wgl: Duplicate some single buffered pixel formats for bitmap rendering and restrict...
commitb5a62756aa6f9d046efc0cff76d2c4e0ca9349ee
authorRoderick Colenbrander <thunderbird2k@gmail.com>
Thu, 14 May 2009 15:05:20 +0000 (14 17:05 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 15 May 2009 09:54:05 +0000 (15 11:54 +0200)
tree0485bb346be3ae4e04b6443e026d429027529928
parent6fe1a5daa5879a516a2fd3e7e6f647c4f45d054f
wgl: Duplicate some single buffered pixel formats for bitmap rendering and restrict bitmap rendering to these formats.

The use of direct / indirect rendering is now tied to the bitmapFormat
flag of a pixel format. Indirect is fine for bitmap rendering since on
windows it is only supported using the software gdi renderer and
indirect rendering can also indicate software rendering.
dlls/winex11.drv/opengl.c