wined3d: Support bump environment mapping using GL_NV_texture_shader.
commit81504d6a2d2d5aa06e7f26e46b4afeb13a082eef
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 7 May 2007 19:08:14 +0000 (7 21:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 10 May 2007 09:40:27 +0000 (10 11:40 +0200)
treece58d9b90d49dd5f6c2247edb7d57c728a13cbab
parent4a8b55d456f4df544875baf0eabe765a7c96918b
wined3d: Support bump environment mapping using GL_NV_texture_shader.
dlls/wined3d/context.c
dlls/wined3d/directx.c
dlls/wined3d/state.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h