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d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test.
2010-10-15
Rico Sc
h
üller
d
3
dc
o
mpiler/tests
:
Add D
3
DCOMPILER_STRIP_RE
F
LECTION_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüll
e
r
d3dcompiler/te
s
ts: Add D3DCOMPILER_STRIP_DEBU
G
_I
N
FO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d
c
ompiler/tests: Ad
d
D3
D
S
t
ripShader() test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d
3dcompiler/
t
e
s
ts: Add D
3
D
_
BLOB_XNA_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d
3dcompil
e
r/test
s
: Add D3D_BL
O
B_XNA_P
R
EPASS_SHAD
E
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3
dcompiler/tests: Add D3D_BLOB_LEGACY_
S
HADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/test
s
: Ad
d
D3
D
_BLOB_DE
B
UG_INFO te
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dc
o
mpiler/tests:
Add
D
3D_BLOB_AL
L
_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schülle
r
d3dcomp
i
ler/tests
:
Add D
3
D_
B
LOB_P
A
TCH_CONSTA
N
T_SIGNATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d
c
om
p
iler
/
tests: Add D3D_BLOB_INPUT_AND_OUTPUT_
S
IGNAT
U
RE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schül
l
er
d3dcompiler
/
t
e
sts: Add D3D_BLOB_OUTPUT_SIGNATURE_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d3dcomp
i
ler/tests:
A
dd
D3D_BLOB_INPUT_SIGNAT
U
RE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Sch
ü
ller
d3dcom
p
iler/
t
ests:
A
dd D3DGetBlobP
a
rt()
test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schülle
r
d3dcompiler: Implement D
3
DStripShader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add
D3D_BLOB_XNA_
S
H
A
DER
t
o
D3D
G
et
B
l
o
b
P
art(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
ülle
r
d3dcompile
r
: Add D3D_
B
LOB_XNA_PREPASS
_
SHA
D
ER to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobP
a
rt()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
üller
d3dcompiler: Ad
d
D3D
_
BLOB_ALL_
S
IG
N
ATURE_
B
L
OB to D3DGetB
l
ob
P
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
Schüller
d3dcompiler: Add D3D_BLOB_PATCH_CONS
T
ANT_SI
G
NATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schüller
d3dcompiler:
I
mplem
e
n
t
D3DGetDebugInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schül
l
er
d3
d
compiler: Implement
D
3DG
e
tInputAndOut
p
utSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chüller
d
3
dcompiler
:
Implement D3DGe
t
O
u
tputSignat
u
reBlo
b
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3
d
compiler: Implement D3DGetInputS
i
g
n
atureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico
S
chül
l
er
d
3
dcompiler: Impl
e
m
e
nt D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
hüller
d
3
d
c
ompiler: Ad
d
D3DGet
B
lo
b
P
art() st
u
b
.
commit
|
commitdiff
|
tree
2010-09-27
Ric
o
Sc
h
üll
e
r
dx
g
i
: Fix IWineD3DSwapChain_GetParent()
call
.
commit
|
commitdiff
|
tree
2010-09-14
R
i
co Sc
h
üller
wined3d: Ad
d
a
r
gument check
f
or Type to Get/Set
T
extureSt
a
ge
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Ri
c
o Schüller
d
3
d
compiler: Add
D3DCreateBlob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Ric
o
Schüller
d3dcompi
l
er:
A
dd D3DCreateBlob
(
) decl
a
ration
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
S
chü
l
le
r
d3d10: Fo
r
ward D3D1
0
Cre
a
teBlob to d3
d
compiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler: Imple
m
ent ID3DBlob
:
:GetBuff
e
rSize()
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Schüller
d3dcom
p
iler: Impleme
n
t ID3DBlob::Get
B
uffer
P
ointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
S
chüller
d
3dc
o
mpiler: Implement D
3
DCreate
B
lob()
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüller
d3
d
10: Fix
d
3dcommon
.
h
i
n
c
lusi
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
er
d3d10: Add a stub ID3
D
10Reflect
S
hader imple
m
enta
t
i
on
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüller
d3d10: Ad
d
t
h
e
ID3D
1
0ShaderReflection interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d
3
d10: A
d
d th
e
ID3D10ShaderR
e
flectionCons
t
antBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
e
r
d3
d
10: A
d
d
the ID3D10ShaderRefl
e
ctionVaria
b
l
e interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d
3d10: Add the
I
D3D10ShaderRef
l
e
ctionTy
p
e int
e
rface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10
:
Add data and size check to pars
e
_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co Schüller
d3d10: Move some helper f
u
n
cs to utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico
Schüller
wined3d:
Add GL_NV_point_sprite extension
.
commit
|
commitdiff
|
tree
2010-06-15
R
ico Schü
l
ler
win
e
d3d: Improve fg
l
rx glsl s
p
am filter
.
commit
|
commitdiff
|
tree
2010-05-17
R
ico
S
chül
l
er
d
3
d10: Add argument ch
e
ck to I
D
3D10Effect
:
:Get
T
echniq
u
eByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3
d
10/tests: Add ID3D10Ef
f
ect::GetVa
r
iabl
e
By*() tes
t
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10: Ad
d
ar
g
u
m
ent c
h
eck i
n
ID3D10Effect::GetV
a
riableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schülle
r
d3d10:
Impl
e
ment ID3D10Effec
t
::GetVaria
b
leBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
h
üller
d3d10: Parse semantic in parse_fx10_local_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schüller
d
d
raw: Change return to brea
k
in PixelFormat_
W
ineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
R
i
c
o
Schüller
d3d1
0
: Implement
ID
3
DEffectVariable
:
:GetOutput
S
i
g
natureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
h
ü
ller
d
3
d10: Implement
I
D3DEffectVariable::
G
etInputS
i
gnat
u
r
eElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d3d10: Move
t
he e
f
fect
s
hader input signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Sch
ü
ller
d
3d1
0
: Fix an ERR m
e
ssage in parse_f
x
1
0
_
body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico
Schüller
d3d1
0
: F
i
x a H
e
apFr
e
e()
i
n
d3d10_effect
_
Relea
s
e()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
Schüller
d
3
d10
/
tests: Add effect sh
a
der test
.
commit
|
commitdiff
|
tree
2010-02-12
R
ico Schüller
d
3
d10/tests: Use a wrapper function for D3D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10: A
d
d
D
3D10_EOO_PA
R
SE
D
_OBJECT_INDEX in p
a
r
s
e_f
x
10_objec
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
ül
l
er
d3d10: Add D
3
D10
_
EOO_PARSED_OBJECT in parse_fx10_
o
bject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10
:
Implemen
t
ID3D10Effec
t
Type::IsVa
l
id()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üller
d3d10: Im
p
lement ID3D1
0
EffectPass::GetPixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d
3d10: Imp
l
ement
I
D
3
D
1
0Ef
f
e
ctPass::GetGeom
e
t
ry
S
haderD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schülle
r
d3d1
0
:
I
mp
l
ement ID3D10Ef
f
ectPass::
G
etVerte
x
Sh
a
derDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
Schülle
r
d3d10: Parse shade
r
s in
pars
e
_fx10_local_variable()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o Schüller
d3
d
10: A
d
d a
n
onymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schü
l
ler
d3d10: Parse effect shaders as
anonymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
Schüller
d3d10:
R
eord
e
r struct d3d1
0
_
effec
t
_variable
to
make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
R
i
co
S
chüller
user
3
2: Add argum
e
nt check
f
or
PTITLEBARINFO
i
n GetTitleB
a
rI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
hüller
d3d10/tests: A
d
d c
o
nstant b
u
ffer s
t
rid
e
test
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Sch
ü
ller
d3d1
0
/tests
:
Ad
d
GetParentCon
s
tantBuffer() checks
to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Ad
d
IsValid() che
c
ks to
ef
f
ect
variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüll
e
r
d3d1
0
/t
e
sts: Add ef
f
ect
v
aria
b
le t
y
p
e
and class test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Sc
h
ü
ller
d3d10: Initial
i
ze
*
->buffer f
o
r
all ef
f
ect variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d
3
d
10:
Improve constant buff
e
r s
t
ride and
size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: Ma
r
k
an
n
otation vari
a
ble a
s
a
nnotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d
3d10: Implement ID3D10EffectVar
i
able::AsShader
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d
3
d10: Imp
l
ement
I
D3D10EffectVariable::AsS
a
mpler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10: Implement ID3D10Effe
c
tVariable::AsRasteriz
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10: Implement ID3D10EffectVa
r
iable::AsDepthSt
e
ncil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: Impleme
n
t
I
D
3D10Ef
f
ectVaria
b
le::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico
S
chüll
e
r
d
3d10: Implement ID3D1
0
EffectVariable::AsConst
a
ntBuffer
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d
1
0: Im
p
lement ID
3
D10E
f
f
ect
V
ariable::AsDepthStencilV
i
ew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d1
0
: Implement ID3D10EffectVari
a
ble::AsRenderTarge
t
Vi
e
w()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o S
c
hüller
d3d1
0
: Implement ID3D10EffectVariable::AsShader
R
es
o
u
r
c
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
c
hüller
d3d1
0
: I
m
plement ID3D10EffectVari
a
b
le::AsStrin
g
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Fix a HeapFree() in d3d10_effect_Rele
a
se()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3d10: Improve set
_
variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID3D10E
f
fectShaderVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schü
l
ler
d
3d10: Add ID3D10EffectDept
h
StencilVi
e
wVa
r
iableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Sch
ü
ller
d3d10: Add ID
3
D10EffectRenderTargetViewVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3
d10: Add
I
D3D10
E
ffectShaderRes
o
u
r
ceVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hü
l
l
e
r
d3
d
10: Add ID3D
1
0EffectStringVariable
V
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0
:
Add I
D
3D1
0
Ef
f
ectSa
m
plerVa
r
iab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10
:
Add ID3D10Ef
f
e
c
tR
a
s
terize
r
Variab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Ad
d
ID3D
1
0E
f
fectD
e
pthSte
n
cilVar
i
able
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ic
o
Schül
l
er
d3d10: Add ID3D10EffectBlend
V
ariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d3d10:
I
mprove
I
D
3D10Ef
f
ec
t
:
:
GetVariableBy
N
ame()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
c
hü
l
ler
d3
d
10: Implement I
D
3D10Effect::GetVa
r
iableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Parse local_va
r
iables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Improve par
s
e_
f
x10_type(
)
.
commit
|
commitdiff
|
tree
2009-10-26
R
ic
o
Schüller
d
3
d10: Add matrix co
l
umn
m
ajor parsing
.
commit
|
commitdiff
|
tree
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