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usp10: Do not require a separate call to find Indic base consonant.
2011-02-22
Rico Schüller
d3
d
compiler: I
m
plement ID3D
1
1
S
haderRef
l
ectionVar
i
able
.
.
.
commit
|
commitdiff
|
tree
2011-02-22
Rico Schü
l
ler
d
3
d
compiler: Imp
l
em
e
nt ID3D11Shade
r
ReflectionVariable
.
.
.
commit
|
commitdiff
|
tree
2011-02-22
Rico
S
c
h
üller
d
3
d
compiler:
I
mple
m
e
n
t ID3D
1
1
ShaderRef
l
ec
t
ionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2011-02-22
Rico
Sc
h
üller
d3d
c
ompiler: Im
p
l
e
me
n
t ID3D11ShaderReflectionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2011-02-22
Rico
S
chüller
d3dcompiler:
P
arse reflection types
.
commit
|
commitdiff
|
tree
2011-02-21
Rico Schül
l
er
d
3
d
c
ompiler: Parse
r
eflection
v
a
riable
s
.
commit
|
commitdiff
|
tree
2011-02-21
Rico Sch
ü
l
le
r
d
3
dcompi
l
e
r
:
Impl
e
ment ID3D11Sha
d
erRefl
e
ctionConstantBuffe
r
.
.
.
commit
|
commitdiff
|
tree
2011-02-21
Rico Schüller
d
3
dcompiler: Implement ID3D11ShaderReflection
:
:GetConstant
B
u
.
.
.
commit
|
commitdiff
|
tree
2011-02-21
Rico Schüller
d3dcom
p
iler: Implement I
D
3D11Shade
r
Ref
l
e
cti
o
n::GetC
o
nstantBu
.
.
.
commit
|
commitdiff
|
tree
2011-02-21
Rico Schüller
d
3
d
compiler: Pars
e
reflect
i
o
n constant
b
uffers
.
commit
|
commitdiff
|
tree
2011-02-18
Ri
c
o Schüller
d3d
c
ompiler/
t
es
t
s:
Add G
e
tReso
u
rceBindingDe
s
c
() test
.
commit
|
commitdiff
|
tree
2011-02-17
Rico Schüller
d3dcompiler/tests: Add refle
c
t
ion ps desc test
.
commit
|
commitdiff
|
tree
2011-02-17
Ri
c
o Schül
l
er
d3dcompiler/tests: Add reflection vs desc test
.
commit
|
commitdiff
|
tree
2011-02-16
Rico Schüll
e
r
d3dcom
p
iler/t
e
sts: Add ref
l
ection test
.
commit
|
commitdiff
|
tree
2011-02-16
Ri
c
o Schüller
d3dcompiler: Ad
d
argument check in D3DRefle
c
t()
.
commit
|
commitdiff
|
tree
2011-02-14
Rico Sch
ü
ller
d3dcompiler: Implement I
D
3DShad
e
rReflecti
o
n::GetResourceBind
.
.
.
commit
|
commitdiff
|
tree
2011-02-14
R
ico Schüller
d3dcompi
l
er: Implement ID3D
S
haderReflec
t
i
o
n
::GetResourc
e
Bind
.
.
.
commit
|
commitdiff
|
tree
2011-02-14
Rico Sc
h
ü
l
ler
d3dcompiler: Pa
r
se bound resources
.
commit
|
commitdiff
|
tree
2011-02-08
Ric
o
Schüller
d3dcompiler: P
a
r
se OSG5 in the reflection
interfac
e
.
commit
|
commitdiff
|
tree
2010-12-28
Rico Schü
l
ler
d
3
dco
m
piler: Implement ID3D11Reflecti
o
nI
n
terface:
:
GetDesc()
.
commit
|
commitdiff
|
tree
2010-12-28
Rico
S
c
hüll
e
r
d3dcom
p
ile
r
: Add
i
nit
i
al SHDR and SHEX pa
r
sing
.
commit
|
commitdiff
|
tree
2010-12-28
Ric
o
Sc
h
üll
e
r
d
3dc
o
m
piler:
Add initial RDEF
parsin
g
.
commit
|
commitdiff
|
tree
2010-12-22
Rico Schüll
e
r
d3dcompil
e
r: Impl
e
ment ID3D11ShaderRe
f
l
ec
t
ion::GetPatchC
o
nst
.
.
.
commit
|
commitdiff
|
tree
2010-12-22
Ric
o
S
c
hüller
d3dcompile
r
: Implement ID3D11ShaderReflection::GetOutputP
a
ra
.
.
.
commit
|
commitdiff
|
tree
2010-12-22
Rico Sch
ü
ller
d3dcompiler:
I
mplem
e
nt ID
3
D
11ShaderReflectio
n
:
:
GetInpu
t
Param
.
.
.
commit
|
commitdiff
|
tree
2010-12-22
R
i
co S
c
hüll
e
r
d3
d
compiler: Parse PC
S
G in the
r
eflectio
n
i
n
ter
f
ace
.
commit
|
commitdiff
|
tree
2010-12-22
Rico S
c
hüller
d3dcompiler: Par
s
e OSGN
i
n the
r
eflection
i
nterface
.
commit
|
commitdiff
|
tree
2010-12-22
Rico Schü
l
ler
d
3dc
o
mpiler: Properly init
i
alize St
r
eam member
o
f D3D11_SIGN
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d
3
dcompile
r
:
Pa
r
se ISGN in the reflection in
t
erface
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d3d
c
ompiler: Implement ID3D11ShaderRe
f
lection::GetConv
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d3dcompiler: Implement
ID3D11
S
haderReflection::Ge
t
MovIn
s
t
r
uc
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
R
i
co Schüller
d3
d
compiler: Parse
reflection STAT tag
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Sc
h
üller
d3d
c
ompiler: Use an if
a
ce
instead
of
a
v
tbl pointer
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d
3
dcompiler
:
Use an
iface i
n
stead
o
f
a vtbl
p
o
i
n
ter
.
.
.
commit
|
commitdiff
|
tree
2010-12-20
Rico
S
c
h
üller
w
i
ne
d
3d: Fix memset size in
IWineD3DVolumeImpl_U
n
map
.
commit
|
commitdiff
|
tree
2010-12-13
R
ic
o
Schüller
d3dcomp
i
ler:
H
and
l
e
TAG_OS
G
5 in
D
3DGetB
l
obPart()
.
commit
|
commitdiff
|
tree
2010-12-09
Rico Schüller
d3dcomp
i
ler: Add ini
t
i
a
l ref
l
ection
parsing
.
commit
|
commitdiff
|
tree
2010-11-02
Ric
o
Sch
ü
l
l
er
d3dcomp
i
le
r
:
Add stub ID3D11ShaderRef
l
ection
i
nte
r
face
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d
x
guid: Add shader and dx1
1
includes to dx10gui
d
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico S
c
hüller
include: Add ID3D10Sha
d
e
r
Reflection1 interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico
S
chüller
inclu
d
e
:
Add ID3D11ShaderReflect
i
on in
t
erface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico
S
chül
l
e
r
d3dcompiler: Add D3DReflect() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Sch
ü
ller
include: Mo
v
e
D
3D_PRI
M
ITIVE to
d
3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o
Sc
h
üller
incl
u
de: Move
D3
D
_PRIMITIVE
_
T
OP
O
LOGY to d3d
c
ommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüll
e
r
inclu
d
e
:
M
ove D3D_SH
A
DER_VARI
A
B
L
E
_TYPE to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
S
chül
l
er
include: M
o
v
e D3D_
S
HADER_
I
N
P
UT_TYPE to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hüller
include: Move
D3D_NAME
to d3dc
o
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
i
co Schüller
include
:
Move D3D_RESOUR
C
E_RETURN_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
i
co Schüller
inclu
d
e
:
Mo
v
e D3D_REGISTER_C
O
MP
O
NENT_TYPE
t
o d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico S
c
hüller
include: Move D3D_SRV_DIME
N
SIO
N
to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: M
o
v
e D
3
D
_
CBU
F
FER_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sch
ü
ller
in
c
lude: M
o
v
e
D3D_S
H
ADER_VARIAB
L
E_CLAS
S
t
o d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: Forw
a
rd
D3
D
10GetShad
e
rD
e
bugInfo() to d3
d
compiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: Forwar
d
D3D10GetInp
u
tAndOutputSignature
B
lob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3
d1
0
: Forw
a
rd
D3D10GetOutputSign
a
t
u
reBlob() to d3
d
compiler
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schü
l
ler
d3
d
10
:
F
o
rward D3D1
0
GetInputSig
n
atureBlob() to d3d
c
ompi
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o
S
c
hüller
d3dcompiler/
t
ests:
A
dd D3D
C
OMPILE
R
_STRIP
_
R
EFLECTION_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schü
l
ler
d
3
dcomp
i
ler/t
e
sts: Add D3DCOMP
I
LER_STR
I
P_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
c
h
ü
ller
d3dcompiler/tests: Add D3DStri
p
Shader
(
) test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d3dc
o
mpiler/tests: Add D3D_BLOB_XNA_S
H
ADE
R
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ü
ller
d3dc
o
mpiler/test
s
: Add
D
3D_BLO
B
_
XNA_
P
REP
A
S
S
_SHADE
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dcompiler/t
e
sts: Add
D3D_BLOB_LEGA
C
Y_SHADE
R
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chül
l
er
d3dcom
p
iler
/
tests: Add D3D
_
BLOB_DEB
U
G_
I
NFO test
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcompiler/t
e
s
t
s:
Ad
d
D3D_BL
O
B
_A
L
L_SIGNATURE_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dcompiler/test
s
:
A
dd D3D
_
BLOB_PAT
C
H_
C
ON
S
TANT_SIG
N
ATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schülle
r
d3dcompile
r
/tests: Add D3D_BLOB
_
I
N
PUT_AND_OUTPUT_SIGNATU
R
E
_
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Add D3D_
B
LOB_OUTPUT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüller
d3dcompiler/t
e
st
s
:
Add D3D_BL
O
B_INPUT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Sch
ü
ller
d
3
d
compiler/tests: Add D3DGetBlobPart() test
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o Schüller
d3dcompiler: Imp
l
ement D3
D
StripShader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler:
Add D3D_BLOB_XNA_SHADER to D3DG
e
t
B
lo
b
Part()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico S
c
hüller
d3dc
o
mpi
l
er: Add
D
3D_BLOB
_
XNA_P
R
EPA
S
S_SHADER
t
o
D
3DGetBl
o
bP
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
üller
d
3
dcompiler:
A
dd D
3
D_BLOB_
L
EGACY_S
H
ADER t
o
D3D
G
etBlob
P
art()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler:
A
dd
D
3
D
_
B
LOB_AL
L
_SIGNATURE_BLOB to
D
3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcom
p
iler: Add D3D_B
L
OB_PATC
H
_
CON
S
TANT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
hüller
d3dcomp
i
ler:
I
mplement D3DGetDeb
u
gInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sch
ü
ller
d3d
c
omp
i
ler: Implement D3DGetInputAndOutputSign
a
tur
e
Blob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schü
l
ler
d
3dcompiler: Imple
m
ent D3DG
e
tOutputSi
g
natureBlo
b
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3d
c
ompiler:
I
m
p
lement D3DG
e
tInputSig
n
a
tureBlob(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompi
l
er: Im
p
lement D3
D
GetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Sch
ü
ller
d3dco
m
piler
:
Add
D
3DGet
B
lobPar
t
(
)
s
t
u
b
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schüller
dxgi: Fix
IWineD3DSwapChain_GetPa
r
ent() call
.
commit
|
commitdiff
|
tree
2010-09-14
Ric
o
Schüller
wined3d: Add a
r
gument chec
k
for Ty
p
e to Get/SetTextureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
Schüller
d
3
dcompiler
:
Add D
3
DCreateBl
o
b()
t
est
.
commit
|
commitdiff
|
tree
2010-08-20
R
i
co
Schüller
d3dcompiler: Add D3DCreateBlob() decla
r
ation
.
commit
|
commitdiff
|
tree
2010-08-17
R
ico Schü
l
l
e
r
d3d10: Forwa
r
d D3D10CreateB
l
ob to d3dcompiler_
4
3
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
R
ico Schüller
d3dcomp
i
ler:
I
m
plemen
t
ID3D
B
l
ob::Ge
t
Buffe
r
Size()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler: Implement ID3DBlob
:
:
G
etBufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler:
I
m
pl
e
ment D3DCre
a
t
e
B
lob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d
3d10: F
i
x d3dc
o
mmon
.
h incl
u
sion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sch
ü
ller
d3d1
0
: Add a st
u
b ID3D10R
e
flectShad
e
r im
p
l
ementat
i
on
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0: Add t
h
e ID3D10S
h
aderReflection interf
a
ce
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Schüller
d3d10: A
d
d the ID3D10Sha
d
erReflectionConstant
B
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
chü
l
le
r
d3d10: Add the ID3D10ShaderReflectionVariable interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co
S
c
hüller
d3d10:
A
dd the ID3D10Sh
a
der
R
ef
l
ectionType interface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Sc
h
üller
d3d10: Add da
t
a
a
nd s
i
z
e check to parse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Ric
o
Sc
h
ül
l
er
d3d
1
0: Mov
e
some h
e
l
per
funcs
to utils
.
commit
|
commitdiff
|
tree
2010-07-19
Ri
c
o
S
chüller
wined3d
:
Add
G
L_NV_point_sprit
e
extension
.
commit
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2010-06-15
Rico
S
chüller
w
ined3d: Improve fg
l
rx glsl spam filter
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2010-05-17
Rico Sc
h
üller
d3
d
1
0
: Add argument check
t
o ID3D10Effect
:
:GetTechniqueByName()
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