wined3d: Remove a redundant parameter to drawPrimitive().
commit5f8c62e45d8771c815d57eb3364cd0a2cbfc0f98
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 7 Jan 2009 08:00:55 +0000 (7 09:00 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 7 Jan 2009 11:22:12 +0000 (7 12:22 +0100)
tree28ef5da6fb3b3dea3ec10a702947a337f0e949e2
parent46eabd5b16f5c868fae3c41b0585561e0dc38ec1
wined3d: Remove a redundant parameter to drawPrimitive().

startIdx should be the first index to draw, either from the vertex
array or the index array, depending on if the draw is indexed or
not. Having both at the same time wouldn't make sense.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/wined3d_private.h