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setupapi: Add a few traces for SetupDecompressOrCopyFileW.
2010-06-15
R
ic
o
Schüller
wined3d:
I
mprove
fglrx glsl spam
f
i
lter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico
Sch
ü
l
l
er
d
3
d10:
Add argument check to
I
D3D10
E
ffe
c
t::
G
e
tTechniqueByName(
)
.
commit
|
commitdiff
|
tree
2010-05-06
R
i
co Schüller
d3d10/tests: A
d
d ID3D10Effect::GetV
a
riable
B
y
*() te
s
t
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o
Schüller
d3d10: Add argum
e
nt check in ID
3
D10Effe
c
t
:
:GetVa
r
iableByNam
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Im
p
le
m
ent ID3D10
E
f
fe
c
t::Get
V
ariab
l
eBySemant
i
c()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Sc
h
üller
d3d10:
P
a
r
s
e
sem
a
n
t
ic in parse_fx10_l
o
cal_variable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Ri
c
o Schüller
ddraw: C
h
a
nge ret
u
rn
t
o
brea
k
i
n
P
ixelFor
m
at_WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d3d10: Imple
m
e
n
t I
D
3DE
f
fectVariable
:
:Get
O
u
t
pu
t
SignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
i
co S
c
h
ü
ller
d3d10: Implement ID3
D
Ef
f
ectVariable:
:
GetInputSign
a
tureEl
e
m
e
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
e
r
d3d1
0
: Move the effect shader i
n
pu
t
signat
u
r
e
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d1
0
: Fix an
ERR message in
parse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüll
e
r
d3d10: Fix a H
e
a
p
F
ree() in d3d10
_
effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
co Schülle
r
d3d10/tes
t
s
:
Add effect
s
h
ader t
e
st
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
chüller
d3d
1
0/tes
t
s: Use a wrapper funct
i
on for D3D10C
r
eateE
f
fectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hülle
r
d3d1
0
: Add D3D10_EOO_PARSED_OBJEC
T
_I
N
D
E
X in parse_fx10_
o
b
j
ect()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schüller
d
3d10: Add D3D10_EOO_PARSED_OBJECT in
parse_fx10_object(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
ü
l
l
er
d3d10: Implemen
t
ID3D10EffectT
y
pe::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
ül
l
er
d
3
d
10: Imp
l
ement I
D
3D10E
f
f
e
c
tPa
s
s::GetPixel
S
haderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Imp
l
em
e
nt ID3D
1
0
E
ffectPass::GetGeometry
S
ha
d
e
r
Des
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sc
h
üller
d
3d10: Implement ID3D10E
f
fectPass
:
:
G
etV
e
rtexShade
r
Des
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d
3d10: Parse shaders in
parse_fx10_local_v
a
riable
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
S
ch
ü
ller
d3d10: Ad
d
ano
n
y
m
o
u
s sha
d
ers
.
commit
|
commitdiff
|
tree
2010-01-11
R
ico
S
chüll
e
r
d3d
1
0: Parse effect
sha
d
ers
as
a
no
n
ymous shade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Ri
c
o
S
chülle
r
d3d10:
R
eo
r
der struct d3d10_effec
t
_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
ülle
r
u
s
er32: Add argumen
t
ch
e
ck for
P
T
I
T
LEBARINFO in GetTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
h
ü
ller
d3d
1
0/t
e
sts:
A
dd consta
n
t buffe
r
s
t
ride
t
est
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
l
e
r
d3d10/tests: Add GetPa
r
e
n
tConstan
t
Buffer() checks
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o S
c
hüller
d3d10/tests: Ad
d
IsValid() c
h
e
c
ks to effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/tests
:
Add effect variable
type and class test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
c
hüller
d3d10: Initialize *->buf
f
er
for all effect
variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: Improve
constan
t
buffer s
t
rid
e
and s
i
z
e
_
unpa
c
ked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o
Sc
h
üll
e
r
d3d1
0
: Mark annotation
variable as a
n
notation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10
:
Impleme
n
t
I
D3D
1
0EffectVariable::A
s
Sh
a
d
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: I
m
plement ID3D10EffectVa
r
i
a
ble::AsS
a
mpler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
I
mplement ID3D10Effec
t
Variable::AsRasteriz
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3d10:
Implement
I
D3
D
1
0
Effec
t
Variable::AsDepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: Implemen
t
ID3
D
10EffectVariable::AsB
l
e
n
d()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d
3d
1
0:
Impl
e
ment ID3D10Ef
f
ect
V
ariable::AsC
o
n
s
tantBuff
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
ll
e
r
d
3
d10:
I
mp
l
e
m
ent ID3D10Effect
V
ariab
l
e::AsDe
p
thSt
e
ncil
V
iew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d
3d10
:
Implem
e
nt ID3D10Effect
V
a
riable::AsRenderTarge
t
View()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d
1
0:
Imp
l
ement ID3D10E
f
fectVa
r
ia
b
le
:
:AsSha
d
erResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10
:
Implement ID3D10EffectVariable::AsS
t
ring()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüller
d3d10: Fix a HeapFree
(
) in d3d10_e
f
fect_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10:
Improve set_variable_vtb
l
()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüller
d3d10: Add ID3D10Ef
f
ectShad
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ic
o
Schüller
d3d
1
0
:
Add ID3D10Ef
f
ectD
e
pth
S
tencilViewVa
r
ia
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
l
l
er
d3d10:
Add I
D
3D10EffectRenderTar
g
etViewVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
l
e
r
d3d10
:
Add
ID3D10EffectSha
d
erRe
s
o
urceVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3
d10: Add ID3
D
10EffectStringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ic
o
Sc
h
üller
d3d10: Add ID3D10Ef
f
ect
S
ampl
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Sc
h
üller
d3d10: Add ID3D1
0
EffectRaste
r
izerVa
r
iableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3d1
0
: Add ID3D10Eff
e
c
tDepthStencil
V
ariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d
3
d10: Add
I
D3D10
E
f
fectBlendVari
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Improve ID3
D
1
0
Eff
e
ct::GetVariableByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Sc
h
üller
d3d
1
0: Implement
I
D3D10Effect::GetVariabl
e
ByI
n
dex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
h
ü
ller
d3d10: Pa
r
se local_varia
b
les
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3
d
10:
Improve parse_fx10_ty
p
e()
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüller
d
3d10: Add
m
a
t
r
ix column
m
a
jor parsing
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Impro
v
e
d3d10_variable_ty
p
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/tests: Add ID3D10Effec
t
Va
r
iabl
e
::GetE
l
ement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/t
e
sts
:
A
dd v
a
riable
member
test
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
c
o
S
chülle
r
d3d10: Implement ID3D10EffectConstantBuffer::GetPar
e
ntConst
a
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
ico
Schüller
d3d10: Implement I
D
3D1
0
EffectVariable::GetElem
e
n
t
()
.
commit
|
commitdiff
|
tree
2009-10-07
R
i
c
o
Schüller
d3d10/t
e
s
t
s: Ad
d
v
ariable type tes
t
.
commit
|
commitdiff
|
tree
2009-10-07
Ri
c
o Schüller
d3d10/tests: Add con
s
tant buff
e
r
t
yp
e
test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3
d
10: R
e
m
ove double declared variable in p
a
rse_fx10_variable(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d
3
d10: Implement ID3D10EffectVariable:
:
G
e
t
M
emberBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10:
I
mplement ID3
D
10EffectVariabl
e
::Ge
t
Mem
b
erBy
N
a
me()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implement ID3D10EffectVariable::
G
e
tMe
m
berByInde
x
()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o Schüller
d3d10: Imple
m
ent ID3D10EffectType::GetMe
m
berType
B
ySe
m
antic
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schülle
r
d3d10: Im
p
l
e
ment
I
D3D
1
0
E
ffectType::GetMem
b
e
r
TypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Schüller
d3d10: Impleme
n
t
ID3D10Effect
T
ype::GetM
e
mberTypeByInde
x
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10: Add null
_
type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d
3
d1
0
: Improve
I
D3D10Effe
c
tTy
p
e::GetMemberName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sch
ü
ller
d
3
d10: Implement ID3D10Effe
c
t
T
ype::GetMemberSemantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
S
c
hüller
d
3
d
1
0: Implement ID3D10EffectType::GetMembe
r
Name()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Forward I
D
3D10Effe
c
tVaria
b
le functions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico S
c
hüll
e
r
d3d
1
0
:
M
ake the con
s
t
ant buffer a variable
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Par
s
e constant buffer ty
p
e
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d1
0
: A
d
d the D3D10_CBUFFE
R
_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d10: Ren
a
me ConstantBuffer's variable to member
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schülle
r
opengl
3
2/tes
t
s: Impr
o
ve test for wglM
a
keC
u
rrent
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
c
o Schüll
e
r
gdi32: Check
t
he
current c
o
ntext in wglMakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d: Don'
t
c
a
l
l
wglMakeCur
r
ent(NULL,
NULL) in context_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Sc
h
üller
win
e
d3d: Fix sh
a
d
er spam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico S
c
hüll
e
r
d3d10: Implement ID3D10EffectVar
i
able::GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico
S
ch
ü
ller
d3d10:
Ad
d
vari
a
b
l
e
sema
n
t
i
c parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Sc
h
ü
l
ler
d3d10: I
m
plement ID3D
1
0
EffectCon
s
tantBuffer::GetAnnotatio
n
By
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schüll
e
r
d
3
d10: Implement ID3D10Effec
t
Variable::GetAnnotationB
y
N
a
me(
)
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schüll
e
r
d3d
1
0:
Imp
l
ement ID3D10Effe
c
tPass::GetAnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schüller
d
3
d10: Implement ID3D10E
f
fec
t
Te
c
hnique::GetA
n
nota
t
ionByName
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d
1
0
:
Impleme
n
t ID3D10Ef
f
ectC
o
n
s
tantB
u
ffer::GetAnn
o
tationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d3d10: Implemen
t
ID
3
D10EffectVa
r
iable::GetAnno
t
ationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Sch
ü
ller
d3d
1
0: Impl
e
m
e
nt I
D
3D10EffectPass::GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d
1
0
: Impl
e
m
ent ID
3
D
10EffectTech
n
ique
:
:GetAnnot
a
t
i
o
nByInd
e
x
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implement a
n
notation parsi
n
g
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
l
e
r
d3d10: R
e
o
rde
r
some funct
i
o
ns
.
commit
|
commitdiff
|
tree
2009-09-09
Rico Schüller
d3d10: A
d
d initial type pars
i
ng code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d3d10: A
d
d arg
u
m
e
nt check in ID3D1
0
E
f
fectPas
s
::GetDes
c
.
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2009-08-31
Rico Schüll
e
r
d3d10: Add argument c
h
ec
k
in ID3D1
0
EffectTech
n
i
q
u
e
.
.
.
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