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d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.
2010-10-15
Rico Schüller
d3dcompiler
/
t
ests: A
d
d D3D_
B
LOB_XNA_SHADER tes
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcompile
r
/tests: Add D3
D
_BLOB_XNA_PREPASS_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3dcompiler
/
tests:
A
dd D
3
D_BLOB
_
LEGACY_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d
3d
c
om
p
iler/tests: Add D3D_BLOB_DEBUG_INFO te
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Add D3D_B
L
O
B
_
ALL_SIGNATURE_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico S
c
h
ü
ller
d3dcom
p
i
ler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATU
R
E_B
L
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schül
l
er
d
3dcompil
e
r
/tests
:
Add D3D_BLOB_INPUT
_
AND_
O
UTPUT
_
S
IGNAT
U
RE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schü
l
ler
d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dc
o
m
p
ile
r
/
test
s
: Add D3D_BLOB_
I
NPUT_S
I
GNATURE_BLO
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ülle
r
d3dc
o
m
p
i
l
e
r
/tes
t
s: Ad
d
D
3
D
G
etBlobP
a
rt() test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
chüller
d3dcompi
l
er: Implement D3DStripShad
e
r()
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Sch
ü
lle
r
d3
d
com
p
iler
:
Ad
d
D3D_BLOB_X
N
A_SHADER to D3DGe
t
BlobPa
r
t(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schül
l
er
d3dcompi
l
er: Ad
d
D3D_BLOB_XNA
_
PRE
P
ASS_SHAD
E
R to
D
3
DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
le
r
d3dcompil
e
r
:
Add D3
D
_B
L
OB_LEGACY_
S
HADER to D3DGetBl
o
bPart(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
ler
d3dcompiler
:
Add D3D_B
L
OB_ALL_SIGNATURE_BLOB to D3DGet
B
lo
b
Pa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Sc
h
ülle
r
d3d
c
ompiler: A
d
d D3D_BLOB_PATCH_CONSTANT_S
I
GNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sch
ü
ller
d3dco
m
piler: Implement D3DGetDebugInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3
d
compiler: Imple
m
ent D3DGet
I
nputA
n
dOutp
u
tSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Ri
c
o Sch
ü
ller
d
3
dcompiler: Imp
l
e
ment D3DGetOutputSig
n
atureB
l
o
b
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Sc
h
üller
d3dc
o
mpiler
:
Implement D3DGetInputSigna
t
ureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Schülle
r
d3
d
compi
l
er: Implement D3DGetBlobPar
t
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schül
l
er
d
3dcompi
l
er: Add D3DGe
t
BlobP
a
rt() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schül
l
e
r
dxgi: Fix IWineD3DS
w
apChain_GetParent() call
.
commit
|
commitdiff
|
tree
2010-09-14
R
ico
Schüll
e
r
w
i
ned3d: Add argument
c
h
e
c
k
f
or Type
t
o
Get/SetTex
t
u
reStag
e
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico S
c
hüller
d3d
c
ompi
l
er: Add D3DCr
e
a
t
eBlob()
t
est
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Sch
ü
ller
d
3
dcompiler: Add D3DCre
a
teBlob(
)
declaration
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Schüll
e
r
d3
d
10: Forward D3D10CreateB
l
ob to d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d3d
c
ompiler: Implemen
t
I
D3DBlob::GetBuffe
r
Size()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
Schüll
e
r
d3dcompiler:
I
mplemen
t
ID3DBlob::GetBuf
f
erPoint
e
r
()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sch
ü
lle
r
d3dcompiler: Implement D3DCrea
t
eBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d3d10: Fi
x
d3
d
c
ommon
.
h inclusio
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add
a
stub ID3D10Refl
e
ctSha
d
er
i
m
p
l
e
mentation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico S
c
h
ü
ller
d
3d10: Add the ID
3
D10
S
haderRefle
c
t
i
on interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add the ID
3
D10
S
hade
r
ReflectionConstant
B
uf
f
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
Schüller
d3d10: Add the ID3D10ShaderReflectionVariable interf
a
ce
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sc
h
üller
d3d10: Add the ID
3
D1
0
ShaderRefl
e
ct
i
onType interf
a
c
e
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10: Add
dat
a
and siz
e
check
to parse_
d
xbc()
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co Sc
h
üller
d3
d
10: Mo
v
e
som
e
helpe
r
funcs
t
o
utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico S
c
hü
l
l
e
r
w
i
n
e
d3d:
Add GL_NV_point_sp
r
i
te extension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schül
l
er
win
e
d3d
:
Improve
fglrx gl
s
l spam f
i
lter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schül
l
er
d3
d
10: Add argument c
h
eck t
o
ID
3
D10Effect::GetTech
n
iqueB
y
Nam
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schüller
d
3d10/t
e
sts
:
Add ID3D10Effect::GetVariableBy*()
t
est
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3
d
10:
A
dd
argument check
i
n I
D
3D10Ef
f
e
c
t::GetVariableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Implement ID3
D
1
0E
f
fect:
:
Get
V
ariabl
e
BySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
hü
l
ler
d3d10
:
Pars
e
semanti
c
in parse_fx10_local_variab
l
e()
.
commit
|
commitdiff
|
tree
2010-05-03
Ri
c
o Schüll
e
r
dd
r
aw: Change retur
n
to
break
i
n Pi
x
elFormat
_
WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
R
i
c
o Schüller
d3d
1
0: Implement ID3
D
EffectVariabl
e
:
:Get
O
utputSignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3
d
1
0
: Implement
ID3DEffec
t
Varia
b
le:
:
GetInp
u
tSignatureE
l
emen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüll
e
r
d3d
1
0
:
M
ove
the
e
ffect shader input
sign
a
ture into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
i
co Sc
h
üller
d
3
d10: Fix an ERR message
i
n
parse_fx
1
0_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fix a HeapFree()
i
n d3d10_effect_
R
e
lea
s
e()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d1
0
/tests: Add
e
ffect sh
a
der
t
est
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10
/
tests: Use a wrap
p
e
r
f
unctio
n
f
or D3D1
0
C
r
e
ateEffectF
r
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schü
l
ler
d3d10: Add
D
3D10_
E
OO_PARSED_
O
BJECT_
I
NDEX in pa
r
se_fx10_ob
j
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Add D3D10_EOO
_
PARSED_OBJECT in pa
r
se_fx
1
0_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d10: Impl
e
ment ID3D10Eff
e
ctType::I
s
Valid(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d
1
0: Impleme
n
t ID
3
D10EffectPass::
G
etPixe
l
ShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10: Implement
ID3D10E
f
fectP
a
s
s
::GetGe
o
metrySha
d
erDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d
1
0: Imp
l
ement ID3D10Effe
c
t
P
ass::Ge
t
VertexShaderDesc(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d3d10: Pa
r
se sha
d
ers in parse_fx1
0
_local_va
r
iable(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o Schüller
d3d10: Add
a
non
y
mous
shade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Pa
r
se
e
ffect sh
a
ders as anonymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schü
l
le
r
d3d10:
R
eord
e
r struct d3d1
0
_eff
e
ct_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
R
i
co
Schüller
user32: A
d
d arg
u
ment c
h
eck fo
r
PTI
T
LEBARINF
O
in GetTitle
B
arI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/
t
ests: Add c
o
nstant buffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schülle
r
d
3
d10/tests
:
Add
GetParentConst
a
ntBu
f
fer() c
h
eck
s
to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o
S
chüller
d3d10/tests: A
d
d IsV
a
l
id() checks to eff
e
ct va
r
i
a
ble
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d1
0
/tests:
A
d
d
effect variable type a
n
d class
t
est
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o S
c
hüller
d3d10: In
i
tialize *
-
>b
u
ffer for a
l
l
e
ffect variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d10:
Improve constant buffer stride an
d
size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: Mark annotation v
a
riable as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüll
e
r
d
3
d10:
I
mpl
e
ment ID3D10E
f
fe
c
tVariable::As
S
hader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
l
e
r
d3
d
1
0:
I
mplement ID3D10Ef
f
ectV
a
riable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3d
1
0:
I
mplement I
D
3D1
0
Effect
V
ariab
l
e:
:
AsR
a
sterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico
Schül
l
er
d3d10: Imp
l
ement ID3D10EffectVa
r
iable::AsDep
t
hStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement
ID3D10
E
ffectVariabl
e
::AsBlend
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3d
1
0:
I
mplement ID3D10Eff
e
ctV
a
riab
l
e
:
:AsConstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10
:
Im
p
lem
e
n
t
ID3D10E
f
f
e
c
tVar
i
a
ble::AsDept
h
StencilVie
w
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d1
0
: Imp
l
ement ID3D
1
0E
f
fe
c
tVariable::A
s
Rend
e
rTargetVi
e
w()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
S
chüller
d3d10: Implement ID3
D
1
0EffectV
a
riable::AsShaderResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Imp
l
e
ment ID3
D
10EffectVariab
l
e::As
S
tring()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Schüller
d3d10: Fix a HeapFre
e
()
i
n d3d1
0
_effect_
R
elease()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co
S
chüller
d3d10:
I
m
p
rove
set_variable_v
t
bl()
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
S
chüller
d3
d
10:
Add ID3D10EffectS
h
aderVariableV
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
c
h
üll
e
r
d3d10: Add ID3D10EffectDepthS
t
encilView
V
ar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schü
l
ler
d3d1
0
: A
d
d
I
D3D10Effec
t
Re
n
der
T
a
r
g
e
t
ViewVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chülle
r
d3
d
10
:
Add ID3D10
E
ffec
t
ShaderResource
V
ariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d
3d10: Add ID3D10EffectStrin
g
V
ariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
er
d3d
1
0: Ad
d
I
D
3
D10EffectSa
m
plerVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüller
d
3d10: Add ID3D10EffectRasterizerVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schülle
r
d3d10: Add ID3D10Eff
e
ctDepthStencilVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o
Schüller
d3d10: Add
ID3D
1
0Effe
c
t
B
le
n
dVari
a
b
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sch
ü
l
l
er
d3d10: Improve ID3D10Ef
f
e
c
t::GetVaria
b
l
e
B
y
Name()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d
3
d
10: Imple
m
ent ID3D10Eff
e
ct::Ge
t
VariableByI
n
dex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10
:
Parse
l
ocal_variables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüll
e
r
d3d10:
Improve parse_f
x
10
_
ty
p
e()
.
commit
|
commitdiff
|
tree
2009-10-26
Ric
o
Schüll
e
r
d3d10: Add matrix c
o
lum
n
ma
j
o
r
p
arsi
n
g
.
commit
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commitdiff
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tree
2009-10-26
Ric
o
Schüller
d3d10: Improv
e
d3d10
_
variable_type()
.
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commitdiff
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tree
2009-10-22
Rico Schülle
r
d3d10/tests: Add ID3
D
10Ef
f
e
ctVa
r
ia
b
le::Get
E
lement(
.
.
.
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commitdiff
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tree
2009-10-22
R
i
co Schüller
d3d10/t
e
sts:
Add variable m
e
mber
t
e
st
.
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