wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().
commit3a0eb81cea5301103da362e2594ca828fc8bc6a3
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 9 Apr 2009 07:58:29 +0000 (9 09:58 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 9 Apr 2009 09:27:29 +0000 (9 11:27 +0200)
tree444ad067254b39f61c69c2efc92d191bff04615b
parentff58255f4edd2b56c7f05025df8336c1d69db3a3
wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name().
dlls/wined3d/glsl_shader.c