Pass through floats correctly to the render states at
commitdfccba7153424d42ca0df3daeb7af24202ca73d0
authorJason Edmeades <us@the-edmeades.demon.co.uk>
Tue, 4 Nov 2003 04:17:52 +0000 (4 04:17 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 4 Nov 2003 04:17:52 +0000 (4 04:17 +0000)
tree7c3e074bde01cda5bbea62633ec5023a9d00d61f
parentd970c097f4bec68419deef6e7c5f47c734570ebc
Pass through floats correctly to the render states at
initialization. Fixes point problems.
dlls/d3d8/stateblock.c
dlls/d3d8/surface.c