wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_if().
commita89edf1be94e64ac08c6f507c93f7ec0a3e69560
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:36:04 +0000 (15 19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:12:18 +0000 (16 16:12 +0100)
tree98f104f26551ffd6637db4fcae5eda4bd2785ff7
parent9f22df26efce998c0285684fdc1d3d2ac9f55ac9
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_if().
dlls/wined3d/glsl_shader.c