wined3d: Use the render target its palette when performing a texture copy as the...
commit0efefef34b7e0eae68d90683a2cd8f1d3d94ed7e
authorRoderick Colenbrander <thunderbird2k@gmx.net>
Thu, 3 Apr 2008 22:45:28 +0000 (3 22:45 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 7 Apr 2008 10:05:39 +0000 (7 12:05 +0200)
treea62dc1c1a692db380b9cbd0213a00230607d7d7f
parente547cf7043e36fecfe5e23d1d6f93a9c5ba89c46
wined3d: Use the render target its palette when performing a texture copy as the texture doesn't hold one.
dlls/wined3d/surface.c