wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc().
commit50e0deafcacb9657ca750e81e2216ecc72bdcc2c
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:36:29 +0000 (15 19:36 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:12:37 +0000 (16 16:12 +0100)
tree6a82e7c7eb5602473ed033c52585b52cee065a65
parentf593cd0de89d66710507eaaa8d2f05477d48c0b1
wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc().
dlls/wined3d/glsl_shader.c