wined3d: Check for ATI_ENVMAP_BUMPMAP in the template.
commitf981afd7d316612a821891d2ec92dc7155175be9
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 5 Jul 2008 21:14:00 +0000 (5 16:14 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 18 Jul 2008 09:39:38 +0000 (18 11:39 +0200)
tree6dc95c770be63f4f46961a400230bb633e6fb656
parent8bb11dad76623ef01e52c5504ece1107dddd1e44
wined3d: Check for ATI_ENVMAP_BUMPMAP in the template.

Note that GL_ATI_envmap_bumpmap is not the same as
GL_ATI_fragment_shader. envmap_bumpmap is used together with the
regular opengl ffp pipeline and is not used (other than for
pixelformats) if GL_ATI_fragment_shader is used.
dlls/wined3d/state.c