle a zero source value for WIN
E
D
3
DSIH_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
H
enri
Verbeet
wi
n
ed3d: Ha
n
d
l
e a ze
r
o source value f
o
r WINED3DSI
H
_LOG
.
commit
|
commitdiff
|
tree
2010-02-01
H
e
n
ri Ve
r
beet
wined3d:
H
and
l
e ze
r
o-length
vectors for WINED3DSIH_NRM
.
commit
|
commitdiff
|
tree
2010-01-29
Hen
r
i
V
er
b
eet
w
ined3d: Dump
the
G
L
S
L sh
a
de
r
s
ource on
link failure
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbee
t
wined3d: Get rid of an unnecessary GetCont
a
iner() call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
H
e
n
r
i Verbeet
wined3d:
P
rune in
v
alid states
from t
h
e
s
tate t
a
ble
.
commit
|
commitdiff
|
tree
2010-01-29
Henr
i
Verbeet
w
ined3d: Add
some basic state table
v
alidation
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbeet
wined3d:
A
d
d a debug function fo
r
s
t
ate names
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wine
d
3d: Use co
r
rect texture stage limits in a couple
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
H
enri Verb
e
et
wined3d: Ma
k
e sure al
l
c
o
ntexts are finished
d
ra
w
ing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri
Verbeet
win
e
d3d: En
s
ure dr
a
w
ordering
ac
r
oss contexts
.
commit
|
commitdiff
|
tree
2010-01-28
Hen
r
i
V
erbeet
wine
d
3d: Trace the GLSL version stri
n
g
.
commit
|
commitdiff
|
tree
2010-01-28
H
e
n
r
i
V
erbeet
wined3d: Just u
s
e t
h
e GL 1
.
1
texture format constants
.
commit
|
commitdiff
|
tree
2010-01-27
He
n
r
i
Verbeet
wine
d
3d:
G
et rid
of t
h
e dept
h
range hac
k
.
commit
|
commitdiff
|
tree
2010-01-27
Henr
i
Verbe
e
t
dd
r
a
w
:
A
dd depth c
l
a
m
p te
s
ts
.
commit
|
commitdiff
|
tree
2010-01-27
Henri
V
erb
e
et
d3d
8
:
A
dd depth
c
lamp
tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henr
i
Verbeet
d3d
9
: Add depth clamp t
e
sts
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
wined3d: Add a FIXME for missing
A
RB_d
e
pth_cl
a
m
p
s
u
ppo
r
t
.
commit
|
commitdiff
|
tree
2010-01-26
Henri V
e
r
b
eet
wined3d: M
o
v
e
so
m
e
m
ac
r
os to directx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Henr
i
Verbeet
wined3d: Add support for ARB_vertex
_
a
r
r
ay_bgra
.
commit
|
commitdiff
|
tree
2010-01-26
Henr
i
V
e
rbeet
wined3d: Add an ARB_sy
n
c implementation of e
v
e
n
t queries
.
commit
|
commitdiff
|
tree
2010-01-26
Henri
V
erbeet
wined3
d
: Add s
u
ppo
r
t
f
or A
R
B_s
y
nc
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verb
e
et
wined
3
d: Get rid
o
f some
u
nnecessary
casts to specific
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henr
i
V
e
rbeet
w
ined3d: A
d
d
support for EXT_gpu_shader4 pr
o
v
i
d
e
d
s
ampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
He
n
ri
V
erbeet
wined3d: St
o
re
a
point
e
r to
the GL inf
o
in the shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbee
t
wined
3
d: Use the correct GLSL functions for samp
l
ing
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
w
i
ned3d: Use t
h
e
G
LSL round()
f
uncti
o
n when available
.
commit
|
commitdiff
|
tree
2010-01-25
Henri V
e
rbe
e
t
w
i
ned3d: Add
s
uppor
t
for EXT
_
g
p
u_shader4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbe
e
t
wine
d
3d:
Remo
v
e unused occlusion que
r
y exten
s
ions
.
commit
|
commitdiff
|
tree
2010-01-22
H
enri Verbeet
win
e
d3d: Rem
o
v
e
the duplicate GL_
2
X_BIT_ATI defin
e
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
w
i
ned3d:
R
e
mov
e
the second
s
et of EXT_
t
exture_env_
d
ot3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
win
e
d3d: F
i
x
t
h
e
A
R
B_pixel_
b
uf
f
e
r_object extension
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Sort
o
ur
GL extension
de
f
initions
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
d3d9
:
Add a s
e
pa
r
ate
funct
i
on for stat
e
b
l
ock i
n
it
i
alization
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
wined3d: S
e
t the query
.
c GLINFO_LOCATION to
*gl
_
info
.
commit
|
commitdiff
|
tree
2010-01-20
He
n
ri Verbeet
wined3d: Don't
l
eak the context array
i
n
the
s
wapchain_
i
nit
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Ver
b
eet
wined3d: Merge bas
e
shade
r
.
c in
t
o shade
r
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
V
erbeet
wi
n
ed3d: Remove so
m
e unuse
d
query code
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
wined
3
d: Add a se
p
ar
a
te functio
n
for
query initialization
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
d3d9: Add a separa
t
e f
u
nc
t
ion fo
r
quer
y
initialization
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
d3d8: Remove the unu
s
ed Di
r
ect3DRe
s
ource8_Vtbl
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Recog
n
ize th
e
SM4 cut o
p
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: R
e
c
ognize the SM4 endloop
o
pcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
win
e
d3d
:
Recognize the SM4 end
i
f opco
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
n
r
i
V
erbeet
wined3d: Recogniz
e
th
e
S
M
4 br
e
ak opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri V
e
rbee
t
win
e
d3d
:
Recognize
the SM4 if opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbeet
win
e
d3d: Recognize the SM4
lt
o
pcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
w
ined3d: Recog
n
ize the
S
M4 iadd opcod
e
.
commit
|
commitdiff
|
tree
2010-01-07
He
n
ri Verbeet
wined3d: Recognize
the SM4 em
i
t
o
pcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
beet
wined
3
d: Recognize
t
he
S
M
4 breakc
op
c
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbee
t
win
e
d3d:
Recognize th
e
SM4
ig
e
opcode
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
a
vifil32:
D
o
n
't leak the buffer on H
e
apReAl
l
oc()
failure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
He
n
ri Verbeet
avifil32
:
Don't
l
eak the buffer o
n
H
e
apReAlloc(
)
fa
i
lure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri V
e
rbeet
a
v
ifil32: Only modi
f
y
t
he stre
a
m in
f
o after a succesful
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avifil32: P
r
o
p
erly check the required buffe
r
s
ize
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
e
nri Ver
b
eet
avifil32: Always add
the format
c
hange frame to the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri
V
erbeet
avifil32
:
Don't
leak the buffer on Hea
p
ReAlloc() fail
u
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henr
i
V
e
rbeet
a
v
ifil32: Just ass
i
gn maxSiz
e
to Thi
s
->cbBuffer in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verb
e
et
avifil32: Prop
e
rly check the required buff
e
r
si
z
e in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
w
ined
3
d: Handle s
t
at
e
b
lock capture for default ligh
t
s
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
wined3d: Remo
v
e a
f
e
w redundant context deref
e
ren
c
e
s
.
commit
|
commitdiff
|
tree
2010-01-04
H
enri Verbee
t
wined3d: H
a
ndle source and de
s
ti
n
at
i
on rectangles in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Hen
r
i Verbeet
win
e
d3d: A
d
d
s
upport fo
r
source a
n
d desti
n
atio
n
r
e
ctangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Ver
b
eet
d3d10core: Add a wine
d
3d geoemtry shader to struct
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
H
enr
i
Verbeet
wined3d: Add a geometry
sh
a
der object
.
commit
|
commitdiff
|
tree
2010-01-04
H
e
nri Ver
b
eet
wined3d: Move "wra
p
_loo
k
up" to
s
t
ruct w
i
ned3d_g
l
_inf
o
.
commit
|
commitdiff
|
tree
2009-12-31
Hen
r
i Ver
b
ee
t
wine
d
3
d: Fix WINED3DRS_DE
P
THBIAS handling
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbee
t
wined3d: Merge
vertexshader_set_
f
unction()
a
n
d pixel
s
h
ader
_
s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
He
n
r
i
Verbeet
wined3d: Move
s
ha
d
er input/out
p
ut sign
a
tures to IWineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henr
i
Verbeet
wined3d: Alway
s
ha
n
dle WI
N
ED3DSP
R
_INPUT r
e
giste
r
s as
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
V
erbeet
wi
n
ed3d:
M
erg
e
pixelshader
.
c
a
nd ver
t
exshader
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
Henri
Verbeet
dxgi
:
Add a separate function
f
or fa
c
tory initialization
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
w
ined3d:
U
se the e
l
ement
s
ize
t
o create "isStateDirty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
dd
r
aw: Remo
v
e
a
r
edund
a
n
t
return
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
w
i
ned3d: Remove some red
u
ndant returns
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
wi
n
ed3d: T
h
e FVF param
e
ter to
I
Wi
n
eD3DDeviceImpl_Cr
e
ateVerte
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbe
e
t
dxgi
:
Add a separate funct
i
on for swapchain i
n
iti
a
l
iza
t
ion
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbeet
w
ined3d: Clear t
h
e
d
e
vice's foc
u
s_window fie
l
d when
.
.
.
commit
|
commitdiff
|
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