wined3d: Use ModifyLocation() to force a reload on color key change.
commitd5cbb8375e191d9169611881e4625fe0e75a39bb
authorH. Verbeet <hverbeet@gmail.com>
Mon, 30 Jun 2008 21:03:42 +0000 (30 23:03 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 1 Jul 2008 10:25:54 +0000 (1 12:25 +0200)
treee997dcdf9814781783e6c2758e01ba89a9fd9c06
parente213ac9aca129c944d50dcc5158c778c9b96ecc6
wined3d: Use ModifyLocation() to force a reload on color key change.

Just unsetting SFLAG_INTEXTURE doesn't work for FBOs because the
drawable and texture are the same there (and ModifyLocation() is the
correct way to do this anyway). Fixes another ddraw test failure with
FBO ORM.
dlls/wined3d/surface.c