wined3d: Move the 8-bit palette shader code over to the blit_shader backend.
commitc0ef7a1a931e68ea7bf92e9bd9dc3b38adec5cd3
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Tue, 2 Mar 2010 17:46:43 +0000 (2 18:46 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Mar 2010 11:53:51 +0000 (3 12:53 +0100)
tree75d0962d3c902a357862141539564a51b6352be5
parent922ad80f42e54dddf5ac889e271d048ca0e9c613
wined3d: Move the 8-bit palette shader code over to the blit_shader backend.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h