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kernel32: Correctly check for an empty short filename in GetShortPathNameW (Coverity).
2015-05-29
Matteo B
r
uni
wined3d: A
v
o
i
d the builtin
u
n
if
o
rms for point siz
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo B
r
u
n
i
wined3d: Introduce a get_po
i
nts
i
ze() funct
i
on
.
commit
|
commitdiff
|
tree
2015-05-29
M
a
tteo Bruni
wi
n
ed
3
d: Introduce a get_
p
o
i
nts
i
z
e
_min
m
ax() fun
c
tion
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
win
e
d3d: Remov
e
point s
i
ze scaling h
a
ck
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined3d
:
Make use o
f
more specific device ID
s
with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo B
r
uni
w
i
ned3d: Add mi
s
si
n
g ent
r
ies f
o
r
Nvidia GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Matte
o
B
r
uni
ddra
w
/te
s
ts: A
c
cept
b
r
oken testbot resul
t
for ddr
a
w1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
atteo
B
runi
dd
r
aw/tests: Workaround a testbot failure in
t
est_ck_rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matte
o
Bruni
ddraw
/
test
s
: Ac
c
ept brok
e
n
t
estb
o
t re
s
ult for test_coop_
l
eve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
nt
d
ll/t
e
s
t
s: Ad
d
a te
s
t f
o
r
filenam
e
casing with NtQueryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdl
l
:
Ign
o
re posi
t
i
ve
m
a
tches in r
e
ad
_
directory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bru
n
i
ntd
l
l: Implem
e
nt a rea
d
_d
i
rectory_getattrlist()
f
unction
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Brun
i
w
i
n
ed3d: Fix fragm
e
nt shaders sampling d
i
rect
l
y into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Brun
i
wined3d: Dirtify v
e
rtex sh
a
der on tr
a
nsform
e
d <-> untran
s
f
or
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
wined3
d
:
F
ix
t
h
e
T
I
M
E
STA
M
P_DI
S
JOINT que
r
y
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/t
e
s
t
s: Add a ddr
a
w
2
specular lighting
t
est
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
ddraw/tests: Accept br
o
ken testbot result for test_clea
r
_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tteo Bru
n
i
wined3d:
C
heck al
l
the ffp_material
f
i
eld
s
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
Brun
i
wined3d: Rename *emission* a
s
*emi
s
sive*
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
eo Br
u
ni
d
draw/tes
t
s: Add a ddraw4 sp
e
cular lighting test
.
commit
|
commitdiff
|
tree
2015-05-01
Ma
t
teo Bruni
w
ined3d: Implement WI
N
ED3D_LIGH
T
_PARALLELPOINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
e
o
Br
u
ni
include: Fix
c
o
m
ments about the a
v
ailability of
D
3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Br
u
ni
w
ined3
d
: Implemen
t
legacy l
i
ght a
t
tenuatio
n
b
e
havior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
Bru
n
i
ddraw: D3DREN
D
ERSTATE_LOCALVIE
W
ER do
e
s
n't exist befo
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Don't use the sam
e
va_l
i
st
multi
p
le times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
Bruni
wi
n
ed3d: A
l
low texture updates
i
n
s
ome cases even
w
h
e
n
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Ma
t
teo B
r
uni
wined3d: Report A
T
I1N and ATI2N
v
olume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tte
o
B
runi
wined3
d
: Use stri
n
g_b
u
ff
e
r_sprintf() in shader_glsl_gener
a
te
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bru
n
i
wined3d: Use string_buffer_spr
i
n
t
f()
i
n handle_p
s
3
_
input()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
ddraw/tests: Add
a
ddraw7
s
p
ecular lig
h
ting t
e
st
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bru
n
i
d3d8/tests: Add a s
p
ecu
l
ar lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
u
n
i
d3d9/tests: Add s
p
otlight a
n
d ligh
t
range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matt
e
o
B
runi
wi
n
ed3d: Don't use the builtin FFP u
n
ifor
m
s
f
or
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
ru
n
i
wined3d: Use
s
truct wined3
d
_vec
4
t
o
store the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Store the direct
i
ona
l
light direction in
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Set spot
l
ight dir
e
ct
i
o
n
.
w component
t
o 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bru
n
i
wined3
d
: Don't us
e
the builtin FFP u
n
iforms for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Brun
i
wined3d: Don't use t
h
e builtin FFP
u
nifo
r
ms for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo B
r
uni
wined3
d
: Introdu
c
e
a
s
cratch str
i
ng buffers fram
e
wo
r
k
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Bruni
wined3d: Redu
c
e initia
l
wined3d_string_buffe
r
buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Rename struc
t
wined3d_shader_buffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Br
u
ni
win
e
d3d: Drop the
AR
B
_SHAD
E
R_OBJECTS ext
e
nsion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Bruni
win
e
d3d
:
Drop
g
l
P
r
ioritizeTex
t
ures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Bruni
d3d9/tests: Add a specular l
i
ghting tes
t
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Bruni
w
i
ned3d: F
i
x specula
r
lighting for non-lo
c
al viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Brun
i
wined3d: Introduce
D3D7+ normal matrix compu
t
a
t
ion
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
B
runi
ddra
w
:
C
leanup d3d
_
ligh
t
_SetLight(
)
a
bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bru
n
i
d
d
raw/
t
ests: Fix dd
r
aw2 t
e
s
t_lighting() cleanup
code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/
t
ests: P
o
rt
t
h
e light
i
ng tes
t
to the prev
i
ous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Brun
i
ddraw/
t
e
st
s
: Add more d3
d
7 li
g
htin
g
t
est
s
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
Bruni
d3d
8
/tests: Add a
l
ighting test w
i
th non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo
Bruni
d3d9/te
s
ts: Add a lighti
n
g
t
es
t
with
n
on-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
open
g
l32: Update to
t
h
e
curren
t
OpenGL s
p
ec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw:
E
nable
W
INED3D_RS_NORMALIZEN
O
RM
A
LS
on
d3d versio
n
s
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Bruni
dd
r
aw:
D
3
D
R
E
ND
E
RSTAT
E
_
N
ORMALIZENORMALS doesn't e
x
ist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
te
o
Bru
n
i
d
draw: Make sur
e
t
o activate
/
deactivate
t
h
e light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matt
e
o
Bruni
d
d
raw:
Ma
k
e s
u
re AddLight properly
a
ctivates
l
ights
.
commit
|
commitdiff
|
tree
2015-03-31
Mat
t
eo Bruni
ddraw: D
3
DLIGH
T
l
ights d
e
fa
u
lt to active
.
commit
|
commitdiff
|
tree
2015-03-27
M
atteo Bruni
wined3d: Do
n
't use
t
h
e
builtin FFP uniform f
o
r the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bru
n
i
d3d8/tests: Add m
o
re lighting te
s
ts
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o
B
runi
d3d9/
t
ests
:
A
d
d more l
i
ghting t
e
sts
.
commit
|
commitdiff
|
tree
2015-03-27
Matte
o
Bruni
w
i
ned3d: Don't use the bu
i
ltin FFP uniform for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo Bruni
wined3d:
Intr
o
duce a get_tex
t
ure_matrix()
f
unc
t
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d:
Introduce a get
_
projec
t
ion_matrix() funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Brun
i
wi
n
ed3d: Use a separate STATE_
V
IEWPORT stat
e
handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
eo Br
u
ni
wined
3
d: Don'
t
use the builtin
FFP unif
o
r
m
f
o
r th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
atteo Br
u
ni
wined3d:
U
se a sepa
r
a
t
e
S
TATE_TRANSFORM(WINED
3
D
_
TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
Bruni
w
i
n
e
d
3
d: Use a
s
eparate STATE_VDEC
L
state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wi
n
ed3d: I
n
troduce a get_mod
e
lview_mat
r
ix() func
t
ion
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d:
Intr
o
d
u
ce a get_identity
_
matr
i
x() fu
n
ction
.
commit
|
commitdiff
|
tree
2015-03-18
Matte
o
Brun
i
wined
3
d: Dep
e
n
d
on the vertex shader state instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matt
e
o Bruni
wined
3
d:
F
o
r
ce s
t
re
a
m info update on ver
t
ex
shade
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
wi
n
e
d
3d: Fix a typo in a trace
i
n
context_
c
re
a
te()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
include
:
Pack structures t
o
4-bytes alignme
n
t on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo Bruni
d
3d
9
: Pack struc
t
ures to 4-byt
e
s ali
g
nm
e
nt
on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Bruni
wined3d
:
Drop redundant
c
heck for
inst
a
nce
d
rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo Br
u
ni
wined3
d
: Add a coup
l
e
chec
k
GLcall() in surf
a
c
e
_
p
r
epa
r
e
_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wine
d
3d
:
Drop a few unnecessary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Mat
t
eo Bruni
w
i
ned3d: Remove an obs
o
le
t
e
comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wined3d: Remove ARB_
/
EXT
_
TE
X
TURE_ENV_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Br
u
n
i
wined3d:
Use t
h
e
core ve
r
s
i
on of the I
N
CR_WRA
P
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matt
e
o Bruni
d3d
8
/t
e
s
ts: Mo
v
e a
P
resent out of the loops in
f
o
g
_wit
h
_
s
had
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Br
u
ni
opengl
3
2: Retu
r
n
a
N
UL
L
pointer for functions requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Br
u
ni
opengl32: Filter disabled extension
s
on OpenG
L
core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3d9/tests: Mov
e
a Present ou
t
of the loops in
fog_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
M
at
t
eo Bruni
d3d9/tests: Test upload o
f
u
se
r
mem
o
ry textures
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bru
n
i
wined3d: Set GL_UNPACK_ALIGNM
E
NT to
1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bru
n
i
wined3d: Make sure the
corre
c
t tex
t
ure is boun
d
in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Bruni
w
i
n
e
d3d
:
Reject
u
n
suppo
r
t
ed
pit
c
h
es in win
e
d3
d
_surf
a
ce_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Br
u
ni
wined3d:
Set the surf
a
ce
p
itch
fo
r
u
ser-memory surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
teo Bruni
d3d8/tests: Allow more alternative resu
l
ts in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d
9
/tests: Allow more alternative results in
t
he A
T
I
1
N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo
Bruni
ope
n
gl32: I
n
troduce w
r
appers for glGetIntegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
t
t
e
o
Brun
i
w
ined3d: Use the proper pitch in read_fro
m
_frame
b
uf
f
er()
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
teo
Bruni
wined3d
:
Use u
n
si
g
n
ed short
for the bitfields
i
n struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
atteo Bruni
wined3d: Use GL_CL
A
MP
_
TO_EDGE instea
d
of GL
_
CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d
:
Call glReadBuffer() through the app
r
opriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
runi
d3d9/tests:
Add a test fo
r
POSITI
O
Ni
shad
e
r inp
u
t
/
ou
t
puts
.
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2015-02-09
Matteo Bruni
w
i
ned3d: Refus
e
p
ix
e
l shader
s
declaring POSIT
I
ON0 inputs
.
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tree
2015-02-09
Matteo Bruni
wined3d: Only consid
e
r PO
S
ITION0 PS inputs as vpos
.
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