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d3d10: Implement ID3DEffectVariable::GetOutputSignatureElementDesc().
2010-04-08
Rico Schüller
d
3d10:
Impleme
n
t
ID3D
E
f
f
ectVa
r
ia
b
le:
:
GetOutp
u
tSignature
E
leme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Sc
h
üller
d3d1
0
: Impleme
n
t ID3DEffectVariabl
e
::GetInputSignatureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
ül
l
er
d3d10
:
Move the effe
c
t
s
hader inpu
t
s
i
g
n
atur
e
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Schüller
d3d10: Fix an
E
R
R
message in
parse_fx1
0
_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d
3d10
:
Fix a HeapFr
e
e() in d3
d
1
0_e
f
fect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sc
h
üller
d3d10/t
e
sts
:
Add
effect sha
d
e
r
test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
ch
ü
l
l
er
d3d10/tests: Use a
wr
a
pper function for
D
3D10Cre
a
t
e
E
ffe
c
tF
r
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10
:
Add D3D10_EOO_
P
ARSED_OBJECT_INDEX in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d
3
d10: A
d
d
D
3D10
_
E
O
O_PARSED_OBJECT in parse_
f
x
1
0_ob
j
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Implemen
t
I
D
3D10EffectTy
p
e::I
s
V
alid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Impl
e
m
e
nt I
D
3D1
0
EffectPass::GetP
i
xelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schül
l
er
d3d10: Implement ID3D10EffectPass::G
e
tGeom
e
tryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chülle
r
d3d10: Implement I
D
3D10Effec
t
Pass::GetV
e
r
texS
h
ad
e
rDes
c
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sch
ü
ller
d
3
d10:
P
a
r
se shaders in
p
a
r
se_fx1
0
_lo
c
a
l
_variabl
e
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add anon
y
m
ous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
S
chüller
d
3d
1
0
:
Par
s
e
e
ffect
s
hade
r
s as anonymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüll
e
r
d3d10: Reorder struct d3
d
10_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
R
i
co Schüller
us
e
r
3
2: Add argument chec
k
for PTITLEB
A
RINFO
i
n
G
etTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d10/tests: Add c
o
ns
t
ant buffer stride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d10/tests: Add GetPar
e
ntConstantBuff
e
r() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
h
ü
lle
r
d
3d10/tests: Add Is
V
alid() checks t
o
e
f
fect
v
ariab
l
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o
Schüller
d3d10/test
s
: Add effect variable type and clas
s
test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schüll
e
r
d3d10: Initia
l
i
z
e *->buffe
r
for all effect variables
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schül
l
e
r
d3d
1
0
: Improve
c
onsta
n
t b
u
f
fer stride and
s
i
ze_un
p
acked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d1
0
: Mark a
n
notation
v
ariab
l
e
as a
n
notation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10
E
ffectV
a
riable::AsS
h
a
d
er()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implemen
t
ID3D10EffectVariabl
e
::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: Impl
e
ment
ID3D10Ef
f
ect
V
ariable::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d10: Im
p
lement ID3
D
10EffectVariabl
e
::AsDepthStencil
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d
3
d10: Implem
e
nt ID3D10EffectV
a
riable::As
B
lend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üll
e
r
d3d
1
0
: Implement
ID3D
1
0EffectVariab
l
e::AsConstantB
u
ffer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hü
l
ler
d3d10: Implement ID3
D
1
0
EffectVariable:
:
AsDep
t
hStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10: Implement ID3D10
E
f
f
ectVaria
b
l
e::AsRenderTar
g
e
t
View()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d
3d10
:
Implemen
t
ID3D10
E
f
f
ectVariable
:
:AsShaderReso
u
rce()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d10: Implement ID3D10EffectVariable::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o S
c
hülle
r
d3d10: F
i
x a HeapFree() in
d3d1
0
_effect_Relea
s
e()
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schüll
e
r
d3d10
:
Impr
o
ve
s
et_va
r
ia
b
le_
v
tbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chül
l
er
d3d
1
0
:
A
dd ID3D1
0
E
ffectShaderVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10: A
d
d ID3D
1
0EffectDepthStencilVi
e
wVa
r
iab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: A
d
d ID3D10E
f
f
ec
t
Re
n
der
T
argetV
i
e
w
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3d10: Add
ID3D10Effe
c
tShaderResourceVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID3D10E
f
fectSt
r
ingVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schü
l
ler
d3d10
:
Add I
D
3D10Eff
e
ctSam
p
l
e
rVari
a
b
leVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schüller
d3d10: Add
ID3D10Effect
R
asterizerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d3d10:
A
d
d ID3D10E
f
fectD
e
pthSt
e
nci
l
Va
r
i
a
b
l
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d
3
d10: A
d
d ID3D10EffectBlendV
a
ria
b
leVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
R
ic
o
Sc
h
üller
d3d10
:
Impr
o
ve ID
3
D10Effect::Get
V
ar
i
ableB
y
Name()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3
d
1
0
:
Impl
e
ment ID3D10Effec
t
::GetVar
i
ableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10
:
Parse
local_va
r
iabl
e
s
.
commit
|
commitdiff
|
tree
2009-10-26
Ric
o
Schü
l
ler
d
3d
1
0: I
m
prove
parse_fx10_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Add matri
x
c
o
lumn
majo
r
p
arsi
n
g
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Improve d3d1
0
_variable_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d
3d10/tests: Add ID3D10EffectVariable::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sch
ü
ller
d3d10/tests: Add va
r
ia
b
le me
m
be
r
tes
t
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
chüller
d3d10: Im
p
leme
n
t ID3D10Effect
C
ons
t
antBuffe
r
::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10: Imp
l
ement ID3D1
0
Eff
e
c
tVariable::GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Sch
ü
ller
d3d1
0
/tests:
Add variabl
e
type te
s
t
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/t
e
sts:
A
dd
c
onstant
buffer
t
ype
t
e
st
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10:
Remove double declared variable in parse
_
fx
1
0_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Sc
h
üller
d3d10: Imp
l
ement ID3D10EffectVariable::GetMemberBySemantic(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
er
d3d10: Implement ID3D
1
0Effect
V
aria
b
l
e
:
:Ge
t
Memb
e
rB
y
N
a
me()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Sc
h
ü
l
l
er
d3d10: Implement
I
D3D
1
0Effec
t
Var
i
able::GetMember
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10: Impleme
n
t
ID3D
1
0EffectType::Get
M
emberTypeBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schülle
r
d3d10: Imple
m
en
t
I
D
3
D10EffectType::G
e
tMemberTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üller
d3d10
:
Implement ID3D1
0
E
f
fectType::
G
etMemberTy
p
eB
y
I
ndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üll
e
r
d
3
d
1
0: Ad
d
null_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d
1
0
: Improve ID3D10EffectType::GetMemb
e
rName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10
:
Implement ID3
D
10EffectType::GetMemberSemant
i
c
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sc
h
üller
d3d1
0
:
Impl
e
me
n
t ID3D10EffectType::GetMe
m
berName()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sch
ü
ller
d3d10: Forwa
r
d
I
D3D10Ef
f
ect
V
ariable functions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schül
l
er
d3d10: Make
t
he const
a
n
t
buffer a va
r
ia
b
le
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüll
e
r
d
3d1
0
: P
a
rse constan
t
buffer ty
p
e
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o
Schüller
d
3d1
0
: Add t
h
e D3D10_CBUFFER_TYPE en
u
m
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d10: Renam
e
Con
s
tan
t
Buffer's vari
a
ble to m
e
mber
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schülle
r
op
e
ngl32
/
tests: Improve t
e
st for wglMakeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
co
S
chüller
gdi32: Check the cur
r
ent conte
x
t
in wgl
M
ake
C
ur
r
ent(
)
.
commit
|
commitdiff
|
tree
2009-09-22
Rico
S
c
hüller
wined
3
d: Don't call wglMakeCurren
t
(
N
ULL, NULL) in
c
ontext_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico
S
c
h
üller
w
i
ned3d: Fi
x
shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Sc
h
üller
d3d10: Implement ID3D10E
f
fect
V
a
r
ia
b
l
e
::G
e
tDes
c
()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schül
l
er
d3d10: Add variable se
m
antic parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
S
c
hüller
d3d10
:
Implemen
t
ID3D1
0
Effec
t
C
onstan
t
B
uf
f
er::GetAnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3d10: Implement ID3D
1
0EffectVaria
b
l
e
::GetAnnotat
i
onByName()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schüller
d3d
1
0: Implement ID3D10EffectPass::Get
A
n
n
ota
t
ionByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sch
ü
ller
d
3d10: Impl
e
men
t
I
D3D10
E
ffectTec
h
ni
q
ue::G
e
tAnnotat
i
onByName(
)
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co S
c
hüller
d3d10: Implement ID3
D
1
0
Ef
f
ectConst
a
n
t
Buffer::Ge
t
AnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schül
l
er
d
3
d10:
I
mpleme
n
t I
D
3D
1
0EffectVariable::GetAnnotation
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implemen
t
ID3D1
0
EffectPass:
:
GetAnnotationBy
I
n
d
ex(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
ler
d3d10: Implemen
t
ID3D1
0
EffectTechni
q
ue::GetAnno
t
ation
B
y
I
ndex
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüll
e
r
d3d10:
Impl
e
ment annotation parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
hüller
d3d10: Re
o
rd
e
r some functi
o
ns
.
commit
|
commitdiff
|
tree
2009-09-09
R
ico
Schüll
e
r
d3d10: Add initia
l
type
p
arsin
g
code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico
S
ch
ü
ller
d3d10: Add
a
rgument check in
I
D3D1
0
EffectPass:
:
G
etDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico
S
chüller
d
3
d10: Add argument check in
ID
3
D1
0
E
f
f
ectTechniq
u
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d
3
d10: A
d
d n
u
ll objects
for tech
n
ique, pass, lo
c
al_bu
f
fe
r
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Rico
S
chüller
wined3
d
: Add WINED3D_
S
M4_OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
Rico Schüll
e
r
w
i
ned3d: Ad
d
WINED3D_SM4_OP_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
R
ico Schüller
d3d10: Parse variable flag
.
commit
|
commitdiff
|
tree
2009-08-27
Ric
o
Schüller
d3
d
1
0
:
Ident
i
fy some
m
ore unknown
s
in p
a
rse_fx10
.
commit
|
commitdiff
|
tree
2009-08-21
R
i
co Sc
h
üller
d3d10:
Implement GetConstant
B
uf
f
erByIndex
.
commit
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2009-08-21
Rico Schüller
d3d10: Implement
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etConstantBufferByName
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