wined3d: Added more declarations to GLSL.
commit806aaa1287e0762ce29f8ef3e9102d182a6fad7d
authorJason Green <jave27@gmail.com>
Fri, 9 Jun 2006 07:34:44 +0000 (9 03:34 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 9 Jun 2006 13:14:22 +0000 (9 15:14 +0200)
tree3e2eecb961960e180bf928c5dc0a5da56f88aa06
parentca70d13af4710c0cb924638c224c0643caeb94e5
wined3d: Added more declarations to GLSL.

- Declare more variable names for GLSL programs.
- Some of these won't need to be declared eventually, but it doesn't hurt to do it for now.
- Correct output name for pixel shaders (gl_FragColor instead of glFragColor).
dlls/wined3d/baseshader.c
dlls/wined3d/pixelshader.c