wined3d: Move fogdensity and fogcolor to the fragment pipeline.
commit2dd18635c923f2af92d4c43c393438144cc6763f
authorStefan Dösinger <stefan@codeweavers.com>
Sun, 14 Dec 2008 16:16:36 +0000 (14 17:16 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 12 Jan 2009 12:02:29 +0000 (12 13:02 +0100)
treec0129a9b58da1e17cf2dcf7ee8c429ab76d26f80
parente61aa24aa31cd09f63d54512e4459ef4afdbd71c
wined3d: Move fogdensity and fogcolor to the fragment pipeline.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h