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d3dcompiler: Implement ID3DBlob::GetBufferSize().
2010-08-17
Rico
S
chülle
r
d3dcompiler: Implement
I
D3
D
Blob::GetBuffer
S
ize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d3dcompi
l
e
r: Imple
m
en
t
ID3
D
B
lob::Get
B
u
f
f
e
rPoi
n
ter()
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Schüller
d3dcompi
l
er:
Impl
e
ment
D
3DCreateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3
d
1
0
: Fix d3dcommon
.
h inclusion
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüller
d3d10:
Add a
stu
b
ID
3
D10Reflec
t
Sha
d
er i
m
pl
e
mentation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10:
Ad
d
the ID3D
1
0ShaderReflection int
e
rf
a
ce
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10:
A
d
d
t
h
e
I
D
3D10ShaderRefl
e
c
tionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
er
d3d1
0
: Add the ID3D10Shader
R
eflection
V
ariable inte
r
face
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
Sch
ü
ll
e
r
d3d1
0
:
Add the ID3D10ShaderReflectionType i
n
terface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3
d
1
0
: Add data and
s
i
z
e c
h
eck t
o
parse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Ric
o
S
c
h
üller
d3
d
10: M
o
ve some helper func
s
to
u
t
ils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
win
e
d3d: A
d
d GL_N
V
_point
_
s
p
rite extens
i
o
n
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schüller
wine
d
3d: I
m
p
r
ove fgl
r
x
g
lsl spam f
i
l
ter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schül
l
er
d3d10:
Add argumen
t
check
to ID3D10
E
f
fect:
:
G
etTechniqueByNa
m
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10/tests:
A
d
d ID3D10
E
ffect::GetVar
i
ableBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10
:
Add
ar
g
u
m
en
t
che
c
k in
I
D
3D
1
0Effect::Get
V
ariab
l
eByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüll
e
r
d3d10: Implement ID3D
1
0Effect:
:
Ge
t
Variab
l
eBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico
S
chülle
r
d3d1
0
: Par
s
e semantic in pars
e
_fx10_local_variable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
R
ico S
c
hüller
ddraw: Chan
g
e
r
eturn to brea
k
in PixelFor
m
at_Win
e
D3
D
toDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o
S
chüller
d3d10:
Implement
I
D3DEffectVariable::GetOutputSig
n
atureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d3d1
0
: Implement ID3DEffectV
a
riable::G
e
tInputSig
n
atureEl
e
me
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3d10:
Move the
e
f
f
ect shader input signature
i
nt
o
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
ch
ü
ller
d3d1
0
:
Fix an ER
R
message
i
n
parse
_
fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fi
x
a He
a
p
F
ree() in d3d10_effect_
R
elease()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sch
ü
ller
d3d10/tests:
Add ef
f
ect shader test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico S
c
hü
l
ler
d3d10/
t
est
s
: Use
a wrapper funct
i
on
f
or
D3D10CreateEffect
F
ro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: Add
D3D10_E
O
O_PARSED_OBJECT_
I
N
D
EX
in p
a
rse_
f
x10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sch
ü
ll
e
r
d3d10:
A
dd D3
D
10_EOO_PARSED
_
OBJECT in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Implement
I
D3D10Eff
e
ctT
y
pe::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3d10: Impl
e
ment I
D
3D10Effe
c
tPass::GetPi
x
elShaderDes
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Sc
h
ül
l
e
r
d3d10:
Im
p
l
ement
ID3D10EffectPass::G
e
tGeometry
S
haderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
S
c
hülle
r
d3d10: Implement
I
D3D10Effec
t
Pass::Get
V
ertexShad
e
r
D
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10: Parse shad
e
rs in pa
r
se_fx10_l
o
cal_var
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add anonymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d
3
d
1
0: Parse effe
c
t shaders as anonymous sha
d
e
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10
:
Reorder s
t
r
u
ct
d
3d10_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schül
l
er
user32: Add argument c
h
eck for PT
I
TLEBARINFO in GetTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/test
s
:
Add
c
onstant buffe
r
stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d
3
d10/tes
t
s
:
A
dd GetPar
e
n
t
ConstantBu
f
fer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d
3d10/tests: Add IsV
a
lid() ch
e
cks to effect variabl
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/tests: Add effec
t
varia
b
le t
y
pe and class
te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chüller
d3d10: Initiali
z
e *->b
u
ffer f
o
r
a
l
l ef
f
ect v
a
riables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
ü
ller
d3d10:
I
mprove
c
onstant buffer stri
d
e and siz
e
_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
S
c
hüller
d3d10
:
Mar
k
annotation variable as
a
n
n
otation
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o Sc
h
ü
l
ler
d3d
1
0:
I
mplement I
D
3
D
10Ef
f
ectVariable::
A
sShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d3d10:
Im
p
lement ID3D10Effect
V
ariable::
A
sSampler
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co
S
chüller
d3d10: Implement ID3D1
0
Effec
t
Var
i
able::AsR
a
s
terizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10: I
m
pleme
n
t
ID3D10E
f
fectV
a
riable::AsDept
h
Stencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10:
I
mplement ID3D10EffectVariable::AsB
l
end()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o Schüller
d3d10: Imp
l
ement
I
D3D10EffectVariable::
A
sConstantBuffe
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d
1
0: Impleme
n
t ID3D10Ef
f
e
ctVariable::AsDe
p
thStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hü
l
le
r
d3d10: Implement
ID3D10
E
f
fe
c
tVariable::As
R
e
nd
e
rT
a
rgetView()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
Schüller
d3d10
:
Implement ID
3
D
10E
f
fectVariable
:
:A
s
S
hade
r
Resource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d
3
d10: Implement ID3D10EffectVariabl
e
::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schü
l
l
e
r
d3d10
:
Fix
a HeapFree
(
) in d3d10_ef
f
ect_Re
l
ease(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schüller
d3d10: Improve
s
et_va
r
iable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Sch
ü
l
ler
d
3d10
:
Add ID3D1
0
EffectS
h
a
derVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schü
l
l
er
d3d10: Add ID3D10EffectDepthStencilViewVariab
l
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d10: Ad
d
ID3D10
E
ffectRend
e
rTargetVi
e
wVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3d10:
Add ID3D
1
0EffectShaderResourceVa
r
i
a
ble
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10: Add ID
3
D
1
0Effect
S
t
r
in
g
Varia
b
leV
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
:
A
dd ID3D10Eff
e
c
t
SamplerVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
: Add
ID3
D
10Eff
e
c
tRasterize
r
V
ariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o S
c
hülle
r
d3d10: Add ID3D10EffectDepthStenc
i
l
V
ariableV
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
:
Add ID3D10EffectBlendVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
S
ch
ü
lle
r
d3
d
1
0
: I
m
prove
I
D3D10
E
f
fec
t
:
:
GetVar
i
ableByName
(
)
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co
S
ch
ü
ller
d3
d
10: I
m
plement ID3D10Eff
e
ct::GetV
a
riableByInd
e
x
()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
Schüll
e
r
d3d10: P
a
rse
l
ocal_v
a
riables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
S
chül
l
er
d3d10: I
m
prove parse_fx10_typ
e
()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Add
m
atrix
col
u
mn major
parsin
g
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schü
l
ler
d3d10: Improve d3d10_variab
l
e_t
y
pe()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
Sch
ü
ller
d3d10/tests: Add I
D
3
D
10
E
ff
e
ct
V
ariable::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Ri
c
o S
c
hüller
d3d10/tests: Add
v
ari
a
b
l
e m
e
mber test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schül
l
er
d
3d10:
I
mplement
I
D3D10EffectConstan
t
Buffer::GetParentC
o
nsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
c
o
Schülle
r
d
3
d10: Im
p
lement ID3D
1
0Eff
e
ctVariab
l
e
:
:GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Sch
ü
l
l
er
d3d1
0
/
t
ests: Add var
i
abl
e
type test
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tests: Add cons
t
ant buffe
r
type test
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Sc
h
üller
d3
d
10:
R
emove dou
b
le
declar
e
d varia
b
le in parse_f
x
10_varia
b
l
e()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüll
e
r
d3d10: Imple
m
e
n
t ID3D10
E
ffectVariabl
e
::G
e
tMemberBySema
n
tic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schüll
e
r
d3d10: I
m
plement ID3D
1
0E
f
fectVariable::GetMemberByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d10: Im
p
lement I
D
3D10Eff
e
ctV
a
riable:
:
GetMemberB
y
Index()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
S
ch
ü
ller
d3d10: Implemen
t
I
D3D10EffectType::GetMemberTypeBySem
a
n
tic(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schül
l
er
d3d10: Implement ID3D10E
f
fectType::GetMe
m
berTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: I
m
plement ID3D
1
0
E
ffectTy
p
e::G
e
tMemberTy
p
e
B
yIndex(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chüller
d
3d
1
0: Add
null_type
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10: I
m
prove ID3D10EffectType::G
e
tMe
m
berName()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10: I
m
plement
I
D3D10EffectType::G
e
tMembe
r
Semantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d10: Imple
m
ent ID3D10EffectType::GetMembe
r
Name(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüll
e
r
d3d1
0
: F
o
rwar
d
ID3D10EffectVariable f
u
n
c
tions fr
o
m
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüll
e
r
d3d10: Make the cons
t
ant b
u
f
fer a v
a
riab
l
e
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schül
l
er
d3d10: Parse cons
t
ant buffe
r
type
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d1
0
: Add the D3D10
_
CBUFFER
_
TYPE
e
num
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d
3
d10: Rena
m
e ConstantBuffer's variable
t
o
membe
r
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
opengl32/tes
t
s: Improve test
f
or wglMak
e
Current
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
gdi32: Check the cu
r
rent c
o
n
t
ext
in wglMakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico
Schül
l
er
wined3d: Don't call
w
glMakeCurrent(NUL
L
, NU
L
L) in con
t
ext_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schül
l
er
wined3d: Fix shade
r
spam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico
S
chüller
d3d10: Implement
I
D3D10Effe
c
tVari
a
ble::
G
etDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Ric
o
Sch
ü
ll
e
r
d3d10: Add variable semantic parsi
n
g
.
commit
|
commitdiff
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tree
2009-09-10
Rico Schüller
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3d10:
Implement ID3D
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fectConstantBuffer::GetAnn
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