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winecfg: Fix an error in the Chinese (Traditional) translation.
2010-06-15
R
i
co Sc
h
üller
wined3d: Improve fglr
x
glsl spa
m
filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Sc
h
üll
e
r
d3d10: Add arg
u
m
e
n
t
c
heck to ID3D10Effect::GetTechniqueByName(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o
S
chüller
d3d10
/
tests: Add ID3D
1
0Effect::
G
et
V
ariab
l
eBy*()
test
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o Schüller
d3d10:
Add argu
m
ent
c
h
eck in ID3D10Eff
e
ct::GetVar
i
abl
e
ByName(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüll
e
r
d3d10: Im
p
lement ID3D10Effe
c
t::Ge
t
Varia
b
leBySemant
i
c()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schü
l
ler
d3d
1
0:
P
arse semantic i
n
parse_fx10_local_vari
a
ble(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schüller
dd
r
aw: Ch
a
ng
e
ret
u
rn to break in
PixelFormat_WineD3Dto
D
D()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10:
I
mplement ID3DEffect
V
ariable::Get
O
utp
u
tSignatureE
l
eme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d
3d10: Implement ID3DEffectVariable::GetInputSignatu
r
eElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chü
l
ler
d3d10:
M
ove the effect
s
ha
d
er input signat
u
re into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d
3d1
0
: F
i
x
a
n ERR mes
s
age in parse_fx10_body
(
)
.
commit
|
commitdiff
|
tree
2010-02-16
Ric
o
Schüller
d
3d10: Fix a HeapFree(
)
in d3d10_effect_Relea
s
e
()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests: Add e
f
f
ect shader
t
est
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
chüller
d3d10/
t
est
s
: Us
e
a wrapper fun
c
tion for D
3
D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3
d
10:
A
dd D3
D
10_EOO_PARSED_OBJECT_INDEX in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
S
c
h
ü
ller
d
3
d
10: Add D
3
D10_E
O
O
_PARSED_OBJECT in parse_fx10
_
ob
j
e
c
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d
1
0
:
Impl
e
ment
I
D3D10E
f
fectType::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d3d10: Implemen
t
ID3D10EffectPas
s
::Get
P
ixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d
1
0
:
Im
p
lement
ID3D10EffectP
a
ss::G
e
tGeometrySha
d
erDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d
1
0:
I
mplement ID3D10EffectPa
s
s::Get
V
ertexShaderD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üller
d3d10:
P
arse
shaders i
n
parse_fx10_local_variable()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d
1
0: Add
a
nonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
ico Schülle
r
d3d10: Par
s
e effect sh
a
d
e
rs
as
a
no
n
ymous shader
s
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co Schüller
d
3d10: R
e
order struct
d
3d10_effect_vari
a
ble to
m
a
k
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico
S
chül
l
e
r
user32: Add ar
g
ument
check for PTITLEBARINFO in GetTi
t
l
eBar
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10
/
tests: Add constant buffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schüller
d
3d10/te
s
ts: A
d
d
G
e
t
ParentCo
n
stantBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add IsValid
(
)
ch
e
cks to eff
e
ct va
r
iable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests
:
Add eff
e
ct variabl
e
type an
d
clas
s
t
est
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schüller
d3
d
10: Initiali
z
e *->buffer for
all effec
t
vari
a
bles
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Sc
h
üller
d3d10:
Improve cons
t
ant
b
uffer
s
t
ride and size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
S
c
hüller
d
3d10: Ma
r
k annotation variabl
e
as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o
Schüller
d3d10:
Imp
l
ement ID3D1
0
EffectVariable::As
S
hader
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Imple
m
ent ID3D10EffectVariable::
A
sSamp
l
er()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d1
0
: Impl
e
ment ID3D10Effe
c
tVariabl
e
::AsRaster
i
z
e
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ic
o
Sch
ü
ller
d
3d
1
0: Implement ID3D10EffectVari
a
ble
:
:AsD
e
pthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Sc
h
üller
d3d10: Implement ID3D10Effe
c
tVariabl
e
::AsBl
e
nd()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Impleme
n
t ID3D10EffectVariabl
e
::AsConstant
B
uffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Imple
m
e
n
t ID3D10EffectV
a
r
i
able::AsDepth
S
tencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Impl
e
ment ID3D10Effec
t
Variable::
A
sRenderTarg
e
t
Vie
w
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implemen
t
ID3D10
E
ffectVariab
l
e::AsShaderResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement
I
D3D10
E
f
fectV
a
r
iable
:
:
AsStr
i
ng
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o S
c
hüll
e
r
d
3d10: F
i
x a HeapFre
e
() in
d3d10_ef
f
ect_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10:
Improve set_va
r
iab
l
e_
v
tbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d10: Add ID3D10EffectShader
V
ari
a
bl
e
V
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10:
Ad
d
ID3D10Effe
c
t
DepthStencilV
i
ewVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d10:
Add ID3D
1
0
E
ff
e
ctR
e
n
derTa
r
getViewVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d10: Add ID3D10EffectShader
R
esour
c
eVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o Schülle
r
d3d10: Add ID3
D
1
0
EffectStrin
g
Variable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10
:
Ad
d
ID3D10EffectSamplerVaria
b
l
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hül
l
er
d3d10
:
Add ID3D10Effec
t
RasterizerVariableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add I
D
3D10EffectDepthSte
n
c
ilVar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d10: Add I
D
3D
1
0Effec
t
B
l
e
ndVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10: Improve
ID3D1
0
Eff
e
ct::GetVar
i
ableByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3d10: Implement
ID3D10Effect::GetV
a
riab
l
eByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Sch
ü
ller
d3d10: Parse local_variables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Improve parse
_
fx10_t
y
pe(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sch
ü
l
ler
d3d
1
0: Ad
d
m
a
t
rix co
l
umn major par
s
ing
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10
:
I
m
prove d3d10_varia
b
le
_
type()
.
commit
|
commitdiff
|
tree
2009-10-22
R
ico Sc
h
üller
d3d10/tests: A
d
d I
D
3D10EffectVariabl
e
::Ge
t
El
e
m
e
nt(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüll
e
r
d3d10/tests: Add variable member te
s
t
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
chü
l
ler
d3d10: I
m
plement I
D
3D10EffectCons
t
an
t
Buffer::G
e
t
P
arentCo
n
s
t
a
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schü
l
ler
d3d10:
I
m
plement
ID
3
D10Effect
V
a
ria
b
le::Get
E
l
ement()
.
commit
|
commitdiff
|
tree
2009-10-07
R
i
co Schüller
d3d1
0
/
tests: Add variable
type t
e
st
.
commit
|
commitdiff
|
tree
2009-10-07
Rico
S
chü
l
ler
d
3d10/t
e
sts:
A
dd constant
buffer ty
p
e test
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co S
c
hüller
d3d1
0
: Re
m
ove d
o
u
b
le declared va
r
i
a
ble in
p
arse_fx10_variabl
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sch
ü
ller
d3d10: Implement ID3D1
0
EffectVariable:
:
Get
M
ember
B
ySemantic
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d10: Imp
l
ement ID3D10EffectVariabl
e
::GetMemberByN
a
m
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Sc
h
üller
d3d10: Implement
I
D3D1
0
Ef
f
ectVariable::G
e
tMemberByIndex(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10
:
Implement ID
3
D10EffectTy
p
e::G
e
tMembe
r
TypeBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sch
ü
l
l
er
d3d10:
Impl
e
men
t
ID3
D
10Effect
T
ype::
G
e
t
MemberTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chüll
e
r
d3d
1
0: Im
p
lement ID3D10E
f
f
ectTy
p
e::GetMemberType
B
yIndex(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10: Add null_t
y
pe
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
h
ü
ller
d3d10: Improve ID3
D
10Effe
c
tTyp
e
:
:
GetMem
b
erNa
m
e()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schülle
r
d3d10
:
Implement
I
D3D
1
0EffectType::GetMe
m
be
r
S
e
mantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d
3d10: Implement ID3D10Ef
f
ectType::G
e
tMe
m
be
r
Name()
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co Sch
ü
ller
d3d10: Forward ID3D10E
f
fectVari
a
b
le
f
un
c
tions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co Sch
ü
ller
d3d10: Ma
k
e the co
n
stant buffe
r
a variable
.
commit
|
commitdiff
|
tree
2009-09-30
Rico S
c
hüller
d
3d10: Parse
constan
t
buffer t
y
pe
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
c
o Schüller
d3d10: Add the D3D10_CBUF
F
ER_TYPE enu
m
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Rename Constant
B
uffer's variab
l
e
to me
m
ber
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
ller
opengl32/tests: Improve
t
e
s
t for wglMak
e
Current
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüll
e
r
g
di32: Check the current
c
ontext
in wglMak
e
C
ur
r
ent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico S
c
hüller
wined3d:
D
on
'
t call wglMakeCurrent(N
U
LL,
NUL
L
)
in conte
x
t_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schüller
wined3d: Fix shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico
S
c
h
ü
ller
d3d10: Im
p
lement ID3D10E
f
fectVariable::GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico S
c
hüller
d
3d10:
Add
v
ariab
l
e semantic parsi
n
g
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implement
I
D
3
D10
E
ffectCo
n
stantBuffe
r
::GetAnn
o
tationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüller
d3
d
10: Implement ID3D10EffectVariable
:
:GetAnnotationByN
a
me(
)
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schüller
d3d10: Implement I
D
3
D10
E
ffectPass::GetAnnota
t
ionByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schüller
d3d10: Implement
ID3D10EffectTechn
i
q
u
e::GetAnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3
d1
0
:
Implement ID3D10Ef
f
ectConstantBuffe
r
::GetAnnota
t
ionBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüll
e
r
d
3d10:
I
m
p
l
emen
t
I
D
3
D
1
0Eff
e
c
t
V
a
r
i
able:
:
GetAnnota
t
io
n
ByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schül
l
er
d3d10: Imple
m
e
nt ID3
D
10Ef
f
ectPass::
G
etAnnot
a
tionByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
chüller
d3
d
10:
I
mplement ID3D10Ef
f
ectTechnique::GetAnnotat
i
o
nByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o
Schüll
e
r
d3d
1
0: Imple
m
ent annot
a
ti
o
n
parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
ler
d
3
d
10:
Reord
e
r some functions
.
commit
|
commitdiff
|
tree
2009-09-09
Ric
o
Sc
h
üller
d3d10:
Add initial type p
a
rs
i
ng code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico
Schü
l
ler
d
3
d10: Add a
r
gument check
in ID3D10Eff
e
ctPass:
:
GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Sch
ü
ll
e
r
d3d
1
0: Add argument check i
n
ID3D10Ef
f
ectTech
n
ique
.
.
.
commit
|
commitdiff
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