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d3d10: Move the effect shader input signature into a separate struct.
2010-04-07
Johan Gi
l
l
d
d
r
a
w
/
tests: Added todo_win
e
test to verify resizi
n
g
.
.
.
commit
|
commitdiff
|
tree
2002-07-10
J
o
han Gill
48 was
plain
w
rong as value for HELmargin
.
commit
|
commitdiff
|
tree
2002-06-04
Johan Gil
l
Added version inf
o
to 16-
b
it
s
he
l
l
.
dl
l
.
commit
|
commitdiff
|
tree
2002-05-28
Joh
a
n Gill
Only enumerate DirectSound d
e
vices if th
e
first sound
.
.
.
commit
|
commitdiff
|
tree
2002-05-16
J
o
han Gill
lp
m
mioinfo
ca
n
so
m
e
t
i
mes, p
r
oven in the
r
ead case,
.
.
.
commit
|
commitdiff
|
tree
2002-05-01
Jo
h
an Gill
D
i
r
e
ctSoundE
n
um
e
rateA() now passe
s
a GUID to the c
a
llback
.
.
.
commit
|
commitdiff
|
tree
2001-10-17
Johan Gi
l
l
R
e
lay
tra
c
ing would crash if it came upon a function
.
.
.
commit
|
commitdiff
|
tree
2001-10-05
J
o
han Gi
l
l
T
he LR_ defi
n
es
do not
r
eside
in window
s
.
h anymor
e
.
commit
|
commitdiff
|
tree
2001-01-06
Jo
h
an Gill
Add
e
d a more
t
ruthfu
l
message about what really is
.
.
.
commit
|
commitdiff
|
tree