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d3d8: Don't release the parent device before destroying its children.
2009-09-29
Allan Tong
d3d8: Don't release the parent dev
i
ce befo
r
e
destroy
i
ng
.
.
.
commit
|
commitdiff
|
tree
2009-09-29
Allan
T
on
g
d3d9: Don
'
t r
e
lease
t
he parent device be
f
ore destroying
.
.
.
commit
|
commitdiff
|
tree
2009-01-10
Alla
n
To
n
g
wined3d: Add code t
o
cle
a
nup device
m
u
l
tis
t
ate_fun
c
s
.
commit
|
commitdiff
|
tree
2009-01-02
Allan Tong
win
e
d3
d
: A
d
d
mapping for MOV instruct
i
ons in shader_hw_map2gl
.
commit
|
commitdiff
|
tree
2008-09-19
All
a
n
T
o
n
g
wined3d: Fix Gefo
r
c
e
9
detect
i
o
n
.
commit
|
commitdiff
|
tree
2008-04-04
Allan Tong
wine
d
3
d
: Call ActivateC
o
ntext b
e
fore a
n
y
g
l call in
.
.
.
commit
|
commitdiff
|
tree
2008-01-15
Allan
T
ong
wine
d
3d: Set
s
wa
p
chain con
t
a
ine
r
befo
r
e flagging front
.
.
.
commit
|
commitdiff
|
tree
2007-10-19
Allan Tong
wined3d: Fi
x
comment ty
p
os
i
n SetMultithreaded
.
commit
|
commitdiff
|
tree
2007-10-19
Allan Tong
w
i
n
e
d3d: Fix resource
c
leanup if Cr
e
at
e
CubeTexture
.
.
.
commit
|
commitdiff
|
tree
2007-10-15
Allan
T
ong
shell32: Fix a memory leak
.
commit
|
commitdiff
|
tree