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msvcrt: Implement _get_doserrno.
2010-09-27
R
ico Schüller
dxgi: Fi
x
IWineD3DSw
a
pChain_GetParent()
call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schüller
wined
3
d: Add argument check
f
or T
y
pe to
G
et/SetTextureSt
a
geS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Ri
c
o
S
c
hülle
r
d3
d
c
o
mpiler:
A
dd D3DC
r
eateBlob() tes
t
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dcompiler: Add D3DCreateBlob() declaratio
n
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sc
h
ül
l
er
d
3d10: For
w
ard D3D10Cre
a
teBlo
b
t
o d3dco
m
piler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico S
c
h
ü
ller
d3dcompi
l
er: Imple
m
e
n
t ID
3
D
B
lo
b
::Get
B
u
fferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
ler
d3dcom
p
iler
:
Imp
l
ement ID3DB
l
ob::Get
B
ufferPoint
e
r
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o Schüller
d3dcomp
i
l
e
r:
Implement D
3
DCreateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Fix d3dcommon
.
h
inclusion
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Sc
h
ü
ller
d3d
1
0: Add a stub ID3D10ReflectS
h
a
d
er implement
a
t
i
on
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schülle
r
d3d10:
A
d
d the ID
3
D10ShaderRefle
c
ti
o
n
interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d
3
d
10: A
d
d th
e
ID3D10S
h
aderReflectio
n
Co
n
stantBuff
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o S
c
hüller
d3d
1
0: Add
the ID3D10ShaderRef
l
e
c
tionVariable int
e
rfac
e
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o Schüller
d3d10: Add the ID3D10ShaderRef
l
ecti
o
nT
y
pe in
t
erfac
e
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co Schüller
d3d
1
0: Add data
and size check to parse_d
x
bc
(
)
.
commit
|
commitdiff
|
tree
2010-07-21
Ri
c
o
Sc
h
üller
d3d
1
0:
M
o
ve
some h
e
lper funcs to
u
tils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
wi
n
ed3
d
:
A
dd GL_NV
_
point_sprite exte
n
sion
.
commit
|
commitdiff
|
tree
2010-06-15
Ri
c
o Schüller
wined3d:
I
mprove fglrx glsl spa
m
filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d10: Add
argu
m
ent check t
o
ID3D10Effect::GetTechni
q
ueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ic
o
S
chüller
d3d10
/
tests: Add ID3D10Effect::Get
V
ariableBy*()
t
est
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
hüller
d
3d10: Add
a
rgu
m
ent check in ID3D1
0
E
ffect::GetVariab
l
eByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Schülle
r
d3
d
10:
Implement ID3D10Ef
f
ect::Ge
t
VariableBySemanti
c
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Parse semantic
i
n
p
arse_fx10_lo
c
al_variab
l
e
()
.
commit
|
commitdiff
|
tree
2010-05-03
R
ico Schüller
ddraw: Change ret
u
rn
t
o
break in PixelFo
r
mat_Win
e
D3Dt
o
DD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d
1
0:
Implement ID3
D
Ef
f
ectVariable::
G
etO
u
t
p
utSignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
üller
d3d10: Implement ID
3
DEf
f
ectVariable::GetInpu
t
Signature
E
leme
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüll
e
r
d3d10
:
Move the e
f
f
ect shader input sign
a
ture i
n
to
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schüller
d
3
d1
0
: Fi
x
an ER
R
m
e
ssag
e
in parse_fx10_
b
ody()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10:
F
ix a HeapFre
e
()
in d3d10_effect
_
Releas
e
()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests: Add ef
f
ect
s
hader
test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sc
h
ü
l
ler
d3d10/
t
e
s
ts: Use a
wrapper function for D3
D
1
0
Cr
e
ate
E
ffect
F
ro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüll
e
r
d3d10: A
d
d D
3
D10
_
EO
O
_PARSED_OBJE
C
T_IND
E
X in
p
arse_fx
1
0_objec
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d
3d10: Add D3D10_EOO_PA
R
SED_OB
J
ECT in parse
_
fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d3d10: Implement ID3D10EffectType::IsVal
i
d()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
l
ler
d3d10: Implement ID3
D
10Eff
e
ct
P
a
s
s
::GetPixelShad
e
rD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üller
d
3
d10: Implement
I
D3D1
0
EffectP
a
s
s
::GetGeometryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üller
d3d10: Implement ID3D
1
0EffectPass::
G
etVertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10: Parse shaders in parse_fx10
_
local
_
variable()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d
3d10: Add ano
n
y
mous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schü
l
l
e
r
d3d1
0
:
Pars
e
e
ffect shaders as ano
n
ymous
s
ha
d
er
s
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co Schüller
d
3d10: Reorder struc
t
d3d10_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schülle
r
u
ser32: Add argume
n
t
c
heck fo
r
PTIT
L
E
BARINFO i
n
Ge
t
TitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/te
s
t
s
: Add constan
t
b
uffer stri
d
e
te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/t
e
sts
:
Add G
e
tParentConstantBuffer() checks
to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add IsValid() checks to effe
c
t variabl
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d10/tests:
A
dd effec
t
variable type
a
n
d class test
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co
S
chüller
d
3
d10: Initia
l
i
z
e *->buff
e
r for all
effe
c
t
variables
.
commit
|
commitdiff
|
tree
2009-11-03
R
ic
o
Schüller
d3d10: Impro
v
e constant buffer stride and siz
e
_unp
a
cked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüller
d3d10
:
M
ark annotation var
i
able
as annota
t
ion
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Schüller
d3d10: Implement ID3D10Ef
f
ectVariable::AsShader(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schü
l
ler
d3
d
10:
I
m
p
lement
I
D3D10Effect
V
ariable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ül
l
er
d
3d10: Implement ID3D
1
0E
f
fectVar
i
abl
e
::As
R
a
sterizer
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sc
h
ül
l
er
d
3d10: I
m
plement
I
D
3
D10Eff
e
ctVa
r
i
able
:
:AsDepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ülle
r
d3
d
10:
I
mple
m
ent
ID3D1
0
EffectVariabl
e
:
:AsBlen
d
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Sc
h
üller
d3d1
0
:
Implement ID3D10Eff
e
c
tVariable::AsConstan
t
Buffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3
d
10: Implem
e
n
t ID3D10Ef
f
ectVariabl
e
::AsDepthStencilVie
w
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
Implement
I
D3D10
E
ffectV
a
riab
l
e::AsRenderTarg
e
tView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d
3
d10: Im
p
lement
I
D
3D10Effect
V
ariable::AsS
h
aderReso
u
rce()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d
1
0: Implement ID3D10Effec
t
Va
r
iab
l
e::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
Schüller
d3d10: Fix a
Hea
p
Fre
e
()
i
n d3d10_effect_Release(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d
1
0: Improve set_v
a
riable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o Schüller
d3d10: A
d
d ID3D10Eff
e
ctShaderVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d
1
0
:
A
d
d
I
D
3D10EffectDepthSten
c
ilView
V
ariableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d1
0
: Add ID3D10EffectRenderT
a
rgetViewVar
i
able
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d
1
0: Add ID
3
D10Ef
f
ectS
h
aderResourceVariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sc
h
üller
d
3
d10: Add ID3D10Ef
f
e
ctStri
n
gVa
r
iableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chülle
r
d3d10: Add ID
3
D10
E
ffe
c
tS
a
mpl
e
rVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d3d10: Add
ID3D10EffectRasteriz
e
rVaria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hü
l
ler
d3d10: Add ID3D1
0
EffectD
e
p
t
hStencilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o
Schüller
d
3d10: Add ID3D10
E
ff
e
c
tBlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d10: Imp
r
o
v
e ID3D10Effect::GetVariableByN
a
m
e()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3
d
10
:
Implement ID3D10Effect::GetVa
r
i
a
bleByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sc
h
üller
d
3
d10: Parse local_var
i
a
bles
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d
1
0: Improve parse_fx10_type()
.
commit
|
commitdiff
|
tree
2009-10-26
R
ico Schüll
e
r
d3d10
:
Add
m
atrix
column major
p
ar
s
in
g
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüll
e
r
d
3
d10: I
m
prove
d
3
d10_variable_type(
)
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
co Schüller
d3d10/tes
t
s: Add I
D
3
D10EffectV
a
riable::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/tests
:
Add variab
l
e
membe
r
tes
t
.
commit
|
commitdiff
|
tree
2009-10-22
Rico S
c
h
ü
l
l
er
d3
d
1
0
: Impl
e
m
e
n
t ID3
D
10EffectCons
t
a
n
tB
u
ffer::GetP
a
ren
t
C
onsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d
3
d10: I
m
pleme
n
t
ID
3
D10EffectVariable::GetEl
e
m
e
nt
(
)
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d
3d10/tests: Add
v
a
riable
t
ype test
.
commit
|
commitdiff
|
tree
2009-10-07
Ric
o
Schülle
r
d3d10/tests: Add consta
n
t buffer
typ
e
tes
t
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
ch
ü
ller
d3d10: R
e
move
d
ouble
de
c
lared v
a
r
iable in parse_fx1
0
_v
a
r
i
able()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sch
ü
lle
r
d3d
1
0:
Implement
I
D3
D
10
E
ffect
V
a
r
iable::GetMemberBySemant
i
c(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüll
e
r
d3d10: Implement
ID3D10Effec
t
Variable::GetMemberByN
a
me()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schül
l
e
r
d
3
d
10: Im
p
lement ID3D10EffectVa
r
iabl
e
::GetMembe
r
ByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüller
d3
d
10:
I
mp
l
em
e
nt
I
D3D10EffectType::GetMembe
r
TypeBySeman
t
ic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chüller
d3d10: Impl
e
m
e
nt ID3D10Eff
e
ctType:
:
Ge
t
MemberTyp
e
ByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Im
p
lement
I
D
3D10Effec
t
Type::GetM
e
m
b
erTypeByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3d10: Add n
u
ll_type
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
S
chüller
d3d10: Impr
o
ve ID3D10EffectType::G
e
tMemberNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüller
d3d10: Impleme
n
t ID3D10EffectType::G
e
tMemberSemantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sc
h
ü
l
ler
d3d10: Implement ID3D1
0
Effec
t
T
y
pe::Ge
t
Me
m
b
erName()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
F
o
rward ID
3
D10EffectV
a
riable funct
i
ons from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schül
l
er
d3d10: M
a
ke the consta
n
t
b
uffer a variabl
e
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schüller
d3d10: Parse constant buffer
typ
e
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d
3
d10: Add th
e
D3D10_C
B
UFFER_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schü
l
l
er
d3d
1
0: Renam
e
Con
s
tantBuffer's variable
to member
.
commit
|
commitdiff
|
tree
2009-09-22
Ri
c
o Schül
l
e
r
op
e
ngl32/test
s
: Improve te
s
t for w
g
lMakeCurren
t
.
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|
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2009-09-22
Rico Schüll
e
r
gdi32: Che
c
k the cur
r
ent c
o
nte
x
t
in wglM
a
keC
u
rrent()
.
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