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wined3d: Remove a redundant initialization in IWineD3DDeviceImpl_UpdateSurface().
2010-02-03
Henri Verbe
e
t
wined3d: Select
t
h
e
bl
i
tt
e
r
du
r
ing adapter
i
nitialization
.
commit
|
commitdiff
|
tree
2010-02-02
Henri V
e
rbee
t
wined3d
:
S
elect the shader backend during adapt
e
r initi
a
liza
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri
V
erbe
e
t
wine
d
3
d
: Select
the fragment pipeline during adapter
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
win
e
d3d: Update the
s
wapchai
n
's present paramete
r
s
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
H
e
nri Verbeet
wined
3
d: TRACE
I
Wine
D
3DDeviceImpl_CreateSurface() para
m
eters
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Ve
r
beet
wined3d
:
Dump
AR
B
p
r
ogram
shaders on c
o
mpile
failure
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Use
t
he absolute s
o
urce val
u
e
in shader
_
glsl_rsq()
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
win
e
d
3
d: Handl
e
a
z
ero s
o
urce value
f
or WI
N
ED3DSIH_RSQ
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbee
t
wine
d
3d:
H
andle a z
e
r
o
source value for WI
N
ED3DSI
H
_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
Henri
Verbeet
wined3d: H
a
ndle a zero source value f
o
r
WINED3DS
I
H
_
L
OG
.
commit
|
commitdiff
|
tree
2010-02-01
Henr
i
Verbeet
wined3d: H
a
nd
l
e zero-length vectors for WINED3DSIH_NR
M
.
commit
|
commitdiff
|
tree
2010-01-29
H
e
nri
Verbee
t
w
i
ned
3
d: Dump the GLSL shader s
o
urc
e
on link failure
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbeet
wined3
d
: Get ri
d
of an unn
e
cessar
y
G
e
tContainer()
call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbeet
wined3d: Prune invali
d
s
tates from the state table
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
Verbeet
wined3d: A
d
d so
m
e basic state ta
b
le validation
.
commit
|
commitdiff
|
tree
2010-01-29
H
enri
V
e
r
b
eet
wined3d:
A
d
d a
d
ebug function for
stat
e
names
.
commit
|
commitdiff
|
tree
2010-01-28
Henri
V
erbeet
wined3d: Use correct texture stage limits in
a
c
ouple
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
He
n
ri Verbeet
wined3d: Make sure all co
n
texts are fini
s
hed drawing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d
:
Ensure
d
raw orderin
g
across con
t
exts
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d: Tr
a
ce the GLSL version string
.
commit
|
commitdiff
|
tree
2010-01-28
Hen
r
i
Verbe
e
t
wined3d: Just
use the GL 1
.
1
t
exture format const
a
n
t
s
.
commit
|
commitdiff
|
tree
2010-01-27
Henri
V
erbee
t
wined3d: Get rid of the depth range hack
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Ve
r
beet
d
d
raw: Add d
e
pth cl
a
mp t
e
sts
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
d3d
8
: Add de
p
th clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
H
enr
i
Verb
e
e
t
d
3d9: Add d
e
pth c
l
amp
tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
wine
d
3d: A
d
d a FIXME for missing ARB_d
e
pth_clamp s
u
pport
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
wined3d: Move s
o
me macro
s
to
d
irectx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
He
n
ri Verbeet
wined3d: Add sup
p
ort for ARB
_
verte
x
_array_bgr
a
.
commit
|
commitdiff
|
tree
2010-01-26
Henr
i
V
e
r
b
eet
win
e
d3d: A
d
d a
n
ARB_sync imp
l
em
e
n
t
a
ti
o
n of eve
n
t
queries
.
commit
|
commitdiff
|
tree
2010-01-26
H
e
nr
i
Verbeet
w
i
ned3d:
Add suppo
r
t for ARB_sync
.
commit
|
commitdiff
|
tree
2010-01-26
Henri
Verb
e
et
wined3d: Get rid
of some unnecessary casts to spec
i
fic
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
H
e
n
ri Verb
e
et
wined3d:
A
d
d
sup
p
ort for EXT_gpu
_
shader
4
provided samplin
g
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: St
o
re a
p
oi
n
ter to
t
he GL
info in the
sh
a
d
er
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henr
i
Verbeet
wined3d: U
s
e the
correct
G
L
S
L functio
n
s for sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: Use t
h
e GLSL round() function when availab
l
e
.
commit
|
commitdiff
|
tree
2010-01-25
Hen
r
i Verb
e
et
w
i
n
e
d3d: Add support for EXT
_
gpu_shad
e
r4
.
commit
|
commitdiff
|
tree
2010-01-22
Henr
i
Verbeet
wined
3
d: Remove unused occl
u
sion que
r
y e
x
tensions
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verb
e
et
wined3d: R
e
move the duplic
a
te GL_2X_BIT_ATI define
.
commit
|
commitdiff
|
tree
2010-01-22
H
e
n
r
i Verb
e
et
wined3
d
: Remove the second
s
et of
E
XT_texture_env_
d
ot3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
H
enri Verb
e
et
wined3d: Fix the AR
B
_
p
ix
e
l_
b
uffer_object ext
e
nsion
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verb
e
et
wine
d
3d: So
r
t our GL extensi
o
n d
e
finitions
.
commit
|
commitdiff
|
tree
2010-01-20
H
e
n
r
i V
e
rbeet
d3d9
:
Add a separate function for
stateblock initial
i
za
t
ion
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verb
e
et
wined3d: Set the query
.
c GLI
N
FO_LOCATION
t
o *gl_info
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
w
ined3d: Do
n
't leak t
h
e context ar
r
ay in t
h
e swapchain_init
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henr
i
Verbeet
wined3d: Merge basesh
a
der
.
c in
t
o shader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
H
enri Verbeet
wined3d: Remove some unuse
d
query code
.
commit
|
commitdiff
|
tree
2010-01-18
He
n
ri Verbeet
wined3d
:
Add a separate f
u
nc
t
ion f
o
r query
i
nitializa
t
i
o
n
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbe
e
t
d3d9: Add
a
s
epar
a
te f
u
nction
f
or q
u
ery i
n
itial
i
zat
i
on
.
commit
|
commitdiff
|
tree
2010-01-18
Henr
i
V
er
b
eet
d3d
8
:
Remove th
e
unused Dir
e
ct3DRes
o
ur
c
e
8
_V
t
bl
.
commit
|
commitdiff
|
tree
2010-01-07
Hen
r
i Verbeet
wined3d: Recognize
the SM4
c
u
t opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verb
e
et
win
e
d3
d
:
R
e
c
ogniz
e
the SM4
e
ndloop
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Hen
r
i V
e
rbeet
w
i
ned3d
:
Re
c
ognize the SM4 endif opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri
Verbeet
wined3d: Re
c
ognize the
SM4 bre
a
k
opc
o
de
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
beet
wined3
d
: Recognize the S
M
4 if op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
w
ined3d: Recogni
z
e the SM4 lt opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbe
e
t
wined3
d
:
R
ecognize th
e
SM4 iadd opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Hen
r
i
Verbeet
wined3d: Recognize
t
h
e SM4 emit opc
o
de
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbeet
wined3d: Recogn
i
ze the
S
M4 breakc opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri
V
erbeet
wined
3
d: Rec
o
gnize the SM4 ige o
p
code
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avi
f
il32: D
o
n't leak th
e
b
uffer
o
n
Heap
R
eAlloc() fa
i
lure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avi
f
il
3
2: Don't
leak the buffer on HeapR
e
A
llo
c
() failu
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
H
e
nri
V
erb
e
e
t
avifil32: Only m
o
dify
t
he st
r
eam info
a
fter a succes
f
ul
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avifil32:
P
r
operly c
h
eck the
required buffer size
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Ver
b
eet
avifil32:
Always
add
the format c
h
a
n
ge
frame to the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henr
i
Ver
b
eet
avifil
3
2:
D
on't
l
eak the bu
f
fer on
H
eapReAlloc() failure
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
avifil
3
2
: Just ass
i
gn maxSize to Th
i
s->cbBuffer in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri
Verb
e
et
avif
i
l32
:
Pr
o
per
l
y
check th
e
r
e
quir
e
d buf
f
er size
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
e
nri V
e
rbeet
w
ined3d: Handle statebloc
k
capture
f
or defa
u
l
t
lights
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
He
n
ri Verbeet
wined
3
d: Rem
o
ve a few redu
n
dan
t
co
n
text derefere
n
ces
.
commit
|
commitdiff
|
tree
2010-01-04
Henr
i
Verbeet
w
ined3d: Han
d
le
s
ourc
e
and dest
i
n
ation recta
n
gles in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wined3d:
A
dd sup
p
ort for sour
c
e and destin
a
tion rectangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbe
e
t
d3d10
c
ore:
A
dd a wi
n
ed3d geoe
m
t
ry shader to struct
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri V
e
rbeet
wined3d: Add
a geometry shader object
.
commit
|
commitdiff
|
tree
2010-01-04
H
enr
i
Verbeet
wined3
d
: M
o
ve "
w
rap_
l
ookup" to struct wined3d_g
l
_
i
n
fo
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
w
i
ned3
d
: F
i
x WINED3
D
RS_DEPTHB
I
AS handling
.
commit
|
commitdiff
|
tree
2009-12-31
H
e
n
r
i Verbeet
wined3d:
Merge
vertexshader_set_f
u
n
ction() and p
i
xelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
wined3d: Mov
e
s
hader i
n
put/outpu
t
s
i
gnatures
to
I
WineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
wined3d:
A
l
ways handle WINED3
D
SPR_INP
U
T registe
r
s as
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbe
e
t
w
i
n
ed3
d
: Merge pixelshader
.
c
a
nd vertex
s
h
ader
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
dxgi
:
Add a separate function f
o
r f
a
ctor
y
initial
i
zation
.
commit
|
commitdiff
|
tree
2009-12-30
Henr
i
Verbeet
wined3d: Use the element size to c
r
eate "isSt
a
teDi
r
ty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
H
e
n
ri Verb
e
e
t
d
d
raw: Remove a re
d
u
n
da
n
t return
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
wined3d:
R
e
m
ove
s
ome
redundant returns
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
wined3d: The FVF par
a
meter to IWin
e
D
3
DDeviceI
m
p
l
_CreateVer
t
e
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbeet
dxgi:
A
dd a sepa
r
ate f
u
nct
i
on for swapchain initialization
.
commit
|
commitdiff
|
tree
2009-12-29
H
e
nr
i
Verb
e
et
w
i
ned3d: Clear the
d
evice's focus_win
d
ow field when
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
He
n
r
i
Ver
b
eet
d
3d9/tests: Add mess
a
ge tests
f
or
wind
o
wed devices
.
commit
|
commitdiff
|
tree
2009-12-29
Henri Verbeet
d3
d
8/
t
est
s
: Add message te
s
t
s
for wind
o
wed
devices
.
commit
|
commitdiff
|
tree
2009-12-29
H
e
nri
Verbeet
wine
d
3d:
Don't t
o
uch the window's
f
o
c
us or wndproc
.
.
.
commit
|
commitdiff
|
tree
2009-12-28
Henri Verbeet
wined3d: Let "S
e
tupForBlit()" figure out the targe
t
.
.
.
commit
|
commitdiff
|
tree
2009-12-28
Henri Ve
r
beet
wined3d
:
Let "FindContext()" figure out th
e
t
h
r
e
ad
.
.
.
commit
|
commitdiff
|
tree
2009-12-28
Henri Verbeet
w
in
e
d3d:
In
t
roduce "co
n
text_apply_state
(
)
"
to
setup
.
.
.
commit
|
commitdiff
|
tree
2009-12-28
Henr
i
V
erbeet
wined3d: Recogni
z
e "VMware, Inc
.
"
a
s VENDOR_
M
E
S
A
.
commit
|
commitdiff
|
tree
2009-12-28
Hen
r
i Verbeet
wined
3
d: Properly che
c
k for glBlitFramebuffer()
.
commit
|
commitdiff
|
tree
2009-12-23
He
n
ri Verbeet
wine
d
3d: Us
e
pr
o
per enum elements for FOU
R
CC formats
.
commit
|
commitdiff
|
tree
2009-12-23
Henri Verbee
t
d3d8/test
s
:
Add some
te
s
ts for foc
u
s behaviour
.
commit
|
commitdiff
|
tree
2009-12-23
Henri V
e
rbeet
d3d
9
/te
s
t
s: Add some
tests for focus be
h
aviour
.
commit
|
commitdiff
|
tree
2009-12-23
Henri Verbeet
win
e
d
3
d: Focus
t
he
foc
u
s w
i
n
d
ow
.
commit
|
commitdiff
|
tree
2009-12-23
Henri Verbeet
wined3d: Fi
l
ter mes
s
ages for the devi
c
e's focus window
.
.
.
commit
|
commitdiff
|
tree
2009-12-22
Henri V
e
r
b
e
et
wined
3
d: Get
r
id of s
o
me redundant loca
l
v
a
ri
a
bles
.
commit
|
commitdiff
|
tree
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