wined3d: Allow the depth buffer to be shared between onscreen and offscreen rendering...
commitef2c062c09fec6885c5165f6b282dff4f02cb490
authorH. Verbeet <hverbeet@gmail.com>
Fri, 17 Nov 2006 12:24:04 +0000 (17 13:24 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 17 Nov 2006 17:14:25 +0000 (17 18:14 +0100)
treec1e08d43c19ef4b2bc67de4082c9df79d00f64e0
parent6d660851509fa0054c8db96ca7559c86042c57e8
wined3d: Allow the depth buffer to be shared between onscreen and offscreen rendering modes.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/wined3d_private.h
dlls/wined3d/wined3d_private_types.h