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d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test.
2010-10-15
Ric
o
S
c
hülle
r
d3dcompiler
/
tests: A
d
d D3D_BLO
B
_OUT
P
U
T_SIGNATURE
_
BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d3dcom
p
iler/t
e
sts: Add D3D
_
BLOB_INPU
T
_
SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompi
l
er/tests: Add D3
D
G
e
tBl
o
bPart
(
)
test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Impleme
n
t D3D
S
tr
i
pShader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
chüller
d3dcompile
r
: A
d
d D3D_BLOB_XNA_SHADE
R
to D3DGetBl
o
bPart
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o Schüller
d3dcompi
l
er: Add D3
D
_BL
O
B_XNA_PREPASS_SHADER t
o
D3D
G
e
tBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico S
c
hüller
d
3
dcom
p
il
e
r: Add D3D_
B
LOB_LEGACY_SH
A
DER to D3
D
GetB
l
obPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Ri
c
o Schül
l
er
d
3
d
c
ompiler: Add
D
3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add D3D_B
L
OB_P
A
TCH_CON
S
TANT_SIGNA
T
URE_
B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3dcompil
e
r: Implement D3
D
GetDebu
g
Info()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Schüller
d3
d
compil
e
r: Implement D3D
G
etInputAndOutputSignatureBl
o
b
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3
d
compiler:
I
mplem
e
n
t D3
D
Ge
t
O
utputSi
g
nat
u
r
eBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler: Implement D3DGetInputSignature
B
lob
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schül
l
er
d
3dcompiler: Implement D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler: Add D
3
DGetBlob
P
art() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schüller
dxgi: Fix
IWineD3DSwapChain_GetParent(
)
call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schüller
wined3d: Add argument c
h
eck for
Ty
p
e to G
e
t/SetTextur
e
StageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
chüller
d3dcompile
r
:
A
dd D3DCre
a
t
eB
l
ob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dcompi
l
e
r: Add D3DCreate
B
lob
(
)
declaration
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Forward D3D10Cr
e
ate
B
lob to d3d
c
o
m
piler_43
.
d
l
l
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
chüller
d3d
c
ompiler: Imp
l
ement ID3DB
l
ob::
G
etBufferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler: Implement
I
D3DBlob
:
:Ge
t
BufferPoi
n
t
e
r
()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
l
e
r
d3dco
m
p
il
e
r: Imp
l
em
e
nt D3DCreateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o S
c
h
ü
lle
r
d
3
d
1
0
:
Fix
d3dcom
m
on
.
h inclu
s
ion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10:
A
dd a stu
b
ID3D10ReflectShader impleme
n
tati
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Schüller
d3d10: Add the
ID3D10ShaderRefl
e
cti
o
n interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
chüller
d
3d10: A
d
d
t
he ID3D10ShaderReflectionCons
t
antBuf
f
er
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schülle
r
d3d10:
A
dd the
ID3D1
0
ShaderReflectionVa
r
iable int
e
rface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: A
d
d
the ID3D
1
0ShaderR
e
fle
c
t
i
onType interface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10:
A
d
d dat
a
and
size
check to
p
arse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d
1
0: M
o
v
e
so
m
e helper
f
u
n
cs t
o
u
ti
l
s
.
commit
|
commitdiff
|
tree
2010-07-19
Ri
c
o
Sch
ü
ller
wined3d:
A
dd GL_NV_point_sprite ext
e
nsion
.
commit
|
commitdiff
|
tree
2010-06-15
Rico
S
chüller
wi
n
ed3
d
: Improve fglrx
gl
s
l spam filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico S
c
h
ü
lle
r
d3d10: Add argu
m
ent
check
t
o ID3D10Effect::GetTe
c
hniq
u
eByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
chüller
d3d
1
0/te
s
ts: A
d
d
ID3D10E
f
fect::GetVaria
b
leBy
*
() test
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Sch
ü
ller
d3d10: Add argum
e
nt
check in ID
3
D10Effect::GetVari
a
bleB
y
Name()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schüller
d
3
d10: I
m
pl
e
ment I
D
3D10Ef
f
ect::GetVa
r
i
a
b
leBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schül
l
er
d3d10
:
P
a
rse
s
e
mantic
i
n parse_fx
1
0_lo
c
al_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schüller
ddraw: Chan
g
e
r
eturn to break in PixelFormat_WineD3
D
to
D
D()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hülle
r
d3d10:
I
mplement ID
3
DEffe
c
tV
a
riabl
e
:
:
GetOutpu
t
SignatureE
l
eme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hüller
d3d
1
0
: Imple
m
ent ID3DEffectVariable::GetInp
u
t
Sig
n
atureEleme
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schüller
d3d10: Mov
e
the effect shader input
s
i
g
nature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schü
l
ler
d3d10: Fix an ERR me
s
sage in parse_fx1
0
_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schü
l
l
er
d
3
d10
:
F
i
x a HeapF
r
ee() i
n
d3d10_eff
e
ct_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d
3d10/tests: Add
ef
f
ect shader test
.
commit
|
commitdiff
|
tree
2010-02-12
R
ico Schüller
d3d10/tes
t
s: Use a wrapper
f
unction for D3D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Add D3D10_EOO_PARSE
D
_OBJECT_
I
NDEX
i
n par
s
e
_
fx10_object
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add D3D1
0
_EOO_PARSED_OBJECT in p
a
r
se_fx10_o
b
ject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: I
m
ple
m
ent ID3D10Effect
T
ype::IsValid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d10: Implem
e
n
t I
D
3D10EffectPass::Ge
t
P
i
xelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d1
0
: Implem
e
nt I
D
3D10EffectPass::GetGeom
e
trySh
a
der
D
es
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o
Schüller
d3d10: Implement ID3D
1
0
E
ffe
c
t
P
as
s
::GetV
e
rte
x
ShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10:
Pars
e
sh
a
ders in pars
e
_fx10_local_variab
l
e()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Add
a
n
o
nymo
u
s sha
d
ers
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10
:
Parse effec
t
shaders as
a
nonym
o
us shade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico S
c
hüller
d3d1
0
:
Reorder struct d3d10_
e
f
f
ect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schülle
r
user32:
A
d
d
argument c
h
eck f
o
r
PTITLE
B
A
RINF
O
in GetTitleB
a
rI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüll
e
r
d
3
d10/te
s
t
s: Add constant buf
f
er stride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d
3d
1
0/tests: Add Ge
t
P
a
rentConstantBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/t
e
sts: Add I
s
Valid() checks to
effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schülle
r
d3d10/tests: A
d
d
e
ffect vari
a
ble ty
p
e and c
l
ass t
e
st
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: Initialize *->buf
f
er
f
or all effect variable
s
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3d10: Impro
v
e consta
n
t
b
uffe
r
stride and
s
ize_unpacke
d
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d
3
d10
:
Mark an
n
otation
v
ariab
l
e as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID
3
D10E
f
fectVariable::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co S
c
hüller
d
3
d
10: Im
p
le
m
ent
ID3D10EffectVariable::AsSampler
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d10: Implement I
D
3D
1
0EffectVariabl
e
::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chül
l
er
d3d10: Im
p
lement I
D
3D10EffectVariable::As
D
ept
h
Stencil()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schülle
r
d3d10
:
Imple
m
ent ID3D1
0
Effec
t
Var
i
able::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Schüll
e
r
d3d10
:
Imple
m
ent ID3D10Effect
V
ariable:
:
A
s
ConstantBu
f
fer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o Schü
l
ler
d3d1
0
: Implement ID3D10Effec
t
Variable:
:
AsDepthStencil
V
i
e
w()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d
3d10: Impl
e
ment ID3D10EffectV
a
r
i
able::AsRende
r
TargetView()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d10: Imple
m
ent
ID3D10EffectV
a
riable::AsS
h
a
derResource
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d
1
0
:
Im
p
le
m
e
nt ID3D10Effec
t
Variable::AsS
t
ring()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: Fix a HeapFree()
i
n d3d10_effect_Rele
a
se()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schü
l
l
e
r
d3d10: Imp
r
ove set_variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüller
d3d10:
A
dd ID3
D
10EffectSha
d
erVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10: Add ID
3
D10Ef
f
e
ctDepthStencil
V
ie
w
Varia
b
le
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
: Add
I
D
3
D10E
f
f
e
ctR
e
nderTargetViewVariableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schüller
d3d10: A
d
d ID3D10
E
ffectShaderR
e
sourceVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID3D10EffectStringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
h
ü
lle
r
d3d10: Add ID3
D
10Ef
f
ectSa
m
pler
V
aria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
: Add ID3
D
10Effe
c
tRaster
i
zerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
ül
l
er
d3
d
1
0: Ad
d
ID3
D
10EffectDepthStencilVa
r
iable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüller
d3d10: Add
I
D3D10Effect
B
lendVa
r
i
able
V
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Schüller
d3d
1
0: Im
p
rove ID3D1
0
Effect::Ge
t
Variab
l
e
B
yName()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d
3
d
1
0:
Implement ID3D10Effect::GetVar
i
ableByInde
x
()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Parse local_variables
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüller
d3
d
10:
I
mprove p
a
rse_
f
x10_
t
ype()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
S
c
hülle
r
d
3d10: Add matrix column major pa
r
sing
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3
d
10: Improv
e
d3d10_vari
a
ble_ty
p
e()
.
commit
|
commitdiff
|
tree
2009-10-22
R
ico Schülle
r
d
3
d
10/tests: Ad
d
I
D3D10Ef
f
ectVar
i
abl
e
:
:
GetEl
e
ment(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schülle
r
d3d10/tests: Add varia
b
le member
test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
Schüller
d3
d
10: Impl
e
ment ID3D1
0
E
f
fectConstant
B
u
f
fer::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Ri
c
o Schüller
d3d10: Imp
l
ement ID3D
1
0
EffectV
a
r
i
able:
:
GetEl
e
men
t
(
)
.
commit
|
commitdiff
|
tree
2009-10-07
Rico
Schülle
r
d
3
d
1
0/tests: Add variable type test
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/
t
ests: Add con
s
tant buffe
r
ty
p
e
test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
h
ül
l
er
d3d10:
Remove d
o
uble declared variable
in parse_fx10_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
h
ü
ller
d3d10
:
Impleme
n
t ID3D10Effect
V
ari
a
ble::GetMemberBy
S
emanti
c
()
.
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2009-10-01
R
i
c
o Schüll
e
r
d3d
1
0: Implement ID3D10EffectVariable::Get
M
emberByNam
e
(
)
.
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