tools: Improve error handling in the buildicon script.
[wine/hacks.git] / dlls / d3dx9_36 / asmutils.c
blobfacb2af62625dbf8d4c53a674905de3ecc712d2e
1 /*
2 * Direct3D shader library utility routines
4 * Copyright 2008 Stefan Dösinger
5 * Copyright 2009 Matteo Bruni
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/debug.h"
26 #include "d3dx9_36_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
30 /* bwriter -> d3d9 conversion functions */
31 DWORD d3d9_swizzle(DWORD bwriter_swizzle) {
32 /* Currently a NOP, but this allows changing the internal definitions
33 * without side effects
35 DWORD ret = 0;
37 if((bwriter_swizzle & BWRITERVS_X_X) == BWRITERVS_X_X) ret |= D3DVS_X_X;
38 if((bwriter_swizzle & BWRITERVS_X_Y) == BWRITERVS_X_Y) ret |= D3DVS_X_Y;
39 if((bwriter_swizzle & BWRITERVS_X_Z) == BWRITERVS_X_Z) ret |= D3DVS_X_Z;
40 if((bwriter_swizzle & BWRITERVS_X_W) == BWRITERVS_X_W) ret |= D3DVS_X_W;
42 if((bwriter_swizzle & BWRITERVS_Y_X) == BWRITERVS_Y_X) ret |= D3DVS_Y_X;
43 if((bwriter_swizzle & BWRITERVS_Y_Y) == BWRITERVS_Y_Y) ret |= D3DVS_Y_Y;
44 if((bwriter_swizzle & BWRITERVS_Y_Z) == BWRITERVS_Y_Z) ret |= D3DVS_Y_Z;
45 if((bwriter_swizzle & BWRITERVS_Y_W) == BWRITERVS_Y_W) ret |= D3DVS_Y_W;
47 if((bwriter_swizzle & BWRITERVS_Z_X) == BWRITERVS_Z_X) ret |= D3DVS_Z_X;
48 if((bwriter_swizzle & BWRITERVS_Z_Y) == BWRITERVS_Z_Y) ret |= D3DVS_Z_Y;
49 if((bwriter_swizzle & BWRITERVS_Z_Z) == BWRITERVS_Z_Z) ret |= D3DVS_Z_Z;
50 if((bwriter_swizzle & BWRITERVS_Z_W) == BWRITERVS_Z_W) ret |= D3DVS_Z_W;
52 if((bwriter_swizzle & BWRITERVS_W_X) == BWRITERVS_W_X) ret |= D3DVS_W_X;
53 if((bwriter_swizzle & BWRITERVS_W_Y) == BWRITERVS_W_Y) ret |= D3DVS_W_Y;
54 if((bwriter_swizzle & BWRITERVS_W_Z) == BWRITERVS_W_Z) ret |= D3DVS_W_Z;
55 if((bwriter_swizzle & BWRITERVS_W_W) == BWRITERVS_W_W) ret |= D3DVS_W_W;
57 return ret;
60 DWORD d3d9_writemask(DWORD bwriter_writemask) {
61 DWORD ret = 0;
63 if(bwriter_writemask & BWRITERSP_WRITEMASK_0) ret |= D3DSP_WRITEMASK_0;
64 if(bwriter_writemask & BWRITERSP_WRITEMASK_1) ret |= D3DSP_WRITEMASK_1;
65 if(bwriter_writemask & BWRITERSP_WRITEMASK_2) ret |= D3DSP_WRITEMASK_2;
66 if(bwriter_writemask & BWRITERSP_WRITEMASK_3) ret |= D3DSP_WRITEMASK_3;
68 return ret;
71 DWORD d3d9_register(DWORD bwriter_register) {
72 if(bwriter_register == BWRITERSPR_TEMP) return D3DSPR_TEMP;
73 if(bwriter_register == BWRITERSPR_CONST) return D3DSPR_CONST;
75 FIXME("Unexpected BWRITERSPR %u\n", bwriter_register);
76 return -1;
79 DWORD d3d9_opcode(DWORD bwriter_opcode) {
80 switch(bwriter_opcode) {
81 case BWRITERSIO_MOV: return D3DSIO_MOV;
83 case BWRITERSIO_COMMENT: return D3DSIO_COMMENT;
84 case BWRITERSIO_END: return D3DSIO_END;
86 default:
87 FIXME("Unhandled BWRITERSIO token %u\n", bwriter_opcode);
88 return -1;
92 static const char *get_regname(const struct shader_reg *reg, shader_type st) {
93 switch(reg->type) {
94 case BWRITERSPR_TEMP:
95 return wine_dbg_sprintf("r%u", reg->regnum);
96 case BWRITERSPR_CONST:
97 return wine_dbg_sprintf("c%u", reg->regnum);
98 default: return "unknown regname";
102 const char *debug_print_dstreg(const struct shader_reg *reg, shader_type st) {
103 return get_regname(reg, st);
106 const char *debug_print_srcreg(const struct shader_reg *reg, shader_type st) {
107 switch(reg->srcmod) {
108 case BWRITERSPSM_NONE:
109 return get_regname(reg, st);
111 return "Unknown modifier";
114 const char *debug_print_opcode(DWORD opcode) {
115 switch(opcode){
116 case BWRITERSIO_MOV: return "mov";
118 default: return "unknown";