wined3d: Store the register type in struct wined3d_shader_src_param.
commit4de1dba2c5ef8e6fd03d1e8f80e23852c01cac30
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 15 Apr 2009 08:06:28 +0000 (15 10:06 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 15 Apr 2009 20:57:25 +0000 (15 15:57 -0500)
tree056c017722fe43037cc6776a346861a207628ebe
parentff62cab5374a94f6689651369ffc1e5527a0f016
wined3d: Store the register type in struct wined3d_shader_src_param.
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h