wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_loop().
commit2cb49c67dbfde20a154a78bd349c919fb63fbe6f
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:36:11 +0000 (15 19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:12:02 +0000 (16 16:12 +0100)
treed1775c92ab4754ca91640850be4116130b973c74
parentcf1a3cc81a5696607a41242cf6fcca7c9cc93286
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_loop().

Fix the comment.
dlls/wined3d/glsl_shader.c