wined3d: Return the (binary) write mask from shader_glsl_add_dst_param().
commit16cf41413b5e8d108e4b58fb945b623646c66e79
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:30:28 +0000 (15 19:30 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:02:13 +0000 (16 16:02 +0100)
treefc54babef27d8781dde2c23fc706b9fbc2d23c5c
parent9f4f02b5fb41f768a533dcf00fe40c1b4394de74
wined3d: Return the (binary) write mask from shader_glsl_add_dst_param().
dlls/wined3d/glsl_shader.c