wined3d: Move creating a texture id from PreLoad to BindTexture.
commitf71fdecdc79177c4add5b2f02e90413ba10593da
authorH. Verbeet <hverbeet@gmail.com>
Tue, 19 Aug 2008 15:49:07 +0000 (19 17:49 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 Aug 2008 08:26:19 +0000 (20 10:26 +0200)
tree31fcd5861f2bb30a42706733ccd23c055a42b200
parent4ccaaa896fe35f66de57da6feb284051f4cace45
wined3d: Move creating a texture id from PreLoad to BindTexture.

This is consistent with BindTexture in basetexture/texture/etc. and has the
added benefit that it makes LoadLocation work properly.
dlls/wined3d/surface.c