wined3d: Find the clip texcoord before compiling.
commit7ffd10da2850eada5634949ed2331cf2556ff33c
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 22 Jun 2009 20:24:19 +0000 (22 22:24 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 23 Jun 2009 13:53:00 +0000 (23 15:53 +0200)
tree254d93d68924f459b00058d8a131c0a8a8260d98
parente64d48371fcacce83fb0c95b3179b00a81d2ad06
wined3d: Find the clip texcoord before compiling.

The best is to put this together with the rest of the shader_arb_priv initialization.
dlls/wined3d/arb_program_shader.c