From 19c574b7e51ce80572c471ea413b15f0eff343c0 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Stefan=20D=C3=B6singer?= Date: Tue, 24 Jul 2007 15:38:17 +0200 Subject: [PATCH] d3d8: Use a less demanding format for the depth stencil test. --- dlls/d3d8/tests/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index b0d41379786..3f04db35ad5 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -513,7 +513,7 @@ static void test_refcount(void) } } /* Surfaces */ - hr = IDirect3DDevice8_CreateDepthStencilSurface( pDevice, 32, 32, D3DFMT_D24S8, D3DMULTISAMPLE_NONE, &pStencilSurface ); + hr = IDirect3DDevice8_CreateDepthStencilSurface( pDevice, 32, 32, D3DFMT_D16, D3DMULTISAMPLE_NONE, &pStencilSurface ); CHECK_CALL( hr, "CreateDepthStencilSurface", pDevice, ++refcount ); CHECK_REFCOUNT( pStencilSurface, 1); hr = IDirect3DDevice8_CreateImageSurface( pDevice, 32, 32, D3DFMT_X8R8G8B8, &pImageSurface ); -- 2.11.4.GIT