wined3d: Avoid float->string conversion in arb shaders.
commit2173fde722ca979d1cff245ac7421e3651d54bed
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 5 Jun 2008 23:07:23 +0000 (6 01:07 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 6 Jun 2008 08:28:24 +0000 (6 10:28 +0200)
tree9347570cee6f0c98aefafb63270cc4038e57e98d
parent20655afb2ae1db4c39d8fa539df1b2593e61b2a5
wined3d: Avoid float->string conversion in arb shaders.
dlls/wined3d/arb_program_shader.c
include/wine/wined3d_gl.h