Don't try to create HW Vertex Shaders when code is NULL (ie use
commite4a96cd5719976688f521e2bbc2489a53c6486d7
authorRaphael Junqueira <fenix@club-internet.fr>
Fri, 23 Apr 2004 21:28:02 +0000 (23 21:28 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 23 Apr 2004 21:28:02 +0000 (23 21:28 +0000)
tree10b0839b2cce01a5f04e2bb8d3eafb04d94f0939
parentb42da1c51c9d35033eae8b9a37f128d6448f8dfe
Don't try to create HW Vertex Shaders when code is NULL (ie use
default rendering code using VertexShaderDeclaration for datas) as GL
drivers don't like empty programs.
dlls/d3d8/shader.c