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shell32: Return S_OK in ::SetPropertyBag.
2010-12-20
Rico Schüller
wined3
d
: Fix
memset s
i
ze
i
n
I
WineD3DVolu
m
e
I
mp
l
_Unmap
.
commit
|
commitdiff
|
tree
2010-12-13
Rico Schül
l
er
d
3dcompiler: Han
d
le T
A
G
_OSG5 in D3
D
Ge
t
BlobPart()
.
commit
|
commitdiff
|
tree
2010-12-09
R
ico Schüller
d3
d
compi
l
er: Add
initial reflection parsing
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Sch
ü
ller
d3dcompiler: Add stub
ID3D11Shade
r
Reflection interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
dxg
u
id: Add shader an
d
dx
1
1 include
s
to dx10gu
i
d
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schül
l
er
include: Add
I
D3D10ShaderReflection
1
interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
include: A
d
d
I
D
3D11ShaderRe
f
le
c
ti
o
n
i
nterfa
c
e
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Sch
ü
ller
d3dcompiler: Add D3DRefl
e
ct() st
u
b
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
S
chüller
include: Move D3D_
P
RIMITIVE t
o
d
3
d
c
ommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hüller
inclu
d
e
: Mo
v
e
D3D_
P
R
IMITIVE_TOPOL
O
G
Y
to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
ic
o
S
chüller
i
ncl
u
d
e
:
Move D3D_SHADER_VARIABLE_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Sc
h
ü
ller
include:
M
o
ve D3D_SHADER_
I
NPUT_T
Y
PE to d3d
c
ommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schül
l
er
inc
l
u
de: M
o
v
e D3D
_
NAME to d3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
S
c
h
ü
l
ler
includ
e
:
Move D
3
D_R
E
SOUR
C
E
_
RET
U
RN
_
TYPE to d3
d
common
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
Schü
l
ler
include: Move D3D_
R
EGISTER_C
O
MPONENT_TYPE to
d
3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: Move D3D_SR
V
_DIMENSION to d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
ico Schüller
include:
Move D3D_CBUFFER_TYPE to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sch
ü
ller
include: Move
D3D_SHADER_VARIABLE_CLAS
S
t
o
d3
d
c
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3d10: Forwar
d
D
3
D10GetSh
a
der
D
ebugI
n
fo() to
d
3dcom
p
iler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3d10: F
o
rward D3D10GetInputAndOu
t
pu
t
Sign
a
tureBl
o
b
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3d10: For
w
ard D3D10
G
e
t
OutputSignatureBlob() t
o
d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: Fo
r
ward
D3D1
0
GetInputS
i
gnatureBlob() to d3dcompile
r
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co
S
ch
ü
ller
d3dc
o
m
p
i
ler
/
tests: Add D3DCOMPILER_S
T
RIP_
R
E
FLECT
I
ON_DAT
A
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcompiler/tes
t
s:
Add
D
3
DCOM
P
ILER_STRIP_DEBU
G
_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3
dcompiler/tests: Add D
3
DStr
i
pSh
a
de
r
(
) test
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüll
e
r
d3d
c
ompil
e
r/tests
:
A
dd D3D_BLOB_XN
A
_
S
HADER
test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Sc
h
ü
l
ler
d3dcom
p
iler
/
tests:
A
dd
D
3D_BLOB_XNA_PREP
A
SS_SHA
D
ER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dco
m
p
iler/
t
es
t
s
: Add D3D_BLOB_LEGACY_
S
HADER
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
l
l
er
d
3dcompiler/tests
:
Add D3D_BLOB_DEB
U
G_INFO
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3dcompile
r
/tests: Add D3D
_
B
L
OB_ALL_SIGN
A
TUR
E
_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dco
m
piler/
t
es
t
s: Add D3D_BLOB_PATCH_CONST
A
NT_
S
IGNATURE_
B
L
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcom
p
iler
/
t
ests: Add D3D_BLO
B
_INPUT_AND
_
OUTPUT_S
I
G
NATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
c
h
üller
d3d
c
ompil
e
r
/tests: Add D
3
D_BLOB
_
OUTPUT_SIG
N
ATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcom
p
iler
/
tests
:
Add D
3
D_BLOB_INP
U
T
_
SIGNAT
U
RE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompi
l
er/tests: Add
D3DGetBlobPa
r
t
(
) test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schül
l
e
r
d3dco
m
pile
r
:
Imp
l
e
m
ent D
3
DS
t
r
i
pShader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
l
er
d3dcomp
i
l
e
r: Ad
d
D3D_BLOB_X
N
A
_
SHADER to D3DGet
B
l
obPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
ll
e
r
d3dcompil
e
r: Ad
d
D3D_BLOB_XN
A
_P
R
EPASS_SHADER to D3D
G
etBl
o
bP
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Schüll
e
r
d3dcompiler: Add D3D_BLOB
_
LEGACY_SH
A
DER to D3DGet
B
lobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
R
ic
o
Sc
h
üller
d3dcomp
i
ler: Add D3D_BLOB_ALL_SIGNATURE_
B
LOB to D
3
DGetBlob
P
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcomp
i
l
e
r: Add D3
D
_BLOB_P
A
TCH_CONS
T
ANT_SIGNATURE_
B
L
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chüller
d3dcompiler:
Impleme
n
t D3
D
GetDebug
I
n
f
o()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüll
e
r
d3dcompiler: Imp
l
ement D3DGetInputAndOutput
S
ign
a
tu
r
eBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sch
ü
ller
d
3dcompiler: Implement D3DGetOutputSign
a
tureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Sc
h
ül
l
e
r
d
3
d
c
o
m
piler: Im
p
leme
n
t
D3DGetI
n
putSignature
B
lob()
.
commit
|
commitdiff
|
tree
2010-10-07
Ri
c
o Schüller
d3
d
co
m
pil
e
r: Implement
D
3DGetBlob
P
ar
t
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ri
c
o
Schül
l
er
d3dcompiler:
Add D3DGetBlobPart() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schüll
e
r
dxgi:
F
ix IWineD3DSwapChain_GetParent() call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schüller
wi
n
e
d
3d: Add argument
c
heck for Type to Get/SetTextureSt
a
geS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schülle
r
d3dcompiler: Add D3
D
C
reateBlob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico S
c
hüller
d3dcompiler: Add D3DCreateBlob() declar
a
tion
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o Schüller
d3d10: F
o
rwa
r
d D3D10Cr
e
ateBlob to d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schü
l
le
r
d3dcompiler: Implement ID3D
B
lob::GetBufferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d3dcomp
i
le
r
: Implement ID3DBlob:
:
Get
B
u
f
ferPo
i
n
t
er()
.
commit
|
commitdiff
|
tree
2010-08-17
R
ico Schü
l
ler
d3dcompil
e
r
: Impleme
n
t D3D
C
reateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d
1
0: Fix d3d
c
ommon
.
h inclusion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sc
h
ül
l
er
d3d10: Add a
s
tub ID3D10Refl
e
ctS
h
ade
r
implemen
t
ation
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o
S
chüller
d3d10
:
Add the ID3D10ShaderReflecti
o
n interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sch
ü
lle
r
d3d10: Add the ID
3
D10ShaderReflection
C
onstantBuf
f
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Schüller
d3d10: Add the ID3D10ShaderRefl
e
ctionVariable
i
nte
r
face
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüll
e
r
d3d10: Add t
h
e ID3D
1
0ShaderReflectionType interface
.
commit
|
commitdiff
|
tree
2010-07-21
R
ico Sch
ü
lle
r
d3d10: Add data and size check to pa
r
se_dxbc(
)
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
Schüller
d3d10
:
Move
some helpe
r
funcs
t
o
utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
w
i
ned3d: Add GL_NV_point_sprite
e
xtension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Sc
h
üller
wined3d: Improve fglrx glsl spam
filte
r
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d10
:
Add argument check t
o
ID3D10
E
ffect:
:
GetTe
c
hni
q
ueByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10/tests: A
d
d
ID
3
D10Effect::GetVariableBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
h
üller
d
3d10: Add
a
r
gument c
h
eck
in ID3D10Effect
:
:
G
etVariableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sc
h
üller
d
3
d
1
0
:
I
mplement ID3D10Eff
e
ct
:
:GetVar
i
a
b
l
eBySemantic
(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sc
h
üller
d3d1
0
: Parse s
e
man
t
ic i
n
parse_fx1
0
_local_v
a
riable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico S
c
hüller
ddraw: Change retur
n
to
break in Pix
e
lFormat_
W
ineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10
:
Implement ID
3
DEffectV
a
riable::GetOut
p
utSignatur
e
E
leme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d3
d
10: I
m
p
lement ID
3
DEffect
V
a
riable
:
:GetInputSig
n
atureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d3d10: Move the effec
t
sh
a
de
r
inpu
t
s
i
gnatur
e
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hüller
d3
d
1
0:
Fix an ERR message in
parse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico S
c
hüller
d3d10:
Fix a
HeapFree()
i
n d3d10_effect_Relea
s
e()
.
commit
|
commitdiff
|
tree
2010-02-12
Ri
c
o S
c
hüller
d3d10/
t
ests:
Add
e
ffect s
h
ader test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
chüller
d3d10/
t
e
s
ts:
Use a wrapper
fun
c
ti
o
n for D3D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schü
l
ler
d3d10
:
Add D
3
D
1
0
_
EOO_P
A
RSED_OB
J
E
CT_INDEX in p
a
r
se
_
fx10
_
object(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Sc
h
ü
l
le
r
d3d10: Add
D3D10_EOO_PARSED_
O
BJECT in par
s
e_
f
x10_o
b
ject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chü
l
ler
d3d10: I
m
plement ID3D10EffectT
y
pe:
:
IsValid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schü
l
ler
d3d
1
0
:
Implement I
D
3D10EffectPass
:
:GetP
i
xelS
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
e
r
d3d10: Implement
I
D
3
D10Ef
f
ectPas
s
::GetGeomet
r
yShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Implement ID3D10Eff
e
ctPass::Ge
t
VertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d10: Parse sha
d
ers in parse_fx10_lo
c
al_var
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add a
n
o
nymous shade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co Schüller
d3d10
:
Parse effect shaders
a
s
anonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
c
o
S
c
h
ü
l
ler
d3d10: Reorder struct d
3
d10_effec
t
_variable to
m
a
ke
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Ric
o
Schüller
use
r
32: A
d
d argum
e
nt check for PTITLEBARINFO in GetTitleBa
r
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d10/t
e
sts: Add cons
t
ant buffer st
r
i
d
e
test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico
Schüller
d3d10/tests
:
Add GetPar
e
ntCo
n
stantBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co
Sch
ü
ller
d3
d
10/t
e
sts:
Add IsValid() checks
t
o
eff
e
ct
v
ar
i
able
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d
1
0/
t
e
s
ts: Ad
d
effect variable t
y
pe
and
cla
s
s test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d
3
d10: Initialize *->buffer for
all
effect variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
c
hüller
d3d10: Improve constan
t
buffer stride and size_unpac
k
ed
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3
d
10
:
Ma
r
k ann
o
tation va
r
iable as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement
ID3
D
10EffectVariable::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schülle
r
d
3d10:
Implement ID3D
1
0EffectV
a
ri
a
ble::AsSampler
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Sch
ü
ller
d3d
1
0: Implem
e
nt
I
D3D1
0
EffectVaria
b
le::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement I
D
3D10EffectVariable::AsDepthStencil()
.
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|
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