wined3d: In tex_colorop() & tex_alphaop(), only check the mapped stage against GL_LIM...
commit6421d45f53543788014e6ba16a6ee1b558ae777d
authorH. Verbeet <hverbeet@gmail.com>
Sun, 1 Jul 2007 21:41:47 +0000 (1 23:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 2 Jul 2007 11:36:15 +0000 (2 13:36 +0200)
tree36bdd54cab8b9d63865467910771f6f3f3ffd17b
parent25c673225b16b432f424235fa4b9c25beb89ec42
wined3d: In tex_colorop() & tex_alphaop(), only check the mapped stage against GL_LIMITS(textures) if the texture is used.
dlls/wined3d/state.c