wined3d: Get rid of the ANISOTROPIC entry from the filter lookup tables.
commit9e8f7898c9c9a3c6d8c2fbe129381d960b2c11cc
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 5 Aug 2009 07:01:02 +0000 (5 09:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 5 Aug 2009 09:20:36 +0000 (5 11:20 +0200)
tree7cd9fb5b80b118d55ce9b22aa81481e0d930579f
parent62ac872b3688dcc1f497d63c19aad8eacecd1f58
wined3d: Get rid of the ANISOTROPIC entry from the filter lookup tables.

Anisotropy and texture filters are orthogonal in GL. In D3D
D3DTEXF_ANISOTROPIC just selects the best (linear) filter type and enables
anisotropy.
dlls/wined3d/basetexture.c
dlls/wined3d/directx.c
dlls/wined3d/wined3d_private.h