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mshtml: Added beginning support for loading data by an ActiveX object.
2010-12-09
Rico Schüller
d3dcom
p
iler: Add initial
r
eflection
p
arsing
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Sc
h
üller
d
3
dcom
p
iler:
A
d
d stu
b
ID3D11Shader
R
eflection interfa
c
e
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Schül
l
er
dxguid: Add shader and dx1
1
i
ncludes t
o
dx10g
u
id
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
c
o
Sch
ü
ller
include: Add ID3D10ShaderReflection1
i
nterface
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Schül
l
er
include: A
d
d I
D
3D11ShaderR
e
flection interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schülle
r
d3dcompi
l
er: Add D3DRefl
e
ct() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hüller
i
nc
l
ud
e
:
M
ove
D3D_PRIM
I
TI
V
E
t
o d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
S
chüller
include: Move D3D_PRIMI
T
IVE_TO
P
OLO
G
Y to d3
d
c
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o Sch
ü
ller
include: M
o
ve
D
3D_SHADER_VARIA
B
LE_TYPE t
o
d3dco
m
m
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schül
l
er
i
n
cl
u
de: Move D3D_SHADER_INPUT_TYPE to
d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o
S
ch
ü
l
ler
i
n
clude: Move D3D_NAME
t
o d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
ico Schüller
include:
M
ove D3D_RES
O
URCE_RETURN_TYPE
t
o
d3dcommo
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
in
c
lude: Move D3D_R
E
GI
S
T
E
R_COMPONENT_TY
P
E
t
o d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sc
h
ül
l
er
include: Move D
3
D_SRV_DIMENSION t
o
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sc
h
ü
lle
r
incl
u
de
:
M
o
ve D3D_
C
BUFFER_TY
P
E
to
d3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
ico Sch
ü
ller
i
nclude: Move D3D_SHADER_VA
R
I
ABL
E
_CL
A
SS to d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d3d10: Forward D
3
D10G
e
tShaderDebu
g
Info()
to
d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d3
d
10: Forward D3D10GetInputAndOut
p
utSignatureBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d
3
d
1
0
: Forward D3D10GetOutputSignatureBlob() to
d
3dcomp
i
l
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d1
0
: Forward D3D10Get
I
nputSi
g
natureB
l
ob() to
d
3dcompil
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schü
l
ler
d3
d
comp
i
ler/
t
es
t
s: Add D3DCOMPILER_S
T
RIP_R
E
FLECTION_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcom
p
iler/te
s
ts: Ad
d
D
3
DCO
M
P
I
LER_S
T
RIP_DEB
U
G_I
N
FO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompile
r
/t
e
sts: Add
D3DS
t
ripShader() test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcompiler/tests:
A
d
d
D3D_
B
L
O
B
_
XNA_SHADE
R
test
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüller
d3dcompiler/tests
:
Add D3D_BLOB_XNA
_
P
R
EPASS_SHADE
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/te
s
ts:
Ad
d
D3D_BLOB_LEGACY
_
S
HA
D
ER
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Sch
ü
ller
d3dcompiler
/
tests: A
d
d D
3
D
_
BLOB_DE
B
UG_IN
F
O test
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcompiler/
t
es
t
s: A
d
d
D3D_BLOB_
A
LL_SIGN
A
T
URE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dcompiler/te
s
t
s:
A
dd D
3
D_BLOB_PATCH_CONSTAN
T
_SI
G
NATU
R
E
_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d
c
ompiler/tes
t
s: A
d
d D3D_BLOB_INPU
T
_
AN
D
_OUT
P
UT_SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Sc
h
üller
d3dcom
p
i
le
r
/tests: Add D3D_
B
LOB_OUTPUT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüll
e
r
d
3
d
compiler/tests
:
Add D3D_BLOB_INPUT_S
I
GNATUR
E
_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d3dcompile
r
/tests
:
A
dd
D
3DGetBlo
b
Part() test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
ül
l
er
d
3
dcompile
r
: Implem
e
nt D3DStrip
S
hader()
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Sch
ü
l
le
r
d
3dcompiler:
Add D3D_BLOB_XNA_SHADE
R
to D3DGet
B
lobPar
t
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
ller
d
3
dcompiler: A
d
d D3D_BLOB
_
X
N
A
_
PREPASS_SHADER to
D
3DGetB
l
o
bP
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
l
l
er
d
3
dcompiler
:
Add D3
D
_BLOB_L
E
GACY
_
S
H
ADER to D3
D
GetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
chül
l
er
d3dcompiler: Add
D3D_BLOB_AL
L
_SIGNATURE_BLO
B
t
o D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o Schüller
d3dcompil
e
r: A
d
d
D
3D_BLOB
_
PATCH_
C
ONSTA
N
T_SIGN
A
TURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3dcompiler: Imp
l
ement
D3D
G
etD
e
bugI
n
f
o
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3
dcompiler: Impl
e
ment D3DGetInputAndOutput
S
ig
n
atureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schü
l
ler
d3d
c
o
mp
i
ler: Implement D
3
DGetOutpu
t
SignatureB
l
ob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schü
l
ler
d3dcompil
e
r
: Im
p
lemen
t
D3DGe
t
InputSignatureB
l
o
b
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sch
ü
l
l
er
d3dcom
p
i
l
er: I
m
p
l
ement D3DGetBlobP
a
rt()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
c
hüller
d3
d
compiler:
A
d
d
D3DGetBlobPart() stu
b
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schülle
r
dxgi: Fix IWineD3DSwapC
h
ai
n
_G
e
tPa
r
en
t
() call
.
commit
|
commitdiff
|
tree
2010-09-14
Ric
o
Schü
l
ler
wi
n
e
d
3d: Add a
r
gume
n
t check
for Type to
G
et/SetTextu
r
eStage
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüll
e
r
d3
d
compiler
:
Add D3DCreateBlob() te
s
t
.
commit
|
commitdiff
|
tree
2010-08-20
Ric
o
Schüller
d
3
dcompiler: Add
D
3D
C
r
eateBlob()
d
eclaratio
n
.
commit
|
commitdiff
|
tree
2010-08-17
Rico S
c
hüller
d
3d
1
0:
F
orward D3
D
10C
r
eateBlob to
d3d
c
omp
i
ler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o Sch
ü
lle
r
d3dcom
p
iler: Impl
e
ment ID3DBl
o
b::GetBufferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sc
h
üller
d
3dcompile
r
: Implement ID3DBl
o
b::Get
B
ufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico S
c
hüll
e
r
d3dcompiler: Implemen
t
D3DCr
e
ateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
le
r
d3d10: Fix
d
3dcomm
o
n
.
h incl
u
sion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add a stub ID3
D
10Ref
l
ectShader implementation
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o
Schüll
e
r
d3d10:
A
dd the I
D
3D10ShaderReflecti
o
n interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0: Add th
e
I
D
3D10Shade
r
Reflec
t
ionC
o
nstan
t
Buffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sch
ü
ller
d3d10: Add
t
he I
D
3D10Sha
d
erRef
l
ectionVa
r
i
a
ble interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3
d
10: Add the ID3D10ShaderRef
l
ectionType int
e
rface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
S
c
hüll
e
r
d3d10: Add data and size check
t
o parse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
Schüller
d
3
d10: Move s
o
me helper
f
un
c
s to
u
tils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Sc
h
üller
w
i
n
ed3d: A
d
d GL_NV_
p
oint_sprite e
x
t
ension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schüller
win
e
d3
d
:
I
m
prove f
g
lrx glsl sp
a
m
filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d1
0
:
A
dd argumen
t
chec
k
to ID
3
D
1
0Effect::GetTech
n
iqueB
y
N
a
m
e()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schüller
d
3d10/tests: Add I
D
3
D
1
0
Effec
t
::G
e
tVariableBy
*
() test
.
commit
|
commitdiff
|
tree
2010-05-06
R
i
co Schül
l
er
d3
d
10
:
Add argument check in I
D
3D1
0
Effect::GetVariab
l
eByName
(
)
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico
S
chüller
d
3d10: Implemen
t
ID3D10Ef
f
ect:
:
GetVariableBy
S
emantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Schüller
d
3d10:
P
arse semantic in par
s
e_
f
x10_l
o
cal_var
i
ab
l
e()
.
commit
|
commitdiff
|
tree
2010-05-03
R
i
c
o Schüller
ddraw: Change ret
u
rn to break in PixelFo
r
mat_WineD
3
DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hüll
e
r
d3d10: Imple
m
ent ID3DEffectVaria
b
le::GetOutputSignature
E
l
eme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schüller
d
3
d1
0
: Implement ID3DEffectVari
a
ble:
:
GetInputS
i
gnatureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schül
l
er
d3d10
:
Move
the effect shader input sign
a
t
u
r
e int
o
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3d
1
0: Fix an
ERR
message in
p
a
rs
e
_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fix
a
H
e
a
pF
r
e
e
()
i
n d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schülle
r
d3d10/tests:
Add e
f
fect sha
d
e
r
te
s
t
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests: Use a wrapper
f
unction fo
r
D3D10C
r
eateEffectF
r
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d
1
0:
A
dd D3D10_EOO_PARSED_OBJECT_INDEX
in parse
_
fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schü
l
ler
d3d10: A
d
d D3D10_
E
O
O
_PARSED_OB
J
E
CT in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
Schülle
r
d3d10: Implement ID3D
1
0
E
ffectTyp
e
::Is
V
alid()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
Schülle
r
d3d10:
I
mplem
e
n
t
ID3
D
1
0EffectPass::GetPixelSha
d
erDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10:
I
mplement ID3
D
10EffectPass::GetGeometryShaderD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3d
1
0: Im
p
lement ID3D10Effec
t
Pass
:
:GetV
e
rtex
S
had
e
rDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10: Par
s
e
s
haders in
parse_fx10
_
l
o
c
al
_
variable()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d1
0
: Add a
n
o
n
y
mous shad
e
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schülle
r
d
3d
1
0: Parse
effect shaders as anon
y
mous shader
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Reorder struct d3
d
1
0_effect
_
vari
a
b
le to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
üller
user32: Add argument
check for P
T
I
TLEBARINFO in G
e
tTitl
e
BarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d10/tests: Add co
n
sta
n
t buffer st
r
i
d
e
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
hül
l
er
d3d10/tests: Add GetPar
e
ntConstantBuffer()
checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d10
/
test
s
: Add IsValid() c
h
ecks to effect variabl
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10/tests: Add effect
variable type
a
nd c
l
ass
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
c
hüller
d
3d10
:
Init
i
a
l
ize *
-
>buffer for
a
ll effect variable
s
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
e
r
d3d
1
0: Impro
v
e constant buf
f
er stride and size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10:
M
a
rk
a
n
n
o
t
ation v
a
r
i
able as ann
o
tation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d
1
0: Implement ID3D10E
f
f
e
ctVariable::AsS
h
ader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10:
I
mpleme
n
t
I
D3D10Ef
f
e
c
tVaria
b
le::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d1
0
: I
m
ple
m
ent ID3D
1
0EffectVariabl
e
:
:AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: Implement ID3D10EffectVariable::As
D
e
p
t
h
S
t
encil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D
1
0EffectVa
r
ia
b
le::AsBlen
d
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d
1
0: Imple
m
e
n
t ID3D
1
0EffectVari
a
ble::AsConstantBuffer()
.
commit
|
commitdiff
|
tree
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