wined3d: Skip sampler state application for stages that aren't mapped to a texture...
commit7ae71a92a2d12c241d22e4b620c7edfe6b6db5d8
authorH. Verbeet <hverbeet@gmail.com>
Wed, 3 Jan 2007 18:18:59 +0000 (3 19:18 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 4 Jan 2007 20:23:42 +0000 (4 21:23 +0100)
tree66e5b3200890f2b4e373d8cb74097637bfddde01
parentaced8de8532a6308a419c43a6c94027a702dd1ec
wined3d: Skip sampler state application for stages that aren't mapped to a texture unit.
dlls/wined3d/state.c