push(c) 7dcddf6204ed5518706a76fe66fd836d81e70dd4
[wine/hacks.git] / dlls / winex11.drv / opengl.c
blob8224f68de2ea61bf21252363719ae34065e2fc96
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[9];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 X11DRV_PDEVICE *physDev;
113 X11DRV_PDEVICE *pReadDev;
114 Drawable drawables[2];
115 BOOL refresh_drawables;
116 struct wine_glcontext *next;
117 struct wine_glcontext *prev;
118 } Wine_GLContext;
120 typedef struct wine_glpbuffer {
121 Drawable drawable;
122 Display* display;
123 WineGLPixelFormat* fmt;
124 int width;
125 int height;
126 int* attribList;
127 HDC hdc;
129 int use_render_texture; /* This is also the internal texture format */
130 int texture_bind_target;
131 int texture_bpp;
132 GLint texture_format;
133 GLuint texture_target;
134 GLenum texture_type;
135 GLuint texture;
136 int texture_level;
137 } Wine_GLPBuffer;
139 static Wine_GLContext *context_list;
140 static struct WineGLInfo WineGLInfo = { 0 };
141 static int use_render_texture_emulation = 1;
142 static int use_render_texture_ati = 0;
143 static int swap_interval = 1;
145 #define MAX_EXTENSIONS 16
146 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
147 static int WineGLExtensionListSize;
149 static WineGLPixelFormat *WineGLPixelFormatList;
150 static int WineGLPixelFormatListSize = 0;
151 static int WineGLPixelFormatOnScreenSize = 0;
153 static void X11DRV_WineGL_LoadExtensions(void);
154 static BOOL glxRequireVersion(int requiredVersion);
155 static BOOL glxRequireExtension(const char *requiredExtension);
157 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
158 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
159 TRACE(" - dwFlags : ");
160 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
176 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
177 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
178 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
179 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
180 #undef TEST_AND_DUMP
181 TRACE("\n");
183 TRACE(" - iPixelType : ");
184 switch (ppfd->iPixelType) {
185 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
186 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
188 TRACE("\n");
190 TRACE(" - Color : %d\n", ppfd->cColorBits);
191 TRACE(" - Red : %d\n", ppfd->cRedBits);
192 TRACE(" - Green : %d\n", ppfd->cGreenBits);
193 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
194 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
195 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
196 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
197 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
198 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
200 TRACE(" - iLayerType : ");
201 switch (ppfd->iLayerType) {
202 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
203 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
204 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
206 TRACE("\n");
209 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
210 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
212 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 /* GLX 1.0 */
214 MAKE_FUNCPTR(glXChooseVisual)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* MESA GLX Extensions */
260 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
262 /* Standard OpenGL */
263 MAKE_FUNCPTR(glBindTexture)
264 MAKE_FUNCPTR(glBitmap)
265 MAKE_FUNCPTR(glCopyTexSubImage1D)
266 MAKE_FUNCPTR(glCopyTexImage2D)
267 MAKE_FUNCPTR(glCopyTexSubImage2D)
268 MAKE_FUNCPTR(glDrawBuffer)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glTexImage2D)
277 MAKE_FUNCPTR(glFinish)
278 MAKE_FUNCPTR(glFlush)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCreateContext)
384 LOAD_FUNCPTR(glXCreateGLXPixmap)
385 LOAD_FUNCPTR(glXGetCurrentContext)
386 LOAD_FUNCPTR(glXGetCurrentDrawable)
387 LOAD_FUNCPTR(glXDestroyContext)
388 LOAD_FUNCPTR(glXDestroyGLXPixmap)
389 LOAD_FUNCPTR(glXGetConfig)
390 LOAD_FUNCPTR(glXIsDirect)
391 LOAD_FUNCPTR(glXMakeCurrent)
392 LOAD_FUNCPTR(glXSwapBuffers)
393 LOAD_FUNCPTR(glXQueryExtension)
394 LOAD_FUNCPTR(glXQueryVersion)
395 LOAD_FUNCPTR(glXUseXFont)
397 /* GLX 1.1 */
398 LOAD_FUNCPTR(glXGetClientString)
399 LOAD_FUNCPTR(glXQueryExtensionsString)
400 LOAD_FUNCPTR(glXQueryServerString)
402 /* GLX 1.3 */
403 LOAD_FUNCPTR(glXCreatePbuffer)
404 LOAD_FUNCPTR(glXCreateNewContext)
405 LOAD_FUNCPTR(glXDestroyPbuffer)
406 LOAD_FUNCPTR(glXMakeContextCurrent)
407 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
408 LOAD_FUNCPTR(glXGetFBConfigs)
410 /* Standard OpenGL calls */
411 LOAD_FUNCPTR(glBindTexture)
412 LOAD_FUNCPTR(glBitmap)
413 LOAD_FUNCPTR(glCopyTexSubImage1D)
414 LOAD_FUNCPTR(glCopyTexImage2D)
415 LOAD_FUNCPTR(glCopyTexSubImage2D)
416 LOAD_FUNCPTR(glDrawBuffer)
417 LOAD_FUNCPTR(glEndList)
418 LOAD_FUNCPTR(glGetError)
419 LOAD_FUNCPTR(glGetIntegerv)
420 LOAD_FUNCPTR(glGetString)
421 LOAD_FUNCPTR(glNewList)
422 LOAD_FUNCPTR(glPixelStorei)
423 LOAD_FUNCPTR(glReadPixels)
424 LOAD_FUNCPTR(glTexImage2D)
425 LOAD_FUNCPTR(glFinish)
426 LOAD_FUNCPTR(glFlush)
427 #undef LOAD_FUNCPTR
429 /* It doesn't matter if these fail. They'll only be used if the driver reports
430 the associated extension is available (and if a driver reports the extension
431 is available but fails to provide the functions, it's quite broken) */
432 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
433 /* NV GLX Extension */
434 LOAD_FUNCPTR(glXAllocateMemoryNV)
435 LOAD_FUNCPTR(glXFreeMemoryNV)
436 #undef LOAD_FUNCPTR
438 if(!X11DRV_WineGL_InitOpenglInfo()) {
439 wine_dlclose(opengl_handle, NULL, 0);
440 opengl_handle = NULL;
441 return FALSE;
444 wine_tsx11_lock();
445 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
446 TRACE("GLX is up and running error_base = %d\n", error_base);
447 } else {
448 wine_dlclose(opengl_handle, NULL, 0);
449 opengl_handle = NULL;
452 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
453 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
454 * rendering is used.
456 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
457 * depends on the reported GLX client / server version and on the client / server extension list.
458 * Those don't have to be the same.
460 * In general the server GLX information lists the capabilities in case of indirect rendering.
461 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
462 * available and in that case the client GLX informat can be used.
463 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
464 * in the GLX version/extension list. When a program does this it works for certain for both
465 * direct and indirect rendering.
467 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
468 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
469 * extension list which causes this extension not to be listed. (Wine requires this extension).
470 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
471 * pbuffers is around.
473 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
474 * the ATI drivers and from then on use GLX client information for them.
477 if(glxRequireVersion(3)) {
478 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
479 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
480 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
481 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
482 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
483 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
484 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
485 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
487 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
488 * enable this function when the Xserver understand GLX 1.3 or newer
490 pglXQueryDrawable = NULL;
491 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
492 TRACE("Overriding ATI GLX capabilities!\n");
493 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
494 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
495 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
496 pglXQueryDrawable = (void*)pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
498 /* Use client GLX information in case of the ATI drivers. We override the
499 * capabilities over here and not somewhere else as ATI might better their
500 * life in the future. In case they release proper drivers this block of
501 * code won't be called. */
502 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
503 } else {
504 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
507 if(glxRequireExtension("GLX_ATI_render_texture")) {
508 use_render_texture_ati = 1;
509 pglXBindTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
510 pglXReleaseTexImageATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
511 pglXDrawableAttribATI = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
514 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
515 pglXCopySubBufferMESA = (void*)pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
518 X11DRV_WineGL_LoadExtensions();
520 wine_tsx11_unlock();
521 return (opengl_handle != NULL);
523 sym_not_found:
524 wine_dlclose(opengl_handle, NULL, 0);
525 opengl_handle = NULL;
526 return FALSE;
529 static inline Wine_GLContext *alloc_context(void)
531 Wine_GLContext *ret;
533 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
535 ret->next = context_list;
536 if (context_list) context_list->prev = ret;
537 context_list = ret;
539 return ret;
542 static inline void free_context(Wine_GLContext *context)
544 if (context->next != NULL) context->next->prev = context->prev;
545 if (context->prev != NULL) context->prev->next = context->next;
546 else context_list = context->next;
548 if (context->vis) XFree(context->vis);
549 HeapFree(GetProcessHeap(), 0, context);
552 static inline BOOL is_valid_context( Wine_GLContext *ctx )
554 Wine_GLContext *ptr;
555 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
556 return (ptr != NULL);
559 static int describeContext(Wine_GLContext* ctx) {
560 int tmp;
561 int ctx_vis_id;
562 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
563 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
564 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
565 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
566 TRACE(" - VISUAL_ID 0x%x\n", tmp);
567 ctx_vis_id = tmp;
568 return ctx_vis_id;
571 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
572 int tmp;
573 int nElements;
574 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
575 GLXFBConfig *fbCfgs;
577 if (pglXQueryDrawable == NULL) {
578 /** glXQueryDrawable not available so returns not supported */
579 return -1;
582 TRACE(" Drawable %p have :\n", (void*) drawable);
583 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
584 TRACE(" - WIDTH as %d\n", tmp);
585 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
586 TRACE(" - HEIGHT as %d\n", tmp);
587 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
588 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
590 attribList[1] = tmp;
591 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
592 if (fbCfgs == NULL) {
593 return -1;
596 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
597 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
599 XFree(fbCfgs);
601 return tmp;
604 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
605 int nAttribs = 0;
606 unsigned cur = 0;
607 int pop;
608 int drawattrib = 0;
609 int nvfloatattrib = GLX_DONT_CARE;
610 int pixelattrib = 0;
612 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
613 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
614 while (iWGLAttr && 0 != iWGLAttr[cur]) {
615 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
617 switch (iWGLAttr[cur]) {
618 case WGL_COLOR_BITS_ARB:
619 pop = iWGLAttr[++cur];
620 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
621 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
622 break;
623 case WGL_BLUE_BITS_ARB:
624 pop = iWGLAttr[++cur];
625 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
626 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
627 break;
628 case WGL_RED_BITS_ARB:
629 pop = iWGLAttr[++cur];
630 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
631 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
632 break;
633 case WGL_GREEN_BITS_ARB:
634 pop = iWGLAttr[++cur];
635 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
636 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
637 break;
638 case WGL_ALPHA_BITS_ARB:
639 pop = iWGLAttr[++cur];
640 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
641 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
642 break;
643 case WGL_DEPTH_BITS_ARB:
644 pop = iWGLAttr[++cur];
645 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
646 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
647 break;
648 case WGL_STENCIL_BITS_ARB:
649 pop = iWGLAttr[++cur];
650 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
651 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
652 break;
653 case WGL_DOUBLE_BUFFER_ARB:
654 pop = iWGLAttr[++cur];
655 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
656 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
657 break;
659 case WGL_PIXEL_TYPE_ARB:
660 pop = iWGLAttr[++cur];
661 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
662 switch (pop) {
663 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
664 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
665 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
666 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
667 default:
668 ERR("unexpected PixelType(%x)\n", pop);
669 pop = 0;
671 break;
673 case WGL_SUPPORT_GDI_ARB:
674 pop = iWGLAttr[++cur];
675 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
676 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
677 break;
679 case WGL_DRAW_TO_BITMAP_ARB:
680 pop = iWGLAttr[++cur];
681 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
682 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
683 if (pop) {
684 drawattrib |= GLX_PIXMAP_BIT;
686 break;
688 case WGL_DRAW_TO_WINDOW_ARB:
689 pop = iWGLAttr[++cur];
690 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
691 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
692 if (pop) {
693 drawattrib |= GLX_WINDOW_BIT;
695 break;
697 case WGL_DRAW_TO_PBUFFER_ARB:
698 pop = iWGLAttr[++cur];
699 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
700 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
701 if (pop) {
702 drawattrib |= GLX_PBUFFER_BIT;
704 break;
706 case WGL_ACCELERATION_ARB:
707 case WGL_SUPPORT_OPENGL_ARB:
708 pop = iWGLAttr[++cur];
709 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
710 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
711 break;
713 case WGL_PBUFFER_LARGEST_ARB:
714 pop = iWGLAttr[++cur];
715 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
716 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
717 break;
719 case WGL_SAMPLE_BUFFERS_ARB:
720 pop = iWGLAttr[++cur];
721 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
722 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
723 break;
725 case WGL_SAMPLES_ARB:
726 pop = iWGLAttr[++cur];
727 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
728 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
729 break;
731 case WGL_TEXTURE_FORMAT_ARB:
732 case WGL_TEXTURE_TARGET_ARB:
733 case WGL_MIPMAP_TEXTURE_ARB:
734 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
735 pop = iWGLAttr[++cur];
736 if (NULL == pbuf) {
737 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
739 if (use_render_texture_ati) {
740 /** nothing to do here */
742 else if (!use_render_texture_emulation) {
743 if (WGL_NO_TEXTURE_ARB != pop) {
744 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
745 return -1; /** error: don't support it */
746 } else {
747 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
748 drawattrib |= GLX_PBUFFER_BIT;
751 break ;
752 case WGL_FLOAT_COMPONENTS_NV:
753 nvfloatattrib = iWGLAttr[++cur];
754 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
755 break ;
756 case WGL_BIND_TO_TEXTURE_RGB_ARB:
757 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
758 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
759 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
760 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
761 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
762 pop = iWGLAttr[++cur];
763 /** cannot be converted, see direct handling on
764 * - wglGetPixelFormatAttribivARB
765 * TODO: wglChoosePixelFormat
767 break ;
769 default:
770 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
771 break;
773 ++cur;
776 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
777 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
778 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
779 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
781 /* Set GLX_RENDER_TYPE all the time */
782 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
783 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
785 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
786 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
787 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
788 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
791 return nAttribs;
794 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
796 int render_type=0, render_type_bit;
797 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
798 switch(render_type_bit)
800 case GLX_RGBA_BIT:
801 render_type = GLX_RGBA_TYPE;
802 break;
803 case GLX_COLOR_INDEX_BIT:
804 render_type = GLX_COLOR_INDEX_TYPE;
805 break;
806 case GLX_RGBA_FLOAT_BIT:
807 render_type = GLX_RGBA_FLOAT_TYPE;
808 break;
809 default:
810 ERR("Unknown render_type: %x\n", render_type);
812 return render_type;
815 static BOOL init_formats(Display *display, int screen, Visual *visual)
817 int fmt_id, tmp_fmt_id, nCfgs, i;
818 GLXFBConfig* cfgs;
819 GLXFBConfig fbconfig = NULL;
820 XVisualInfo *visinfo;
821 VisualID visualid = XVisualIDFromVisual(visual);
822 int nOffscreenFormats = 0;
824 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
825 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
826 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
827 * because this call lists both types of formats instead of only onscreen ones. */
828 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
829 if (NULL == cfgs || 0 == nCfgs) {
830 ERR("glXChooseFBConfig returns NULL\n");
831 if(cfgs != NULL) XFree(cfgs);
832 return FALSE;
835 /* Count the number of offscreen formats to determine the size for our pixelformat list */
836 for(i=0; i<nCfgs; i++) {
837 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
839 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
840 /* Onscreen formats have a corresponding XVisual, offscreen ones don't */
841 if(!visinfo) {
842 nOffscreenFormats++;
843 } else if(visinfo && visinfo->visualid == visualid) {
844 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
845 fbconfig = cfgs[i];
846 XFree(visinfo);
849 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
851 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
852 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
853 WineGLPixelFormatList[0].iPixelFormat = 1;
854 WineGLPixelFormatList[0].fbconfig = fbconfig;
855 WineGLPixelFormatList[0].fmt_id = fmt_id;
856 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
857 WineGLPixelFormatList[0].offscreenOnly = FALSE;
858 WineGLPixelFormatListSize = 1;
859 WineGLPixelFormatOnScreenSize = 1;
861 /* Fill the list with offscreen formats */
862 for(i=0; i<nCfgs; i++) {
863 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
865 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
866 /* We have found an offscreen rendering format when there is no visualinfo :) */
867 if(!visinfo) {
868 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
869 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
870 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
871 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
872 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
874 WineGLPixelFormatListSize++;
875 } else {
876 XFree(visinfo);
880 if(cfgs != NULL) XFree(cfgs);
882 return TRUE;
885 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
886 * In our WGL implementation we only support a subset of these formats namely the format of
887 * Wine's main visual and offscreen formats (if they are available).
888 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
889 * and it returns the number of supported WGL formats in fmt_count.
891 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
893 WineGLPixelFormat *res = NULL;
895 /* Init the list of pixel formats when we need it */
896 if(!WineGLPixelFormatListSize)
897 init_formats(display, DefaultScreen(display), visual);
899 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
900 * iPixelFormat in case of probing the number of pixelformats.
902 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
903 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
904 AllowOffscreen)) {
905 res = &WineGLPixelFormatList[iPixelFormat-1];
906 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
909 if(AllowOffscreen)
910 *fmt_count = WineGLPixelFormatListSize;
911 else
912 *fmt_count = WineGLPixelFormatOnScreenSize;
914 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
916 return res;
919 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
920 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
922 int i;
924 /* Init the list of pixel formats when we need it */
925 if(!WineGLPixelFormatListSize)
926 init_formats(display, DefaultScreen(display), visual);
928 for(i=0; i<WineGLPixelFormatListSize; i++) {
929 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
930 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
931 return &WineGLPixelFormatList[i];
934 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
935 return NULL;
938 int pixelformat_from_fbconfig_id(XID fbconfig_id)
940 WineGLPixelFormat *fmt;
942 if (!fbconfig_id) return 0;
944 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
945 if(fmt)
946 return fmt->iPixelFormat;
947 /* This will happen on hwnds without a pixel format set; it's ok */
948 return 0;
952 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
953 void mark_drawable_dirty(Drawable old, Drawable new)
955 Wine_GLContext *ctx;
956 for (ctx = context_list; ctx; ctx = ctx->next) {
957 if (old == ctx->drawables[0]) {
958 ctx->drawables[0] = new;
959 ctx->refresh_drawables = TRUE;
961 if (old == ctx->drawables[1]) {
962 ctx->drawables[1] = new;
963 ctx->refresh_drawables = TRUE;
968 /* Given the current context, make sure its drawable is sync'd */
969 static inline void sync_context(Wine_GLContext *context)
971 if(context && context->refresh_drawables) {
972 if (glxRequireVersion(3))
973 pglXMakeContextCurrent(gdi_display, context->drawables[0],
974 context->drawables[1], context->ctx);
975 else
976 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
977 context->refresh_drawables = FALSE;
982 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
984 return pglXCreateGLXPixmap(display, vis, parent);
989 * X11DRV_ChoosePixelFormat
991 * Equivalent to glXChooseVisual.
993 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
994 const PIXELFORMATDESCRIPTOR *ppfd) {
995 WineGLPixelFormat *fmt = NULL;
996 int ret = 0;
997 int nPixelFormats;
998 int value = 0;
999 int i = 0;
1000 int bestFormat = -1;
1001 int bestDBuffer = -1;
1002 int bestStereo = -1;
1003 int bestColor = -1;
1004 int bestAlpha = -1;
1005 int bestDepth = -1;
1006 int bestStencil = -1;
1007 int bestAux = -1;
1008 int score;
1010 if (!has_opengl()) {
1011 ERR("No libGL on this box - disabling OpenGL support !\n");
1012 return 0;
1015 if (TRACE_ON(opengl)) {
1016 TRACE("(%p,%p)\n", physDev, ppfd);
1018 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
1021 wine_tsx11_lock();
1022 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1023 for(i=0; i<nPixelFormats; i++)
1025 int dwFlags = 0;
1026 int iPixelType = 0;
1027 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1029 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1030 score = 0;
1032 /* Pixel type */
1033 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1034 if (value & GLX_RGBA_BIT)
1035 iPixelType = PFD_TYPE_RGBA;
1036 else
1037 iPixelType = PFD_TYPE_COLORINDEX;
1039 if (ppfd->iPixelType != iPixelType)
1041 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1042 continue;
1045 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1046 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1047 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1048 if (value) dwFlags |= PFD_STEREO;
1049 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1050 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1051 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1052 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1053 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1055 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1056 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1057 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1058 * formats without the given flag set.
1059 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1060 * has indicated that a format without stereo is returned when stereo is unavailable.
1061 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1062 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1064 * To summarize the following is most likely the correct behavior:
1065 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1066 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1067 * stereo don't care -> it doesn't matter whether we get stereo or not
1069 * In Wine we will treat no-stereo the same way as don't care because it makes
1070 * format selection even more complicated and second drivers with Stereo advertise
1071 * each format twice anyway.
1074 /* Doublebuffer, see the comments above */
1075 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1076 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1077 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1079 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1080 bestStereo = dwFlags & PFD_STEREO;
1081 bestAlpha = alpha;
1082 bestColor = color;
1083 bestDepth = depth;
1084 bestStencil = stencil;
1085 bestAux = aux;
1086 bestFormat = i;
1087 continue;
1089 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1090 continue;
1093 /* Stereo, see the comments above. */
1094 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1095 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1096 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1098 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1099 bestStereo = dwFlags & PFD_STEREO;
1100 bestAlpha = alpha;
1101 bestColor = color;
1102 bestDepth = depth;
1103 bestStencil = stencil;
1104 bestAux = aux;
1105 bestFormat = i;
1106 continue;
1108 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1109 continue;
1112 /* Below we will do a number of checks to select the 'best' pixelformat.
1113 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1114 * The code works by trying to match the most important options as close as possible.
1115 * When a reasonable format is found, we will try to match more options. */
1117 /* Color bits */
1118 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1119 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1121 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1122 bestStereo = dwFlags & PFD_STEREO;
1123 bestAlpha = alpha;
1124 bestColor = color;
1125 bestDepth = depth;
1126 bestStencil = stencil;
1127 bestAux = aux;
1128 bestFormat = i;
1129 continue;
1130 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1131 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1132 continue;
1135 /* Alpha bits */
1136 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1137 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1139 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1140 bestStereo = dwFlags & PFD_STEREO;
1141 bestAlpha = alpha;
1142 bestColor = color;
1143 bestDepth = depth;
1144 bestStencil = stencil;
1145 bestAux = aux;
1146 bestFormat = i;
1147 continue;
1148 } else if(bestAlpha != alpha) {
1149 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1150 continue;
1153 /* Depth bits */
1154 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1155 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1157 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1158 bestStereo = dwFlags & PFD_STEREO;
1159 bestAlpha = alpha;
1160 bestColor = color;
1161 bestDepth = depth;
1162 bestStencil = stencil;
1163 bestAux = aux;
1164 bestFormat = i;
1165 continue;
1166 } else if(bestDepth != depth) {
1167 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1168 continue;
1171 /* Stencil bits */
1172 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1173 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1175 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1176 bestStereo = dwFlags & PFD_STEREO;
1177 bestAlpha = alpha;
1178 bestColor = color;
1179 bestDepth = depth;
1180 bestStencil = stencil;
1181 bestAux = aux;
1182 bestFormat = i;
1183 continue;
1184 } else if(bestStencil != stencil) {
1185 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1186 continue;
1189 /* Aux buffers */
1190 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1191 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1193 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1194 bestStereo = dwFlags & PFD_STEREO;
1195 bestAlpha = alpha;
1196 bestColor = color;
1197 bestDepth = depth;
1198 bestStencil = stencil;
1199 bestAux = aux;
1200 bestFormat = i;
1201 continue;
1202 } else if(bestAux != aux) {
1203 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1204 continue;
1208 if(bestFormat == -1) {
1209 TRACE("No matching mode was found returning 0\n");
1210 ret = 0;
1212 else {
1213 ret = bestFormat+1; /* the return value should be a 1-based index */
1214 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1217 wine_tsx11_unlock();
1219 return ret;
1222 * X11DRV_DescribePixelFormat
1224 * Get the pixel-format descriptor associated to the given id
1226 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1227 int iPixelFormat,
1228 UINT nBytes,
1229 PIXELFORMATDESCRIPTOR *ppfd) {
1230 /*XVisualInfo *vis;*/
1231 int value;
1232 int rb,gb,bb,ab;
1233 WineGLPixelFormat *fmt;
1234 int ret = 0;
1235 int fmt_count = 0;
1237 if (!has_opengl()) {
1238 ERR("No libGL on this box - disabling OpenGL support !\n");
1239 return 0;
1242 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1244 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1245 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1246 if (ppfd == NULL) {
1247 /* The application is only querying the number of pixelformats */
1248 return fmt_count;
1249 } else if(fmt == NULL) {
1250 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1251 return 0;
1254 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1255 ERR("Wrong structure size !\n");
1256 /* Should set error */
1257 return 0;
1260 ret = fmt_count;
1262 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1263 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1264 ppfd->nVersion = 1;
1266 /* These flags are always the same... */
1267 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1268 /* Now the flags extracted from the Visual */
1270 wine_tsx11_lock();
1272 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1273 if(value)
1274 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1276 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1277 if(value & GLX_WINDOW_BIT)
1278 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1279 if(value & GLX_PIXMAP_BIT)
1280 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1282 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1283 if(value == GLX_SLOW_CONFIG)
1284 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1286 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1287 if (value) {
1288 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1289 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1291 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1293 /* Pixel type */
1294 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1295 if (value & GLX_RGBA_BIT)
1296 ppfd->iPixelType = PFD_TYPE_RGBA;
1297 else
1298 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1300 /* Color bits */
1301 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1302 ppfd->cColorBits = value;
1304 /* Red, green, blue and alpha bits / shifts */
1305 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1306 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1307 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1308 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1309 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1311 ppfd->cRedBits = rb;
1312 ppfd->cRedShift = gb + bb + ab;
1313 ppfd->cBlueBits = bb;
1314 ppfd->cBlueShift = ab;
1315 ppfd->cGreenBits = gb;
1316 ppfd->cGreenShift = bb + ab;
1317 ppfd->cAlphaBits = ab;
1318 ppfd->cAlphaShift = 0;
1319 } else {
1320 ppfd->cRedBits = 0;
1321 ppfd->cRedShift = 0;
1322 ppfd->cBlueBits = 0;
1323 ppfd->cBlueShift = 0;
1324 ppfd->cGreenBits = 0;
1325 ppfd->cGreenShift = 0;
1326 ppfd->cAlphaBits = 0;
1327 ppfd->cAlphaShift = 0;
1330 /* Accum RGBA bits */
1331 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1332 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1333 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1334 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1336 ppfd->cAccumBits = rb+gb+bb+ab;
1337 ppfd->cAccumRedBits = rb;
1338 ppfd->cAccumGreenBits = gb;
1339 ppfd->cAccumBlueBits = bb;
1340 ppfd->cAccumAlphaBits = ab;
1342 /* Depth bits */
1343 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1344 ppfd->cDepthBits = value;
1346 /* stencil bits */
1347 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1348 ppfd->cStencilBits = value;
1350 wine_tsx11_unlock();
1352 /* Aux : to do ... */
1354 ppfd->iLayerType = PFD_MAIN_PLANE;
1356 if (TRACE_ON(opengl)) {
1357 dump_PIXELFORMATDESCRIPTOR(ppfd);
1360 return ret;
1364 * X11DRV_GetPixelFormat
1366 * Get the pixel-format id used by this DC
1368 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1369 WineGLPixelFormat *fmt;
1370 int tmp;
1371 TRACE("(%p)\n", physDev);
1373 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1374 if(!fmt)
1376 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1377 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1378 return 0;
1380 else if(fmt->offscreenOnly)
1382 /* Offscreen formats can't be used with traditional WGL calls.
1383 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1384 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1385 return 1;
1388 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1389 return physDev->current_pf;
1393 * X11DRV_SetPixelFormat
1395 * Set the pixel-format id used by this DC
1397 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1398 int iPixelFormat,
1399 const PIXELFORMATDESCRIPTOR *ppfd) {
1400 WineGLPixelFormat *fmt;
1401 int value;
1402 HWND hwnd;
1404 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1406 if (!has_opengl()) {
1407 ERR("No libGL on this box - disabling OpenGL support !\n");
1408 return FALSE;
1411 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1412 if(get_glxdrawable(physDev) == root_window)
1414 ERR("Invalid operation on root_window\n");
1415 return FALSE;
1418 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1419 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1420 if(!fmt) {
1421 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1422 return FALSE;
1425 if(physDev->current_pf) /* cannot change it if already set */
1426 return (physDev->current_pf == iPixelFormat);
1428 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1430 hwnd = WindowFromDC(physDev->hdc);
1431 if(hwnd) {
1432 if(!(value&GLX_WINDOW_BIT)) {
1433 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1434 return FALSE;
1437 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1438 ERR("Couldn't set format of the window, returning failure\n");
1439 return FALSE;
1442 physDev->gl_drawable = X11DRV_get_gl_drawable(hwnd);
1445 physDev->current_pf = iPixelFormat;
1447 if (TRACE_ON(opengl)) {
1448 int gl_test = 0;
1450 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1451 if (gl_test) {
1452 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1453 } else {
1454 TRACE(" FBConfig have :\n");
1455 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1456 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1457 TRACE(" - VISUAL_ID 0x%x\n", value);
1458 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1459 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1462 return TRUE;
1466 * X11DRV_wglCreateContext
1468 * For OpenGL32 wglCreateContext.
1470 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1472 Wine_GLContext *ret;
1473 WineGLPixelFormat *fmt;
1474 int hdcPF = physDev->current_pf;
1475 int fmt_count = 0;
1476 HDC hdc = physDev->hdc;
1478 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1480 if (!has_opengl()) {
1481 ERR("No libGL on this box - disabling OpenGL support !\n");
1482 return 0;
1485 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1486 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1487 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1488 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1489 * If this fails something is very wrong on the system. */
1490 if(!fmt) {
1491 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1492 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1493 return NULL;
1496 /* The context will be allocated in the wglMakeCurrent call */
1497 wine_tsx11_lock();
1498 ret = alloc_context();
1499 wine_tsx11_unlock();
1500 ret->hdc = hdc;
1501 ret->physDev = physDev;
1502 ret->fmt = fmt;
1504 /*ret->vis = vis;*/
1505 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1507 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1508 return (HGLRC) ret;
1512 * X11DRV_wglDeleteContext
1514 * For OpenGL32 wglDeleteContext.
1516 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1518 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1519 BOOL ret = TRUE;
1521 TRACE("(%p)\n", hglrc);
1523 if (!has_opengl()) {
1524 ERR("No libGL on this box - disabling OpenGL support !\n");
1525 return 0;
1528 wine_tsx11_lock();
1529 /* A game (Half Life not to name it) deletes twice the same context,
1530 * so make sure it is valid first */
1531 if (is_valid_context( ctx ))
1533 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1534 free_context(ctx);
1536 else
1538 WARN("Error deleting context !\n");
1539 SetLastError(ERROR_INVALID_HANDLE);
1540 ret = FALSE;
1542 wine_tsx11_unlock();
1544 return ret;
1548 * X11DRV_wglGetCurrentReadDCARB
1550 * For OpenGL32 wglGetCurrentReadDCARB.
1552 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1554 HDC ret = 0;
1555 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1556 X11DRV_PDEVICE *physDev = ctx ? ctx->pReadDev : NULL;
1558 if(physDev)
1559 ret = physDev->hdc;
1561 TRACE(" returning %p (GL drawable %lu)\n", ret, physDev ? physDev->drawable : 0);
1562 return ret;
1566 * X11DRV_wglGetProcAddress
1568 * For OpenGL32 wglGetProcAddress.
1570 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1572 int i, j;
1573 const WineGLExtension *ext;
1575 int padding = 32 - strlen(lpszProc);
1576 if (padding < 0)
1577 padding = 0;
1579 if (!has_opengl()) {
1580 ERR("No libGL on this box - disabling OpenGL support !\n");
1581 return 0;
1584 /* Check the table of WGL extensions to see if we need to return a WGL extension
1585 * or a function pointer to a native OpenGL function. */
1586 if(strncmp(lpszProc, "wgl", 3) != 0) {
1587 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1588 } else {
1589 TRACE("('%s'):%*s", lpszProc, padding, " ");
1590 for (i = 0; i < WineGLExtensionListSize; ++i) {
1591 ext = WineGLExtensionList[i];
1592 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1593 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1594 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1595 return ext->extEntryPoints[j].funcAddress;
1601 WARN("(%s) - not found\n", lpszProc);
1602 return NULL;
1606 * X11DRV_wglMakeCurrent
1608 * For OpenGL32 wglMakeCurrent.
1610 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1611 BOOL ret;
1612 HDC hdc = physDev->hdc;
1613 DWORD type = GetObjectType(hdc);
1615 TRACE("(%p,%p)\n", hdc, hglrc);
1617 if (!has_opengl()) {
1618 ERR("No libGL on this box - disabling OpenGL support !\n");
1619 return 0;
1622 wine_tsx11_lock();
1623 if (hglrc == NULL) {
1624 ret = pglXMakeCurrent(gdi_display, None, NULL);
1625 NtCurrentTeb()->glContext = NULL;
1626 } else {
1627 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1628 Drawable drawable = get_glxdrawable(physDev);
1629 if (ctx->ctx == NULL) {
1630 /* The describe lines below are for debugging purposes only */
1631 if (TRACE_ON(wgl)) {
1632 describeDrawable(ctx, drawable);
1633 describeContext(ctx);
1636 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1637 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1639 TRACE(" Creating GLX Context\n");
1640 if(ctx->vis)
1641 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1642 else /* Create a GLX Context for a pbuffer */
1643 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1645 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1647 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1648 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1649 NtCurrentTeb()->glContext = ctx;
1650 if(ret)
1652 ctx->hdc = hdc;
1653 ctx->physDev = physDev;
1654 ctx->pReadDev = physDev;
1655 ctx->drawables[0] = drawable;
1656 ctx->drawables[1] = drawable;
1657 ctx->refresh_drawables = FALSE;
1659 if (type == OBJ_MEMDC)
1661 ctx->do_escape = TRUE;
1662 pglDrawBuffer(GL_FRONT_LEFT);
1666 wine_tsx11_unlock();
1667 TRACE(" returning %s\n", (ret ? "True" : "False"));
1668 return ret;
1672 * X11DRV_wglMakeContextCurrentARB
1674 * For OpenGL32 wglMakeContextCurrentARB
1676 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1678 BOOL ret;
1679 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1681 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1683 if (!has_opengl()) {
1684 ERR("No libGL on this box - disabling OpenGL support !\n");
1685 return 0;
1688 wine_tsx11_lock();
1689 if (hglrc == NULL) {
1690 ret = pglXMakeCurrent(gdi_display, None, NULL);
1691 NtCurrentTeb()->glContext = NULL;
1692 } else {
1693 if (NULL == pglXMakeContextCurrent) {
1694 ret = FALSE;
1695 } else {
1696 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1697 Drawable d_draw = get_glxdrawable(pDrawDev);
1698 Drawable d_read = get_glxdrawable(pReadDev);
1700 if (ctx->ctx == NULL) {
1701 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1702 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1704 ctx->hdc = pDrawDev->hdc;
1705 ctx->physDev = pDrawDev;
1706 ctx->pReadDev = pReadDev;
1707 ctx->drawables[0] = d_draw;
1708 ctx->drawables[1] = d_read;
1709 ctx->refresh_drawables = FALSE;
1710 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1711 NtCurrentTeb()->glContext = ctx;
1714 wine_tsx11_unlock();
1716 TRACE(" returning %s\n", (ret ? "True" : "False"));
1717 return ret;
1721 * X11DRV_wglShareLists
1723 * For OpenGL32 wglShaderLists.
1725 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1726 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1727 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1729 TRACE("(%p, %p)\n", org, dest);
1731 if (!has_opengl()) {
1732 ERR("No libGL on this box - disabling OpenGL support !\n");
1733 return 0;
1736 if (NULL != dest && dest->ctx != NULL) {
1737 ERR("Could not share display lists, context already created !\n");
1738 return FALSE;
1739 } else {
1740 if (org->ctx == NULL) {
1741 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1742 wine_tsx11_lock();
1743 describeContext(org);
1745 if(org->vis)
1746 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1747 else /* Create a GLX Context for a pbuffer */
1748 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1749 wine_tsx11_unlock();
1750 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1752 if (NULL != dest) {
1753 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1754 wine_tsx11_lock();
1755 describeContext(dest);
1756 /* Create the destination context with display lists shared */
1757 if(dest->vis)
1758 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1759 else /* Create a GLX Context for a pbuffer */
1760 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1761 wine_tsx11_unlock();
1762 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1763 return TRUE;
1766 return FALSE;
1769 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1771 /* We are running using client-side rendering fonts... */
1772 GLYPHMETRICS gm;
1773 unsigned int glyph;
1774 int size = 0;
1775 void *bitmap = NULL, *gl_bitmap = NULL;
1776 int org_alignment;
1778 wine_tsx11_lock();
1779 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1780 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1781 wine_tsx11_unlock();
1783 for (glyph = first; glyph < first + count; glyph++) {
1784 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1785 int height, width_int;
1787 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1788 if (needed_size == GDI_ERROR) {
1789 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1790 goto error;
1791 } else {
1792 TRACE(" - needed size : %d\n", needed_size);
1795 if (needed_size > size) {
1796 size = needed_size;
1797 HeapFree(GetProcessHeap(), 0, bitmap);
1798 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1799 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1800 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1802 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1803 if (TRACE_ON(opengl)) {
1804 unsigned int height, width, bitmask;
1805 unsigned char *bitmap_ = (unsigned char *) bitmap;
1807 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1808 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1809 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1810 if (needed_size != 0) {
1811 TRACE(" - bitmap :\n");
1812 for (height = 0; height < gm.gmBlackBoxY; height++) {
1813 TRACE(" ");
1814 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1815 if (bitmask == 0) {
1816 bitmap_ += 1;
1817 bitmask = 0x80;
1819 if (*bitmap_ & bitmask)
1820 TRACE("*");
1821 else
1822 TRACE(" ");
1824 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1825 TRACE("\n");
1830 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1831 * glyph for it to be drawn properly.
1833 if (needed_size != 0) {
1834 width_int = (gm.gmBlackBoxX + 31) / 32;
1835 for (height = 0; height < gm.gmBlackBoxY; height++) {
1836 int width;
1837 for (width = 0; width < width_int; width++) {
1838 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1839 ((int *) bitmap)[height * width_int + width];
1844 wine_tsx11_lock();
1845 pglNewList(listBase++, GL_COMPILE);
1846 if (needed_size != 0) {
1847 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1848 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1849 gm.gmCellIncX, gm.gmCellIncY,
1850 gl_bitmap);
1851 } else {
1852 /* This is the case of 'empty' glyphs like the space character */
1853 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1855 pglEndList();
1856 wine_tsx11_unlock();
1859 wine_tsx11_lock();
1860 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1861 wine_tsx11_unlock();
1863 HeapFree(GetProcessHeap(), 0, bitmap);
1864 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1865 return TRUE;
1867 error:
1868 wine_tsx11_lock();
1869 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1870 wine_tsx11_unlock();
1872 HeapFree(GetProcessHeap(), 0, bitmap);
1873 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1874 return FALSE;
1878 * X11DRV_wglUseFontBitmapsA
1880 * For OpenGL32 wglUseFontBitmapsA.
1882 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1884 Font fid = physDev->font;
1886 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1888 if (!has_opengl()) {
1889 ERR("No libGL on this box - disabling OpenGL support !\n");
1890 return 0;
1893 if (fid == 0) {
1894 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1897 wine_tsx11_lock();
1898 /* I assume that the glyphs are at the same position for X and for Windows */
1899 pglXUseXFont(fid, first, count, listBase);
1900 wine_tsx11_unlock();
1901 return TRUE;
1905 * X11DRV_wglUseFontBitmapsW
1907 * For OpenGL32 wglUseFontBitmapsW.
1909 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1911 Font fid = physDev->font;
1913 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1915 if (!has_opengl()) {
1916 ERR("No libGL on this box - disabling OpenGL support !\n");
1917 return 0;
1920 if (fid == 0) {
1921 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1924 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1926 wine_tsx11_lock();
1927 /* I assume that the glyphs are at the same position for X and for Windows */
1928 pglXUseXFont(fid, first, count, listBase);
1929 wine_tsx11_unlock();
1930 return TRUE;
1933 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1934 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1936 wine_tsx11_lock();
1937 switch(pname)
1939 case GL_DEPTH_BITS:
1941 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1943 pglGetIntegerv(pname, params);
1945 * if we cannot find a Wine Context
1946 * we only have the default wine desktop context,
1947 * so if we have only a 24 depth say we have 32
1949 if (!ctx && *params == 24) {
1950 *params = 32;
1952 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1953 break;
1955 case GL_ALPHA_BITS:
1957 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1959 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
1960 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
1961 break;
1963 default:
1964 pglGetIntegerv(pname, params);
1965 break;
1967 wine_tsx11_unlock();
1970 static inline void update_drawable(X11DRV_PDEVICE *physDev)
1972 int w, h;
1974 if(!physDev->gl_drawable)
1975 return;
1977 w = physDev->dc_rect.right - physDev->dc_rect.left;
1978 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
1980 if(w > 0 && h > 0) {
1981 Drawable src = physDev->pixmap;
1982 if(!src) src = physDev->gl_drawable;
1984 /* The GL drawable may be lagged behind if we don't flush first, so
1985 * flush the display make sure we copy up-to-date data */
1986 XFlush(gdi_display);
1987 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
1988 physDev->dc_rect.left, physDev->dc_rect.top);
1993 static void WINAPI X11DRV_wglFinish(void)
1995 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1997 wine_tsx11_lock();
1998 sync_context(ctx);
1999 pglFinish();
2000 update_drawable(ctx->physDev);
2001 wine_tsx11_unlock();
2004 static void WINAPI X11DRV_wglFlush(void)
2006 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2008 wine_tsx11_lock();
2009 sync_context(ctx);
2010 pglFlush();
2011 update_drawable(ctx->physDev);
2012 wine_tsx11_unlock();
2016 * X11DRV_wglGetExtensionsStringARB
2018 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2020 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2021 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2022 return WineGLInfo.wglExtensions;
2026 * X11DRV_wglCreatePbufferARB
2028 * WGL_ARB_pbuffer: wglCreatePbufferARB
2030 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2032 Wine_GLPBuffer* object = NULL;
2033 WineGLPixelFormat *fmt = NULL;
2034 int nCfgs = 0;
2035 int attribs[256];
2036 int nAttribs = 0;
2038 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2040 if (0 >= iPixelFormat) {
2041 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2042 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2043 return NULL; /* unexpected error */
2046 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2047 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2048 if(!fmt) {
2049 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2050 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2051 goto create_failed; /* unexpected error */
2054 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2055 if (NULL == object) {
2056 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2057 goto create_failed; /* unexpected error */
2059 object->hdc = hdc;
2060 object->display = gdi_display;
2061 object->width = iWidth;
2062 object->height = iHeight;
2063 object->fmt = fmt;
2065 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2066 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2067 while (piAttribList && 0 != *piAttribList) {
2068 int attr_v;
2069 switch (*piAttribList) {
2070 case WGL_PBUFFER_LARGEST_ARB: {
2071 ++piAttribList;
2072 attr_v = *piAttribList;
2073 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2074 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2075 break;
2078 case WGL_TEXTURE_FORMAT_ARB: {
2079 ++piAttribList;
2080 attr_v = *piAttribList;
2081 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2082 if (use_render_texture_ati) {
2083 int type = 0;
2084 switch (attr_v) {
2085 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2086 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2087 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2088 default:
2089 SetLastError(ERROR_INVALID_DATA);
2090 goto create_failed;
2092 object->use_render_texture = 1;
2093 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2094 } else {
2095 if (WGL_NO_TEXTURE_ARB == attr_v) {
2096 object->use_render_texture = 0;
2097 } else {
2098 if (!use_render_texture_emulation) {
2099 SetLastError(ERROR_INVALID_DATA);
2100 goto create_failed;
2102 switch (attr_v) {
2103 case WGL_TEXTURE_RGB_ARB:
2104 object->use_render_texture = GL_RGB;
2105 object->texture_bpp = 3;
2106 object->texture_format = GL_RGB;
2107 object->texture_type = GL_UNSIGNED_BYTE;
2108 break;
2109 case WGL_TEXTURE_RGBA_ARB:
2110 object->use_render_texture = GL_RGBA;
2111 object->texture_bpp = 4;
2112 object->texture_format = GL_RGBA;
2113 object->texture_type = GL_UNSIGNED_BYTE;
2114 break;
2116 /* WGL_FLOAT_COMPONENTS_NV */
2117 case WGL_TEXTURE_FLOAT_R_NV:
2118 object->use_render_texture = GL_FLOAT_R_NV;
2119 object->texture_bpp = 4;
2120 object->texture_format = GL_RED;
2121 object->texture_type = GL_FLOAT;
2122 break;
2123 case WGL_TEXTURE_FLOAT_RG_NV:
2124 object->use_render_texture = GL_FLOAT_RG_NV;
2125 object->texture_bpp = 8;
2126 object->texture_format = GL_LUMINANCE_ALPHA;
2127 object->texture_type = GL_FLOAT;
2128 break;
2129 case WGL_TEXTURE_FLOAT_RGB_NV:
2130 object->use_render_texture = GL_FLOAT_RGB_NV;
2131 object->texture_bpp = 12;
2132 object->texture_format = GL_RGB;
2133 object->texture_type = GL_FLOAT;
2134 break;
2135 case WGL_TEXTURE_FLOAT_RGBA_NV:
2136 object->use_render_texture = GL_FLOAT_RGBA_NV;
2137 object->texture_bpp = 16;
2138 object->texture_format = GL_RGBA;
2139 object->texture_type = GL_FLOAT;
2140 break;
2141 default:
2142 ERR("Unknown texture format: %x\n", attr_v);
2143 SetLastError(ERROR_INVALID_DATA);
2144 goto create_failed;
2148 break;
2151 case WGL_TEXTURE_TARGET_ARB: {
2152 ++piAttribList;
2153 attr_v = *piAttribList;
2154 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2155 if (use_render_texture_ati) {
2156 int type = 0;
2157 switch (attr_v) {
2158 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2159 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2160 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2161 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2162 default:
2163 SetLastError(ERROR_INVALID_DATA);
2164 goto create_failed;
2166 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2167 } else {
2168 if (WGL_NO_TEXTURE_ARB == attr_v) {
2169 object->texture_target = 0;
2170 } else {
2171 if (!use_render_texture_emulation) {
2172 SetLastError(ERROR_INVALID_DATA);
2173 goto create_failed;
2175 switch (attr_v) {
2176 case WGL_TEXTURE_CUBE_MAP_ARB: {
2177 if (iWidth != iHeight) {
2178 SetLastError(ERROR_INVALID_DATA);
2179 goto create_failed;
2181 object->texture_target = GL_TEXTURE_CUBE_MAP;
2182 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2183 break;
2185 case WGL_TEXTURE_1D_ARB: {
2186 if (1 != iHeight) {
2187 SetLastError(ERROR_INVALID_DATA);
2188 goto create_failed;
2190 object->texture_target = GL_TEXTURE_1D;
2191 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2192 break;
2194 case WGL_TEXTURE_2D_ARB: {
2195 object->texture_target = GL_TEXTURE_2D;
2196 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2197 break;
2199 case WGL_TEXTURE_RECTANGLE_NV: {
2200 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2201 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2202 break;
2204 default:
2205 ERR("Unknown texture target: %x\n", attr_v);
2206 SetLastError(ERROR_INVALID_DATA);
2207 goto create_failed;
2211 break;
2214 case WGL_MIPMAP_TEXTURE_ARB: {
2215 ++piAttribList;
2216 attr_v = *piAttribList;
2217 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2218 if (use_render_texture_ati) {
2219 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2220 } else {
2221 if (!use_render_texture_emulation) {
2222 SetLastError(ERROR_INVALID_DATA);
2223 goto create_failed;
2226 break;
2229 ++piAttribList;
2232 PUSH1(attribs, None);
2233 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2234 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2235 if (!object->drawable) {
2236 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2237 goto create_failed; /* unexpected error */
2239 TRACE("->(%p)\n", object);
2240 return (HPBUFFERARB) object;
2242 create_failed:
2243 HeapFree(GetProcessHeap(), 0, object);
2244 TRACE("->(FAILED)\n");
2245 return (HPBUFFERARB) NULL;
2249 * X11DRV_wglDestroyPbufferARB
2251 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2253 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2255 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2256 TRACE("(%p)\n", hPbuffer);
2257 if (NULL == object) {
2258 SetLastError(ERROR_INVALID_HANDLE);
2259 return GL_FALSE;
2261 pglXDestroyPbuffer(object->display, object->drawable);
2262 HeapFree(GetProcessHeap(), 0, object);
2263 return GL_TRUE;
2267 * X11DRV_wglGetPbufferDCARB
2269 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2270 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2271 * Gdi32 implements the part of this function which creates a device context.
2272 * This part associates the physDev with the X drawable of the pbuffer.
2274 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2276 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2277 if (NULL == object) {
2278 SetLastError(ERROR_INVALID_HANDLE);
2279 return NULL;
2282 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2283 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2284 physDev->current_pf = object->fmt->iPixelFormat;
2285 physDev->drawable = object->drawable;
2286 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2287 physDev->dc_rect = physDev->drawable_rect;
2289 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2290 return physDev->hdc;
2294 * X11DRV_wglQueryPbufferARB
2296 * WGL_ARB_pbuffer: wglQueryPbufferARB
2298 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2300 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2301 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2302 if (NULL == object) {
2303 SetLastError(ERROR_INVALID_HANDLE);
2304 return GL_FALSE;
2306 switch (iAttribute) {
2307 case WGL_PBUFFER_WIDTH_ARB:
2308 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2309 break;
2310 case WGL_PBUFFER_HEIGHT_ARB:
2311 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2312 break;
2314 case WGL_PBUFFER_LOST_ARB:
2315 /* GLX Pbuffers cannot be lost by default. We can support this by
2316 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2317 * to receive pixel buffer clobber events, however that may or may
2318 * not give any benefit */
2319 *piValue = GL_FALSE;
2320 break;
2322 case WGL_TEXTURE_FORMAT_ARB:
2323 if (use_render_texture_ati) {
2324 unsigned int tmp;
2325 int type = WGL_NO_TEXTURE_ARB;
2326 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2327 switch (tmp) {
2328 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2329 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2330 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2332 *piValue = type;
2333 } else {
2334 if (!object->use_render_texture) {
2335 *piValue = WGL_NO_TEXTURE_ARB;
2336 } else {
2337 if (!use_render_texture_emulation) {
2338 SetLastError(ERROR_INVALID_HANDLE);
2339 return GL_FALSE;
2341 switch(object->use_render_texture) {
2342 case GL_RGB:
2343 *piValue = WGL_TEXTURE_RGB_ARB;
2344 break;
2345 case GL_RGBA:
2346 *piValue = WGL_TEXTURE_RGBA_ARB;
2347 break;
2348 /* WGL_FLOAT_COMPONENTS_NV */
2349 case GL_FLOAT_R_NV:
2350 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2351 break;
2352 case GL_FLOAT_RG_NV:
2353 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2354 break;
2355 case GL_FLOAT_RGB_NV:
2356 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2357 break;
2358 case GL_FLOAT_RGBA_NV:
2359 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2360 break;
2361 default:
2362 ERR("Unknown texture format: %x\n", object->use_render_texture);
2366 break;
2368 case WGL_TEXTURE_TARGET_ARB:
2369 if (use_render_texture_ati) {
2370 unsigned int tmp;
2371 int type = WGL_NO_TEXTURE_ARB;
2372 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2373 switch (tmp) {
2374 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2375 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2376 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2377 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2379 *piValue = type;
2380 } else {
2381 if (!object->texture_target) {
2382 *piValue = WGL_NO_TEXTURE_ARB;
2383 } else {
2384 if (!use_render_texture_emulation) {
2385 SetLastError(ERROR_INVALID_DATA);
2386 return GL_FALSE;
2388 switch (object->texture_target) {
2389 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2390 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2391 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2392 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2396 break;
2398 case WGL_MIPMAP_TEXTURE_ARB:
2399 if (use_render_texture_ati) {
2400 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2401 } else {
2402 *piValue = GL_FALSE; /** don't support that */
2403 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2405 break;
2407 default:
2408 FIXME("unexpected attribute %x\n", iAttribute);
2409 break;
2412 return GL_TRUE;
2416 * X11DRV_wglReleasePbufferDCARB
2418 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2420 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2422 TRACE("(%p, %p)\n", hPbuffer, hdc);
2423 DeleteDC(hdc);
2424 return 0;
2428 * X11DRV_wglSetPbufferAttribARB
2430 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2432 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2434 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2435 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2436 if (NULL == object) {
2437 SetLastError(ERROR_INVALID_HANDLE);
2438 return GL_FALSE;
2440 if (!object->use_render_texture) {
2441 SetLastError(ERROR_INVALID_HANDLE);
2442 return GL_FALSE;
2444 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2445 return GL_TRUE;
2447 if (NULL != pglXDrawableAttribATI) {
2448 if (use_render_texture_ati) {
2449 FIXME("Need conversion for GLX_ATI_render_texture\n");
2451 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2453 return GL_FALSE;
2457 * X11DRV_wglChoosePixelFormatARB
2459 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2461 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2463 int gl_test = 0;
2464 int attribs[256];
2465 int nAttribs = 0;
2466 GLXFBConfig* cfgs = NULL;
2467 int nCfgs = 0;
2468 UINT it;
2469 int fmt_id;
2470 WineGLPixelFormat *fmt;
2471 int pfmt_it = 0;
2472 int run;
2474 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2475 if (NULL != pfAttribFList) {
2476 FIXME("unused pfAttribFList\n");
2479 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2480 if (-1 == nAttribs) {
2481 WARN("Cannot convert WGL to GLX attributes\n");
2482 return GL_FALSE;
2484 PUSH1(attribs, None);
2486 /* Search for FB configurations matching the requirements in attribs */
2487 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2488 if (NULL == cfgs) {
2489 WARN("Compatible Pixel Format not found\n");
2490 return GL_FALSE;
2493 /* Loop through all matching formats and check if they are suitable.
2494 * Note that this function should at max return nMaxFormats different formats */
2495 for(run=0; run < 2; run++)
2497 for (it = 0; it < nCfgs; ++it) {
2498 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2499 if (gl_test) {
2500 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2501 continue;
2504 /* Search for the format in our list of compatible formats */
2505 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2506 if(!fmt)
2507 continue;
2509 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2510 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2511 continue;
2513 if(pfmt_it < nMaxFormats) {
2514 piFormats[pfmt_it] = fmt->iPixelFormat;
2515 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2517 pfmt_it++;
2521 *nNumFormats = pfmt_it;
2522 /** free list */
2523 XFree(cfgs);
2524 return GL_TRUE;
2528 * X11DRV_wglGetPixelFormatAttribivARB
2530 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2532 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2534 UINT i;
2535 WineGLPixelFormat *fmt = NULL;
2536 int hTest;
2537 int tmp;
2538 int curGLXAttr = 0;
2539 int nWGLFormats = 0;
2541 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2543 if (0 < iLayerPlane) {
2544 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2545 return GL_FALSE;
2548 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2549 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2550 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2551 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2552 if(!fmt) {
2553 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2556 for (i = 0; i < nAttributes; ++i) {
2557 const int curWGLAttr = piAttributes[i];
2558 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2560 switch (curWGLAttr) {
2561 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2562 piValues[i] = nWGLFormats;
2563 continue;
2565 case WGL_SUPPORT_OPENGL_ARB:
2566 piValues[i] = GL_TRUE;
2567 continue;
2569 case WGL_ACCELERATION_ARB:
2570 curGLXAttr = GLX_CONFIG_CAVEAT;
2571 if (!fmt) goto pix_error;
2572 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2573 if (hTest) goto get_error;
2574 switch (tmp) {
2575 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2576 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2577 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2578 default:
2579 ERR("unexpected Config Caveat(%x)\n", tmp);
2580 piValues[i] = WGL_NO_ACCELERATION_ARB;
2582 continue;
2584 case WGL_TRANSPARENT_ARB:
2585 curGLXAttr = GLX_TRANSPARENT_TYPE;
2586 if (!fmt) goto pix_error;
2587 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2588 if (hTest) goto get_error;
2589 piValues[i] = GL_FALSE;
2590 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2591 continue;
2593 case WGL_PIXEL_TYPE_ARB:
2594 curGLXAttr = GLX_RENDER_TYPE;
2595 if (!fmt) goto pix_error;
2596 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2597 if (hTest) goto get_error;
2598 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2599 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2600 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2601 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2602 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2603 else {
2604 ERR("unexpected RenderType(%x)\n", tmp);
2605 piValues[i] = WGL_TYPE_RGBA_ARB;
2607 continue;
2609 case WGL_COLOR_BITS_ARB:
2610 curGLXAttr = GLX_BUFFER_SIZE;
2611 break;
2613 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2614 if (use_render_texture_ati) {
2615 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2616 break;
2618 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2619 if (use_render_texture_ati) {
2620 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2621 break;
2623 if (!use_render_texture_emulation) {
2624 piValues[i] = GL_FALSE;
2625 continue;
2627 curGLXAttr = GLX_RENDER_TYPE;
2628 if (!fmt) goto pix_error;
2629 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2630 if (hTest) goto get_error;
2631 if (GLX_COLOR_INDEX_BIT == tmp) {
2632 piValues[i] = GL_FALSE;
2633 continue;
2635 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2636 if (hTest) goto get_error;
2637 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2638 continue;
2640 case WGL_BLUE_BITS_ARB:
2641 curGLXAttr = GLX_BLUE_SIZE;
2642 break;
2643 case WGL_RED_BITS_ARB:
2644 curGLXAttr = GLX_RED_SIZE;
2645 break;
2646 case WGL_GREEN_BITS_ARB:
2647 curGLXAttr = GLX_GREEN_SIZE;
2648 break;
2649 case WGL_ALPHA_BITS_ARB:
2650 curGLXAttr = GLX_ALPHA_SIZE;
2651 break;
2652 case WGL_DEPTH_BITS_ARB:
2653 curGLXAttr = GLX_DEPTH_SIZE;
2654 break;
2655 case WGL_STENCIL_BITS_ARB:
2656 curGLXAttr = GLX_STENCIL_SIZE;
2657 break;
2658 case WGL_DOUBLE_BUFFER_ARB:
2659 curGLXAttr = GLX_DOUBLEBUFFER;
2660 break;
2661 case WGL_STEREO_ARB:
2662 curGLXAttr = GLX_STEREO;
2663 break;
2664 case WGL_AUX_BUFFERS_ARB:
2665 curGLXAttr = GLX_AUX_BUFFERS;
2666 break;
2668 case WGL_SUPPORT_GDI_ARB:
2669 if (!fmt) goto pix_error;
2670 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2671 if (hTest) goto get_error;
2672 if(tmp) {
2673 piValues[i] = GL_FALSE;
2674 continue;
2676 curGLXAttr = GLX_X_RENDERABLE;
2677 break;
2679 case WGL_DRAW_TO_WINDOW_ARB:
2680 case WGL_DRAW_TO_BITMAP_ARB:
2681 case WGL_DRAW_TO_PBUFFER_ARB:
2682 if (!fmt) goto pix_error;
2683 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2684 if (hTest) goto get_error;
2685 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2686 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2687 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2688 piValues[i] = GL_TRUE;
2689 else
2690 piValues[i] = GL_FALSE;
2691 continue;
2693 case WGL_PBUFFER_LARGEST_ARB:
2694 curGLXAttr = GLX_LARGEST_PBUFFER;
2695 break;
2697 case WGL_SAMPLE_BUFFERS_ARB:
2698 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2699 break;
2701 case WGL_SAMPLES_ARB:
2702 curGLXAttr = GLX_SAMPLES_ARB;
2703 break;
2705 case WGL_FLOAT_COMPONENTS_NV:
2706 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2707 break;
2709 case WGL_ACCUM_RED_BITS_ARB:
2710 curGLXAttr = GLX_ACCUM_RED_SIZE;
2711 break;
2712 case WGL_ACCUM_GREEN_BITS_ARB:
2713 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2714 break;
2715 case WGL_ACCUM_BLUE_BITS_ARB:
2716 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2717 break;
2718 case WGL_ACCUM_ALPHA_BITS_ARB:
2719 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2720 break;
2721 case WGL_ACCUM_BITS_ARB:
2722 if (!fmt) goto pix_error;
2723 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2724 if (hTest) goto get_error;
2725 piValues[i] = tmp;
2726 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2727 if (hTest) goto get_error;
2728 piValues[i] += tmp;
2729 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2730 if (hTest) goto get_error;
2731 piValues[i] += tmp;
2732 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2733 if (hTest) goto get_error;
2734 piValues[i] += tmp;
2735 continue;
2737 default:
2738 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2741 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2742 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2743 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2745 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2746 * and check which options can work using iPixelFormat=0 and which not.
2747 * A problem would be that this function is an extension. This would
2748 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2750 if (0 != curGLXAttr && iPixelFormat != 0) {
2751 if (!fmt) goto pix_error;
2752 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2753 if (hTest) goto get_error;
2754 curGLXAttr = 0;
2755 } else {
2756 piValues[i] = GL_FALSE;
2759 return GL_TRUE;
2761 get_error:
2762 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2763 return GL_FALSE;
2765 pix_error:
2766 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2767 return GL_FALSE;
2771 * X11DRV_wglGetPixelFormatAttribfvARB
2773 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2775 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2777 int *attr;
2778 int ret;
2779 int i;
2781 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2783 /* Allocate a temporary array to store integer values */
2784 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2785 if (!attr) {
2786 ERR("couldn't allocate %d array\n", nAttributes);
2787 return GL_FALSE;
2790 /* Piggy-back on wglGetPixelFormatAttribivARB */
2791 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2792 if (ret) {
2793 /* Convert integer values to float. Should also check for attributes
2794 that can give decimal values here */
2795 for (i=0; i<nAttributes;i++) {
2796 pfValues[i] = attr[i];
2800 HeapFree(GetProcessHeap(), 0, attr);
2801 return ret;
2805 * X11DRV_wglBindTexImageARB
2807 * WGL_ARB_render_texture: wglBindTexImageARB
2809 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2811 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2812 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2813 if (NULL == object) {
2814 SetLastError(ERROR_INVALID_HANDLE);
2815 return GL_FALSE;
2817 if (!object->use_render_texture) {
2818 SetLastError(ERROR_INVALID_HANDLE);
2819 return GL_FALSE;
2822 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2823 static int init = 0;
2824 int prev_binded_texture = 0;
2825 GLXContext prev_context = pglXGetCurrentContext();
2826 Drawable prev_drawable = pglXGetCurrentDrawable();
2827 GLXContext tmp_context;
2829 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2830 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2831 isn't ideal performance wise but I wasn't able to get other ways working.
2833 if(!init) {
2834 init = 1; /* Only show the FIXME once for performance reasons */
2835 FIXME("partial stub!\n");
2838 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2839 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2841 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2843 /* Switch to our pbuffer */
2844 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2846 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2847 * After that upload the pbuffer texture data. */
2848 pglBindTexture(object->texture_target, prev_binded_texture);
2849 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2851 /* Switch back to the original drawable and upload the pbuffer-texture */
2852 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2853 pglXDestroyContext(gdi_display, tmp_context);
2854 return GL_TRUE;
2857 if (NULL != pglXBindTexImageATI) {
2858 int buffer;
2860 switch(iBuffer)
2862 case WGL_FRONT_LEFT_ARB:
2863 buffer = GLX_FRONT_LEFT_ATI;
2864 break;
2865 case WGL_FRONT_RIGHT_ARB:
2866 buffer = GLX_FRONT_RIGHT_ATI;
2867 break;
2868 case WGL_BACK_LEFT_ARB:
2869 buffer = GLX_BACK_LEFT_ATI;
2870 break;
2871 case WGL_BACK_RIGHT_ARB:
2872 buffer = GLX_BACK_RIGHT_ATI;
2873 break;
2874 default:
2875 ERR("Unknown iBuffer=%#x\n", iBuffer);
2876 return FALSE;
2879 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2880 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2881 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2882 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2883 * works fine using our pbuffer emulation path.
2885 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2887 return GL_FALSE;
2891 * X11DRV_wglReleaseTexImageARB
2893 * WGL_ARB_render_texture: wglReleaseTexImageARB
2895 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2897 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2898 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2899 if (NULL == object) {
2900 SetLastError(ERROR_INVALID_HANDLE);
2901 return GL_FALSE;
2903 if (!object->use_render_texture) {
2904 SetLastError(ERROR_INVALID_HANDLE);
2905 return GL_FALSE;
2907 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2908 return GL_TRUE;
2910 if (NULL != pglXReleaseTexImageATI) {
2911 int buffer;
2913 switch(iBuffer)
2915 case WGL_FRONT_LEFT_ARB:
2916 buffer = GLX_FRONT_LEFT_ATI;
2917 break;
2918 case WGL_FRONT_RIGHT_ARB:
2919 buffer = GLX_FRONT_RIGHT_ATI;
2920 break;
2921 case WGL_BACK_LEFT_ARB:
2922 buffer = GLX_BACK_LEFT_ATI;
2923 break;
2924 case WGL_BACK_RIGHT_ARB:
2925 buffer = GLX_BACK_RIGHT_ATI;
2926 break;
2927 default:
2928 ERR("Unknown iBuffer=%#x\n", iBuffer);
2929 return FALSE;
2931 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
2933 return GL_FALSE;
2937 * X11DRV_wglGetExtensionsStringEXT
2939 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2941 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2942 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2943 return WineGLInfo.wglExtensions;
2947 * X11DRV_wglGetSwapIntervalEXT
2949 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2951 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2952 FIXME("(),stub!\n");
2953 return swap_interval;
2957 * X11DRV_wglSwapIntervalEXT
2959 * WGL_EXT_swap_control: wglSwapIntervalEXT
2961 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
2962 TRACE("(%d)\n", interval);
2963 swap_interval = interval;
2964 if (NULL != pglXSwapIntervalSGI) {
2965 return 0 == pglXSwapIntervalSGI(interval);
2967 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
2968 return TRUE;
2972 * X11DRV_wglAllocateMemoryNV
2974 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2976 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
2977 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
2978 if (pglXAllocateMemoryNV == NULL)
2979 return NULL;
2981 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
2985 * X11DRV_wglFreeMemoryNV
2987 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2989 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
2990 TRACE("(%p)\n", pointer);
2991 if (pglXFreeMemoryNV == NULL)
2992 return;
2994 pglXFreeMemoryNV(pointer);
2998 * glxRequireVersion (internal)
3000 * Check if the supported GLX version matches requiredVersion.
3002 static BOOL glxRequireVersion(int requiredVersion)
3004 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3005 if(requiredVersion <= WineGLInfo.glxVersion[1])
3006 return TRUE;
3008 return FALSE;
3011 static BOOL glxRequireExtension(const char *requiredExtension)
3013 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3014 return FALSE;
3017 return TRUE;
3020 static void register_extension_string(const char *ext)
3022 if (WineGLInfo.wglExtensions[0])
3023 strcat(WineGLInfo.wglExtensions, " ");
3024 strcat(WineGLInfo.wglExtensions, ext);
3026 TRACE("'%s'\n", ext);
3029 static BOOL register_extension(const WineGLExtension * ext)
3031 int i;
3033 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3034 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3036 register_extension_string(ext->extName);
3038 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3039 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3041 return TRUE;
3044 static const WineGLExtension WGL_internal_functions =
3048 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3049 { "wglFinish", X11DRV_wglFinish },
3050 { "wglFlush", X11DRV_wglFlush },
3055 static const WineGLExtension WGL_ARB_extensions_string =
3057 "WGL_ARB_extensions_string",
3059 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3063 static const WineGLExtension WGL_ARB_make_current_read =
3065 "WGL_ARB_make_current_read",
3067 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3068 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3072 static const WineGLExtension WGL_ARB_multisample =
3074 "WGL_ARB_multisample",
3077 static const WineGLExtension WGL_ARB_pbuffer =
3079 "WGL_ARB_pbuffer",
3081 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3082 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3083 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3084 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3085 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3086 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3090 static const WineGLExtension WGL_ARB_pixel_format =
3092 "WGL_ARB_pixel_format",
3094 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3095 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3096 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3100 static const WineGLExtension WGL_ARB_render_texture =
3102 "WGL_ARB_render_texture",
3104 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3105 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3109 static const WineGLExtension WGL_EXT_extensions_string =
3111 "WGL_EXT_extensions_string",
3113 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3117 static const WineGLExtension WGL_EXT_swap_control =
3119 "WGL_EXT_swap_control",
3121 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3122 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3126 static const WineGLExtension WGL_NV_vertex_array_range =
3128 "WGL_NV_vertex_array_range",
3130 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3131 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3136 * X11DRV_WineGL_LoadExtensions
3138 static void X11DRV_WineGL_LoadExtensions(void)
3140 WineGLInfo.wglExtensions[0] = 0;
3142 /* Load Wine internal functions */
3143 register_extension(&WGL_internal_functions);
3145 /* ARB Extensions */
3147 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3149 register_extension_string("WGL_ARB_pixel_format_float");
3150 register_extension_string("WGL_ATI_pixel_format_float");
3153 register_extension(&WGL_ARB_extensions_string);
3155 if (glxRequireVersion(3))
3156 register_extension(&WGL_ARB_make_current_read);
3158 if (glxRequireExtension("GLX_ARB_multisample"))
3159 register_extension(&WGL_ARB_multisample);
3161 /* In general pbuffer functionality requires support in the X-server. The functionality is
3162 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3163 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3164 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3166 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3167 * without support in the X-server (which other Mesa based drivers require).
3169 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3170 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3171 * is available pbuffers must be available too. */
3172 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3173 register_extension(&WGL_ARB_pbuffer);
3175 register_extension(&WGL_ARB_pixel_format);
3177 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3178 if (glxRequireExtension("GLX_ATI_render_texture") ||
3179 glxRequireExtension("GLX_ARB_render_texture") ||
3180 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3182 register_extension(&WGL_ARB_render_texture);
3184 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3185 if(glxRequireExtension("GLX_NV_float_buffer"))
3186 register_extension_string("WGL_NV_float_buffer");
3188 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3189 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3190 register_extension_string("WGL_NV_texture_rectangle");
3193 /* EXT Extensions */
3195 register_extension(&WGL_EXT_extensions_string);
3197 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3198 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3199 register_extension(&WGL_EXT_swap_control);
3201 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3202 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3203 register_extension(&WGL_NV_vertex_array_range);
3207 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev)
3209 GLXPixmap ret;
3210 XVisualInfo *vis;
3211 XVisualInfo template;
3212 int num;
3214 wine_tsx11_lock();
3216 /* Retrieve the visualid from our main visual which is the only visual we can use */
3217 template.visualid = XVisualIDFromVisual(visual);
3218 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3220 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3221 XFree(vis);
3222 wine_tsx11_unlock();
3223 TRACE("return %lx\n", ret);
3224 return ret;
3227 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3229 Drawable ret;
3231 if(physDev->bitmap)
3233 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3234 ret = physDev->drawable; /* PBuffer */
3235 else
3237 if(!physDev->bitmap->glxpixmap)
3238 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev);
3239 ret = physDev->bitmap->glxpixmap;
3242 else if(physDev->gl_drawable)
3243 ret = physDev->gl_drawable;
3244 else
3245 ret = physDev->drawable;
3246 return ret;
3249 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3251 wine_tsx11_lock();
3252 pglXDestroyGLXPixmap(display, glxpixmap);
3253 wine_tsx11_unlock();
3254 return TRUE;
3258 * X11DRV_SwapBuffers
3260 * Swap the buffers of this DC
3262 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3264 GLXDrawable drawable;
3265 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3267 if (!has_opengl()) {
3268 ERR("No libGL on this box - disabling OpenGL support !\n");
3269 return 0;
3272 TRACE_(opengl)("(%p)\n", physDev);
3274 drawable = get_glxdrawable(physDev);
3276 wine_tsx11_lock();
3277 sync_context(ctx);
3278 if(physDev->pixmap) {
3279 if(pglXCopySubBufferMESA) {
3280 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3281 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3283 /* (glX)SwapBuffers has an implicit glFlush effect, however
3284 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3285 * copying */
3286 pglFlush();
3287 if(w > 0 && h > 0)
3288 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3290 else
3291 pglXSwapBuffers(gdi_display, drawable);
3293 else
3294 pglXSwapBuffers(gdi_display, drawable);
3295 update_drawable(physDev);
3296 wine_tsx11_unlock();
3298 /* FPS support */
3299 if (TRACE_ON(fps))
3301 static long prev_time, frames;
3303 DWORD time = GetTickCount();
3304 frames++;
3305 /* every 1.5 seconds */
3306 if (time - prev_time > 1500) {
3307 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3308 prev_time = time;
3309 frames = 0;
3313 return TRUE;
3316 /***********************************************************************
3317 * X11DRV_setup_opengl_visual
3319 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3320 * window (if it exists). If OpenGL isn't available, the visual is simply
3321 * set to the default visual for the display
3323 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3325 XVisualInfo *visual = NULL;
3326 int i;
3328 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3329 * D3D and some applications can make use of aux buffers.
3331 int visualProperties[][11] = {
3332 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3333 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3334 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3335 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3338 if (!has_opengl())
3339 return NULL;
3341 wine_tsx11_lock();
3342 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3343 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3344 if (visual)
3345 break;
3347 wine_tsx11_unlock();
3349 if (visual)
3350 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3351 else
3352 WARN("No suitable visual found\n");
3354 return visual;
3357 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3359 WineGLPixelFormat *fmt;
3361 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3362 if(fmt == NULL)
3363 return NULL;
3364 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3367 #else /* no OpenGL includes */
3369 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3371 return 0;
3374 void mark_drawable_dirty(Drawable old, Drawable new)
3378 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3380 return 0;
3383 /***********************************************************************
3384 * ChoosePixelFormat (X11DRV.@)
3386 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3387 const PIXELFORMATDESCRIPTOR *ppfd) {
3388 ERR("No OpenGL support compiled in.\n");
3390 return 0;
3393 /***********************************************************************
3394 * DescribePixelFormat (X11DRV.@)
3396 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3397 int iPixelFormat,
3398 UINT nBytes,
3399 PIXELFORMATDESCRIPTOR *ppfd) {
3400 ERR("No OpenGL support compiled in.\n");
3402 return 0;
3405 /***********************************************************************
3406 * GetPixelFormat (X11DRV.@)
3408 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3409 ERR("No OpenGL support compiled in.\n");
3411 return 0;
3414 /***********************************************************************
3415 * SetPixelFormat (X11DRV.@)
3417 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3418 int iPixelFormat,
3419 const PIXELFORMATDESCRIPTOR *ppfd) {
3420 ERR("No OpenGL support compiled in.\n");
3422 return FALSE;
3425 /***********************************************************************
3426 * SwapBuffers (X11DRV.@)
3428 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3429 ERR_(opengl)("No OpenGL support compiled in.\n");
3431 return FALSE;
3435 * X11DRV_wglCreateContext
3437 * For OpenGL32 wglCreateContext.
3439 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3440 ERR_(opengl)("No OpenGL support compiled in.\n");
3441 return NULL;
3445 * X11DRV_wglDeleteContext
3447 * For OpenGL32 wglDeleteContext.
3449 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3450 ERR_(opengl)("No OpenGL support compiled in.\n");
3451 return FALSE;
3455 * X11DRV_wglGetProcAddress
3457 * For OpenGL32 wglGetProcAddress.
3459 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3460 ERR_(opengl)("No OpenGL support compiled in.\n");
3461 return NULL;
3464 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3466 ERR_(opengl)("No OpenGL support compiled in.\n");
3467 return NULL;
3470 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3471 ERR_(opengl)("No OpenGL support compiled in.\n");
3472 return FALSE;
3476 * X11DRV_wglMakeCurrent
3478 * For OpenGL32 wglMakeCurrent.
3480 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3481 ERR_(opengl)("No OpenGL support compiled in.\n");
3482 return FALSE;
3486 * X11DRV_wglShareLists
3488 * For OpenGL32 wglShaderLists.
3490 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3491 ERR_(opengl)("No OpenGL support compiled in.\n");
3492 return FALSE;
3496 * X11DRV_wglUseFontBitmapsA
3498 * For OpenGL32 wglUseFontBitmapsA.
3500 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3502 ERR_(opengl)("No OpenGL support compiled in.\n");
3503 return FALSE;
3507 * X11DRV_wglUseFontBitmapsW
3509 * For OpenGL32 wglUseFontBitmapsW.
3511 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3513 ERR_(opengl)("No OpenGL support compiled in.\n");
3514 return FALSE;
3517 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3519 return NULL;
3522 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3524 return 0;
3527 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3529 return FALSE;
3532 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3534 return NULL;
3537 #endif /* defined(HAVE_OPENGL) */