wined3d: Print an ERR instead of crashing in context_check_fbo_status().
commit483d5d0a0d74c83aa140b9865ab73f2026a66568
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 26 Oct 2009 09:12:19 +0000 (26 10:12 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 26 Oct 2009 10:20:52 +0000 (26 11:20 +0100)
treebdc86b05cad792be9476c02d737aa75fb51b692d
parentd03a105c1acfe92cc56e5075edc6a0ff2fee6ae0
wined3d: Print an ERR instead of crashing in context_check_fbo_status().

Some version of Mesa will claim the window system provided framebuffer is
incomplete when using indirect rendering, although the framebuffer objects
spec says this can never happen. Printing an ERR instead of crashing should
make it clearer that this isn't a wined3d problem.
dlls/wined3d/context.c