wined3d: Unroll loops in ARB if needed.
commitc220bafa2c283f298b6027223c064bb5e4275812
authorStefan Doesinger <stefan@codeweavers.com>
Tue, 16 Jun 2009 05:36:59 +0000 (16 07:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jun 2009 11:57:04 +0000 (16 13:57 +0200)
treef342843da3e25a4a1ccf0674dace133d29aea816
parentdee4e5d5d9466b8d70bdcd55a8b3823773bba641
wined3d: Unroll loops in ARB if needed.

This is needed to allow us to claim vs_2_0 support with plain
GL_ARB_vertex_program. vs_2_0 allows loops without breaks.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/wined3d_private.h