wined3d: Centralize WINED3DSPDM_SATURATE handling.
commit0123f81ce517ad7c003f063509209f7ce8d514ee
authorStefan Dösinger <stefan@codeweavers.com>
Thu, 7 May 2009 16:47:59 +0000 (7 18:47 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 14 May 2009 12:27:33 +0000 (14 14:27 +0200)
tree1cb0dbf42c96367e5d678de600d9e695a5d21d94
parentaeddd2da635751050ce0355ddfd690fcb50daa2d
wined3d: Centralize WINED3DSPDM_SATURATE handling.

Besides the cleanup this patch will help to implement D3DSPDM_PARTIALPRECISION
with GL_NV_vertex_program2_option / GL_NV_fragment_program_option.
dlls/wined3d/arb_program_shader.c